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Why does jumping not cost stamina?

KaosWarMonk
KaosWarMonk
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My dislike of constant bunny hopping in games made me wonder why, in ESO, there is no stamina cost for jumping.
  • Amottica
    Amottica
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    No offense but a dislike of certain behavior is not a reason for it to cost something.

    Hopping around is very common in Cyrodiil-style PvP and it is rare for a game like this to have it cost stamina. That rarity is likely a driving factor in the design here and is unlikely to change.

    I suggest looking past it. If it is while in combat, well, it does not stop attacks from landing.



  • LadyLavina
    LadyLavina
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    Amottica wrote: »
    No offense but a dislike of certain behavior is not a reason for it to cost something.

    Hopping around is very common in Cyrodiil-style PvP and it is rare for a game like this to have it cost stamina. That rarity is likely a driving factor in the design here and is unlikely to change.

    I suggest looking past it. If it is while in combat, well, it does not stop attacks from landing.



    lol Amottica , in my experience the vast majority of the forums have been "I don't like (insert X), please destroy/get rid of/nerf it for (insert Y flimsy reasons or just no reasons).

    Jumping in other games? Sure, stamina, exhaustion, what have you.

    ESO with no stamina cost to jumping for 10 years? No added stamina cost should happen
    PC - NA @LadyLavina 1800+ CP PvP Tank and PvP Healer
  • shimm
    shimm
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    My dislike of constant bunny hopping in games made me wonder why, in ESO, there is no stamina cost for jumping.

    I agree, but the fact of the matter is that people do it because they think it gives them an advantage - it doesn’t. Just kill ‘em. As others have pointed out, if they were going to change this they would have done so 8 or 9 years ago.
  • LadyLavina
    LadyLavina
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    shimm wrote: »
    My dislike of constant bunny hopping in games made me wonder why, in ESO, there is no stamina cost for jumping.

    I agree, but the fact of the matter is that people do it because they think it gives them an advantage - it doesn’t. Just kill ‘em. As others have pointed out, if they were going to change this they would have done so 8 or 9 years ago.

    Agreed, it really doesn't.

    Think of it this way, the moments they're spending hitting that key are moments you're spending laying down the hurt on them.

    Let them jump around if they'd like , as goofy as it is lol
    PC - NA @LadyLavina 1800+ CP PvP Tank and PvP Healer
  • Vevvev
    Vevvev
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    As long as your reticle is on them the attack will land so the bunny hoping really isn't doing anything. Jumping also doesn't reduce the incoming damage from area of effect abilities since they actually reach up into the air and will hit the airborne threat.

    The benefits to jumping in ESO are so negligible adding a cost to it is a bit counter productive, especially when you realize there's no stamina cost to the constantly jogging we do 24/7 like it was in Morrowind. Even Oblivion got rid of the constant stamina drain when running, and while it did cost stamina to jump it didn't make it impossible to jump if you ran out. Skyrim got rid of the stamina cost from jumping entirely like ESO did.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • vsrs_au
    vsrs_au
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    Vevvev wrote: »
    As long as your reticle is on them the attack will land so the bunny hoping really isn't doing anything. Jumping also doesn't reduce the incoming damage from area of effect abilities since they actually reach up into the air and will hit the airborne threat.

    The benefits to jumping in ESO are so negligible adding a cost to it is a bit counter productive, especially when you realize there's no stamina cost to the constantly jogging we do 24/7 like it was in Morrowind. Even Oblivion got rid of the constant stamina drain when running, and while it did cost stamina to jump it didn't make it impossible to jump if you ran out. Skyrim got rid of the stamina cost from jumping entirely like ESO did.
    I like your typo: "bunny hoping" - that sums up what they're doing perfectly! :)
    Edited by vsrs_au on March 25, 2024 12:09AM
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Elvenheart
    Elvenheart
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    In a lot of the other threads that have popped up with this question over the past years, I do recall some people replying that they do it out of habit leftover from other games, where jumping actually did help some. They said it’s just really become an automatic part of their rotation in PVP. I think if the people you see are doing it in the non-PVP areas they’re just doing it to be silly and get attention.
  • Redguards_Revenge
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    Well back in the day, when I had a Templar House, I had this song playing in the background...nowadays I am rolling...

    People jump to see if they are CCed. It is the most effective way to tell.

    https://www.youtube.com/watch?v=yJjrAMIkEeI
  • TheMajority
    TheMajority
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    Because no, that's why.
    Time flies like an arrow- but fruit flies like a banana.

    Sorry for my English, I do not always have a translation tool available. Thank you for your patience with our conversation and working towards our mutual understanding of the topic.
  • Elsonso
    Elsonso
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    My dislike of constant bunny hopping in games made me wonder why, in ESO, there is no stamina cost for jumping.

    It isn't just bunny hopping in PVP. Movement in this game is built on the need to jump just to climb, or even move normally. Every New Life Festival, I get caught up on the stairs in Ebonheart if I don't remember to jump. I often jog in place for a bit because I didn't see some rock on the ground that I have to jump over. And, it is always fun when I have to jump up on something, miss, and slide along the collision plane, or bounce off and fall.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • KaosWarMonk
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    I wondered because I was watching some duels in another MMO and then was in IC doing a daily and ended up watching some fights there. It struck me how the fights in ESO looked particularly ridiculous, like everyone was fighting on trampolines.

    IMO of course.
  • barney2525
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    I only jumped around a lot when I finished orsineum and got my mount.

    That was fun.

    Good mount for a warden character.

    :#
  • colossalvoids
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    Personal dislike isn't ground for a mechanical constrain. If it would become a defensive move with some i-frame, mit or anything else then sure, but would also require a quite a lot of work on the game overall and resource management as a whole would require a rework.
  • ElderSmitter
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    in PVE many of us Hop around to show appreciation and excitement of accomplishing something like defeating a WB or Vet Dungeon Boss. . It is also a way of thanking someone. If your upset about someone hopping in PVP it is prob because you got killed lol and I am no PVP'er that's for sure.
  • Rowjoh
    Rowjoh
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    because it has no benefit other than convenience.

  • LalMirchi
    LalMirchi
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    Jumping for joy is fun, it does not give any advantage in combat. Let's not nerf jumping just because a player doesn't like to see other players jump.
    I have an ethereal crown of three spirit crows:
    - On top is Grandfather spouting words of wisdom.
    - On the left is Empathy who is rather naive.
    - On the right is Ego who is rather greedy.
    The incessant cackling is quite amusing.
  • AcadianPaladin
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    Bunny hopping isn't irritating; mounts that completely obliterate my screen when summoned. . . now that's irritating.
    PC NA(no Steam), PvE, mostly solo
  • Anumaril
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    I'm a pretty big fan of immersion, and having jumping cost stamina would be great in my eyes (I even used an addon for it when playing Skyrim).

    But to answer your question: it's not in the game because this is an MMO first and RPG second. There are certain functionalities they need to preserve to maintain resource efficiency, meet player expectations, and not present something too "different" from what other MMOs are known to do. Consider that the main pool of potential ESO players (i.e., customers) will be other MMO players, so having ESO behave too differently will be off-putting for them.

    And finally, remember that most ESO players are change-averse (and so is the dev team for that matter). We are all humans after all. So introducing a change like that without tangible benefits would just stir discontent from existing players, on top of all the things I listed above regarding potential players.
  • Sakiri
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    Because it's a terrible idea.

    It was a terrible idea in other games, and it'd be a terrible idea here, too.

    What's next, running cost stamina too, so you have to walk everywhere, ala Morrowind?

    Or did you forget people have abilities that cost Stamina as well?
  • Dragonnord
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    Sakiri wrote: »
    What's next, running cost stamina too, so you have to walk everywhere, ala Morrowind?

    Running costs stamina.
     

    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • TybaltKaine
    TybaltKaine
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    Didn't we just do this thread like two weeks ago? I'm trapped in a time loop, bunny hopping for all eternity with no stamina cost.
    • Tybalt Kaine Khajiit Nightblade Aldmeri Dominion
    • PC/NA
    • Guildmaster- Lucky Raven
    • Knight of Marrow - Blackfeather Academy
    • Adepti- The Witches Goblet
    • "Nightblade healer huh? How does that work?"
    • "I drain the blood of our enemies and fire it into you. It's a lot less messy than it sounds, and yeah I'm basically a Vampire without the whole AGH FIRE BAD"
  • LadyLavina
    LadyLavina
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    Well back in the day, when I had a Templar House

    Templar house...

    Oh @ZOS_Wrobel , you are missed lol
    PC - NA @LadyLavina 1800+ CP PvP Tank and PvP Healer
  • Sakiri
    Sakiri
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    Dragonnord wrote: »
    Sakiri wrote: »
    What's next, running cost stamina too, so you have to walk everywhere, ala Morrowind?

    Running costs stamina.
     

    You're thinking of sprinting.
  • Dragonnord
    Dragonnord
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    Sakiri wrote: »
    Dragonnord wrote: »
    Sakiri wrote: »
    What's next, running cost stamina too, so you have to walk everywhere, ala Morrowind?

    Running costs stamina.
     

    You're thinking of sprinting.

    Yes, as I can't imagine getting everywhere "running". Would take you hours, as it's not like really running but like jogging (really, really slow). :(
    SERVER: NA | PLATFORM: PC | OS: Windows 10 | CLIENT: Steam | ESO PLUS: Yes
  • OrionSamson
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    Why not add walking or running depleting the stamina pool? Why not swimming or even better..... swimming underwater? Also, add more exhaustion zones that make sense like in northern skyrim where you gonna need warm clothes just to survive?
  • xDeusEJRx
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    Because it would be a very poor concept to have in combat situations.

    Imagine you're fighting someone and then get stuck on a box or awkward terrain and need to jump, now you're wasting stamina and potentially putting yourself in a situation to be Stam checked(forced into no stam) and the enemy can/will take advantage of that to cc and nuke you down.

    This type of situation would be very common, especially in open world PVP where there's so much varying terrain. Someone could camp rocks or high terrain and then crowd control you as you're jumping the terrain to make you waste as much stamina as possible and kill box you while you're even trying to reach them.

    Doesn't sound pleasant, yeah? Well that's because fundamentally it makes no sense to have that in combat, especially in PVP situations.
    Solo PvP'er PS5 NA player

    90% of my body is made of Magblade
  • Elsonso
    Elsonso
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    Why not add walking or running depleting the stamina pool? Why not swimming or even better..... swimming underwater? Also, add more exhaustion zones that make sense like in northern skyrim where you gonna need warm clothes just to survive?

    If they did that, it might be pretty annoying.

    Imagine if the water in Eastmarch and Western Skyrim behaved like it does during the Plunge quest in New Life Festival all the time? Just the slow all year would be annoying, but falling over dead would be really annoying. :smile:

    ESO Plus: No
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  • Four_Fingers
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    Because all the sorcs would go on strike. ;)
  • Amottica
    Amottica
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    LadyLavina wrote: »
    Amottica wrote: »
    No offense but a dislike of certain behavior is not a reason for it to cost something.

    Hopping around is very common in Cyrodiil-style PvP and it is rare for a game like this to have it cost stamina. That rarity is likely a driving factor in the design here and is unlikely to change.

    I suggest looking past it. If it is while in combat, well, it does not stop attacks from landing.



    lol Amottica , in my experience the vast majority of the forums have been "I don't like (insert X), please destroy/get rid of/nerf it for (insert Y flimsy reasons or just no reasons).

    Jumping in other games? Sure, stamina, exhaustion, what have you.

    ESO with no stamina cost to jumping for 10 years? No added stamina cost should happen

    Of course, a lot of threads are complaints about something or someone wanting things differently. That does not mean most of those threads should lead to changes. Heck, There does not seem to be a lot of agreement with the suggestion.

    I cannot recall the last MMORPG I played where jumping cost stamina. I certainly can't recall a major title where this happens.

    It does not provide an advantage so there is no justification for a cost. Ok, it offers an advantage with trolling a player which leads to them making a mistake but self-control and making wise choices counteracts that.

  • SerafinaWaterstar
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    Agree with the OP.

    It’s mightily irritating. Genuinely annoys me in pvp. Boing boing boing boing. 🤬
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