silky_soft wrote: »Procs, cp and insane imbalance of ping in recent years. Never used to be such a divide. Some bad NA players think they good but it's just server deliberately favouring lower ping.
I've played other games, but they die because of various things. New world was closest to holding people. But the constant duping was too much. Most of my pvp guild from here play shoot and loot or arpg now.
Game engine needs a full rework or a different one entirely. It's tierd. Time to move it on.
Unless ZOS is working on some super secret new MMO, their best chance to stay relevant in the gaming industry going forward is to rebuild ESO on a new engine that has better graphics and supports a healthy PvP population.
UGotBenched91 wrote: »silky_soft wrote: »Procs, cp and insane imbalance of ping in recent years. Never used to be such a divide. Some bad NA players think they good but it's just server deliberately favouring lower ping.
I've played other games, but they die because of various things. New world was closest to holding people. But the constant duping was too much. Most of my pvp guild from here play shoot and loot or arpg now.
Game engine needs a full rework or a different one entirely. It's tierd. Time to move it on.
Unless ZOS is working on some super secret new MMO, their best chance to stay relevant in the gaming industry going forward is to rebuild ESO on a new engine that has better graphics and supports a healthy PvP population.
I’m pretty sure they are working on another non elderscrolls mmo
silky_soft wrote: »Procs, cp and insane imbalance of ping in recent years. Never used to be such a divide. Some bad NA players think they good but it's just server deliberately favouring lower ping.
I've played other games, but they die because of various things. New world was closest to holding people. But the constant duping was too much. Most of my pvp guild from here play shoot and loot or arpg now.
Game engine needs a full rework or a different one entirely. It's tierd. Time to move it on.
Unless ZOS is working on some super secret new MMO, their best chance to stay relevant in the gaming industry going forward is to rebuild ESO on a new engine that has better graphics and supports a healthy PvP population.
silky_soft wrote: »Procs, cp and insane imbalance of ping in recent years. Never used to be such a divide. Some bad NA players think they good but it's just server deliberately favouring lower ping.
I've played other games, but they die because of various things. New world was closest to holding people. But the constant duping was too much. Most of my pvp guild from here play shoot and loot or arpg now.
Game engine needs a full rework or a different one entirely. It's tierd. Time to move it on.
Unless ZOS is working on some super secret new MMO, their best chance to stay relevant in the gaming industry going forward is to rebuild ESO on a new engine that has better graphics and supports a healthy PvP population.
silky_soft wrote: »Procs, cp and insane imbalance of ping in recent years. Never used to be such a divide. Some bad NA players think they good but it's just server deliberately favouring lower ping.
I've played other games, but they die because of various things. New world was closest to holding people. But the constant duping was too much. Most of my pvp guild from here play shoot and loot or arpg now.
Game engine needs a full rework or a different one entirely. It's tierd. Time to move it on.
Unless ZOS is working on some super secret new MMO, their best chance to stay relevant in the gaming industry going forward is to rebuild ESO on a new engine that has better graphics and supports a healthy PvP population.
silky_soft wrote: »Procs, cp and insane imbalance of ping in recent years. Never used to be such a divide. Some bad NA players think they good but it's just server deliberately favouring lower ping.
I've played other games, but they die because of various things. New world was closest to holding people. But the constant duping was too much. Most of my pvp guild from here play shoot and loot or arpg now.
Game engine needs a full rework or a different one entirely. It's tierd. Time to move it on.
Unless ZOS is working on some super secret new MMO, their best chance to stay relevant in the gaming industry going forward is to rebuild ESO on a new engine that has better graphics and supports a healthy PvP population.
While rebuilding an entire game in a different engine might be a bigger undertaking than actually building new game (because of how complex ESO is) I strongly believe that spending money on updating visuals, and especially animations would definitely give a 2nd life to ESO. First impressions matter more than anything and impression must be absolutely outstanding and without any headaches Right now it's the opposite.
The data is there. Every major game that had a serious visual overhaul had lots of hype around it and people flocking to buy it. We're visual creatures after all.
On another point, I've also seen many people complain about ESO physics. Let's be clear here. ESO doesn't have ANY physics. It's all static. Everything is just "glued" together. Hair don't animate. Clothes don't animate.
Now for comparison, this is what WOW did 7 Years ago in a 20 years old engine. https://www.youtube.com/watch?v=nsg8CeLkfZk
This alone looks heaps better than anything ESO has.
Just on this example alone, I refuse to believe ZOS doesn't have the budget or staff to improve running animations. Engine is not an excuse.
Here's another example of a game that actually has physics on clothes and characters - Conan Exiles. The game is more than 7 years old and this video is 5 years old https://www.youtube.com/watch?v=NlkQOlmVr7w&list=PLDz1ru_5aSw7RF0zdC_SKc-t8P60JIQqB&index=4
You can see all the tiny details on clothes moving and capes and such react to movement.
And here is ESO (some random vid form youtube) https://youtu.be/Rkrl3PsBvp8?t=210
it hurts I'd take reworked animations over any other update right now.
SilverBride wrote: »Hundreds? And they all didn't like the running animation and that stopped them from playing?
All I can say is ESO is a great game for some and not for others. If players like it they play it, if they don't they move on.
silky_soft wrote: »Procs, cp and insane imbalance of ping in recent years. Never used to be such a divide. Some bad NA players think they good but it's just server deliberately favouring lower ping.
I've played other games, but they die because of various things. New world was closest to holding people. But the constant duping was too much. Most of my pvp guild from here play shoot and loot or arpg now.
Game engine needs a full rework or a different one entirely. It's tierd. Time to move it on.
Unless ZOS is working on some super secret new MMO, their best chance to stay relevant in the gaming industry going forward is to rebuild ESO on a new engine that has better graphics and supports a healthy PvP population.
It's funny you say this. It's common knowledge that they've been actively developing another MMO for several years now.
JustLovely wrote: »silky_soft wrote: »Procs, cp and insane imbalance of ping in recent years. Never used to be such a divide. Some bad NA players think they good but it's just server deliberately favouring lower ping.
I've played other games, but they die because of various things. New world was closest to holding people. But the constant duping was too much. Most of my pvp guild from here play shoot and loot or arpg now.
Game engine needs a full rework or a different one entirely. It's tierd. Time to move it on.
Unless ZOS is working on some super secret new MMO, their best chance to stay relevant in the gaming industry going forward is to rebuild ESO on a new engine that has better graphics and supports a healthy PvP population.
It's funny you say this. It's common knowledge that they've been actively developing another MMO for several years now.
What is the name of this MMO that ZOS is developing and can you please provide a link to any press releases about it?
JustLovely wrote: »silky_soft wrote: »Procs, cp and insane imbalance of ping in recent years. Never used to be such a divide. Some bad NA players think they good but it's just server deliberately favouring lower ping.
I've played other games, but they die because of various things. New world was closest to holding people. But the constant duping was too much. Most of my pvp guild from here play shoot and loot or arpg now.
Game engine needs a full rework or a different one entirely. It's tierd. Time to move it on.
Unless ZOS is working on some super secret new MMO, their best chance to stay relevant in the gaming industry going forward is to rebuild ESO on a new engine that has better graphics and supports a healthy PvP population.
It's funny you say this. It's common knowledge that they've been actively developing another MMO for several years now.
What is the name of this MMO that ZOS is developing and can you please provide a link to any press releases about it?
Pixiepumpkin wrote: »I dont disagree, but from a business perspective what would you do?
A. Keep the animations that seemingly turn off a lot of new players
B. Make the necessary changes to really dial in the characters in game with the idea that new players may actually stick around, and take the gamble that 50% of the 5% who would quit the game becasue of the changes, actually like them.
From a business perspective, B is the only option. Long term players have already spent a ton in game, there is less for them to spend money on. New players will generate more revenue, if the game can keep them around long enough to spend some more money on cosmetics.
Games fine.
SilverBride wrote: »Hundreds? And they all didn't like the running animation and that stopped them from playing?
All I can say is ESO is a great game for some and not for others. If players like it they play it, if they don't they move on.
Now for comparison, this is what WOW did 7 Years ago in a 20 years old engine. https://www.youtube.com/watch?v=nsg8CeLkfZk
This alone looks heaps better than anything ESO has.
The running animation is goofy because it's a dwarf with it's ginormous flat feet.... but the physics and the movement of the upper body especially (the shoulders swaying side to side) are better, and even more realistic, in comparison to what ESO is working with for sure.karthrag_inak wrote: »That looks absolutely horrible.
You mean this?ESO running animation.
silky_soft wrote: »Procs, cp and insane imbalance of ping in recent years. Never used to be such a divide. Some bad NA players think they good but it's just server deliberately favouring lower ping.
I've played other games, but they die because of various things. New world was closest to holding people. But the constant duping was too much. Most of my pvp guild from here play shoot and loot or arpg now.
Game engine needs a full rework or a different one entirely. It's tierd. Time to move it on.
Unless ZOS is working on some super secret new MMO, their best chance to stay relevant in the gaming industry going forward is to rebuild ESO on a new engine that has better graphics and supports a healthy PvP population.
While rebuilding an entire game in a different engine might be a bigger undertaking than actually building new game (because of how complex ESO is) I strongly believe that spending money on updating visuals, and especially animations would definitely give a 2nd life to ESO. First impressions matter more than anything and impression must be absolutely outstanding and without any headaches Right now it's the opposite.
The data is there. Every major game that had a serious visual overhaul had lots of hype around it and people flocking to buy it. We're visual creatures after all.
On another point, I've also seen many people complain about ESO physics. Let's be clear here. ESO doesn't have ANY physics. It's all static. Everything is just "glued" together. Hair don't animate. Clothes don't animate.
Now for comparison, this is what WOW did 7 Years ago in a 20 years old engine. https://www.youtube.com/watch?v=nsg8CeLkfZk
This alone looks heaps better than anything ESO has.
Just on this example alone, I refuse to believe ZOS doesn't have the budget or staff to improve running animations. Engine is not an excuse.
Here's another example of a game that actually has physics on clothes and characters - Conan Exiles. The game is more than 7 years old and this video is 5 years old https://www.youtube.com/watch?v=NlkQOlmVr7w&list=PLDz1ru_5aSw7RF0zdC_SKc-t8P60JIQqB&index=4
You can see all the tiny details on clothes moving and capes and such react to movement.
And here is ESO (some random vid form youtube) https://youtu.be/Rkrl3PsBvp8?t=210
it hurts I'd take reworked animations over any other update right now.
Considering Zenimax has openly said things about consoles being the reason they can't make certain changes/improvements, I'd say very much.How much do we think this is due to the old consoles holding the game back?
Yes, the different running styles of what is supposed to be a robot. I am merely making a joke though and personally don't have a problem with the running animations in ESO.... but despite that, I can also still admit that the animations and physics are not that great compared to other MMOs. ESO has it's own areas it shines in, this is just not one of them. And yes.... do I sometimes sigh in distaste at the sight of my mount gliding over the ground and ricocheting off of rocks and the top of flights of stairs? Yes.... but it is what it is. Some people won't mind it, some people somehow believe it's great(?), and others will find it unplayable.Both the ESO running/sprinting animation and the one in the gif are good. They are both demonstrating different styles of running animation.