Just build sustain. I love it when I see people running those unstoppable potions when fighting my team, burning precious gold while mine costs exactly zero.
No more writ or alchemy farming for me.
In endgame PvE, building sustain comes at the cost of damage and is incredibly inefficient when you can get sustain from a consumable instead of a skill or a set.
Run a build that doesn't depend on expensive potions ?
I settled on a couple of alternative builds (one in PVP the other PVE) when Columbine was waaaay rarer than it is today, and found they out performed the meta tristat-dependant versions
DrNukenstein wrote: »Below is a screenshot from Tamriel trade center. Pages and pages of Columbine going for upwards of 3500 per, with many going for over 4500
Just the columbine for a stack of 100 tristat potions costs an average of 100k. 1000 gold+ per potion, and they are a staple of PvP community play patterns. At this point it's completely impossible to sustain tristat pot consumption with the rewards from content, PvE or PvP.
Something's gotta give on these, and I'm not here to say @zos this is for sure a problem and needs to be fixed in your game that you say you own/run. But it's kind of a problem with this game that you own/run. While I know I will never be asked by an employee of ZOS how to fix this problem, here are some ideas on how to fix this problem:
-Give Columbine in rewards for the worthy, everyday and all year.
-Add one or several other reagents that can be used instead of Columbine
-Create more options for mag+stam pots that don't use Columbine or other current huge money reagents. The health restore is nice but is the least useful thing of these very useful potions
-price control through buying with AP. This is probably less than ideal though, since the biggest users are printing AP like mad men and getting the price right without killing off the buying and selling of herbs would be trickier than "fixing" cross healing.
Last idea: Just get rid of them. I love them, I love using them. But let's be real here, in the hybrid era these are like a top 5 enabler for do it all builds and drawn out fights, and no other potion option (except the rightfully even more expensive stam/mag/heroism) is close to being as universally useful.
Still, I think being able to buy the Tri stat potions with AP would be a good QoL improvement to introduce into the game and would take some of the pressure off of Columbine demand.
DrNukenstein wrote: »Below is a screenshot from Tamriel trade center. Pages and pages of Columbine going for upwards of 3500 per, with many going for over 4500
[snip]
Last idea: Just get rid of them. I love them, I love using them. But let's be real here, in the hybrid era these are like a top 5 enabler for do it all builds and drawn out fights, and no other potion option (except the rightfully even more expensive stam/mag/heroism) is close to being as universally useful.
For the record, I personally use the Purple Reward Tri-pots more than my own crafted Health, Magicka Stamina tri-pots. There's an abundance of them. Frankly they already take up the slack for me. Are they as good as crafted? Nah, Better! They're FREE!A solution that would put some downward pressure on columbine would be AP tripots.
Again, Daily Reward Tri-Pots are free!
Using my own quote to reply to youYou know somethings wrong when it's beneficial to actually not play this game and wait for your tri pots from the daily log in because tri pots are too expensive.
There have been threads before about this and they've been gaslit to oblivion by probably the people continously raising the prices. It's actually a problem. Doesn't make sense to shove hybridisation down our throat and then let the prices go out of control for potions that become more and more essential.
I would like to play the game and have fun. These prices prevent me from doing that and only incentives me to not play for days on end just to have fun for a limited period of time.
I have three accounts and more Daily tri-pots banked than I will probably ever use. If you're running through them that fast, maybe it's a learn to play issue like making sure you don't take that much damage through proper gearing etcetra.manukartofanu wrote: »Such prices for Columbine are only on the PC NA server, am I understanding this correctly? So, perhaps the issue is not with the economy or this plant, but with the reluctance to gather it while still using it excessively?
It tends to be American Nature where everyone wants handouts instead of farming them, they'd rather complain they cost too much. They're bloody well free if you know how to collect them. No sympathy from me. Sorry Nope! None. Nadda.
DrNukenstein wrote: »DrNukenstein wrote: »or play at a huge disadvantage to your peers who are as good or better than you at the game.
So where do they get their potions then?
They get a few for free every month, and pay huge bucks/time for the rest. And the bucks/time we pay shouldn't be as big as they are is all I'm saying.
I think the biggest issue is, the activities I spend my time on don't all give rewards that pay for the cost of doing the activities. I'm fine paying for tripots and heroism pots (which also use columbine) at current prices if I can generate enough gold to keep up with them.
My time is limited, and having to choose between either doing the thing that is fun, or farming to do the fun things at some later date, isn't really a great choice.
TLDR endgame raiding needs to provide more gold earning potential.
DrNukenstein wrote: »here are some ideas on how to fix this problem:
-Give Columbine in rewards for the worthy, everyday and all year.
-Add one or several other reagents that can be used instead of Columbine
-Create more options for mag+stam pots that don't use Columbine or other current huge money reagents. The health restore is nice but is the least useful thing of these very useful potions
-price control through buying with AP. This is probably less than ideal though, since the biggest users are printing AP like mad men and getting the price right without killing off the buying and selling of herbs would be trickier than "fixing" cross healing.
Last idea: Just get rid of them. I love them, I love using them. But let's be real here, in the hybrid era these are like a top 5 enabler for do it all builds and drawn out fights, and no other potion option (except the rightfully even more expensive stam/mag/heroism) is close to being as universally useful.
FlopsyPrince wrote: »I think the biggest issue is, the activities I spend my time on don't all give rewards that pay for the cost of doing the activities. I'm fine paying for tripots and heroism pots (which also use columbine) at current prices if I can generate enough gold to keep up with them.
My time is limited, and having to choose between either doing the thing that is fun, or farming to do the fun things at some later date, isn't really a great choice.
TLDR endgame raiding needs to provide more gold earning potential.
Level crafting on your character (or several). On the PC you can use addons to help, but even on console it goes quickly. Decent gold. Not massive amounts, but good for the limited time it takes.
FlopsyPrince wrote: »I think the biggest issue is, the activities I spend my time on don't all give rewards that pay for the cost of doing the activities. I'm fine paying for tripots and heroism pots (which also use columbine) at current prices if I can generate enough gold to keep up with them.
My time is limited, and having to choose between either doing the thing that is fun, or farming to do the fun things at some later date, isn't really a great choice.
TLDR endgame raiding needs to provide more gold earning potential.
Level crafting on your character (or several). On the PC you can use addons to help, but even on console it goes quickly. Decent gold. Not massive amounts, but good for the limited time it takes.
Every single character has all crafting skill lines maxxed. I do writs daily. If I have time to do all 19 characters, I get enough gold from writs to buy almost 30 minutes worth of heroism pots (per week). So it's like 5-7 hours of work for 30 minutes of fun. Seems sustainable!
freespirit wrote: »...Alchemy Surveys(reset until at least one Columbine is showing)...
just one (maybe a silly) question - how does one reset an Alchemy Survey?
Walk away some distance, then return. The plants will have respawned and do so in a random way so you might get lucky.
Same process as when picking stacked survey maps to get them to respawn.
p_tsakirisb16_ESO wrote: »The prices of Hakejo are too high and the PVP set gear from AP are too expensive going 1.7million or more. Even deadly daggers going for 800K+
So because of that, we demand Hakejo should have a 10% chance to drop in overland nodes and treasure chests in Cyrodiil should drop gear from AP boxes at 100% rate
p_tsakirisb16_ESO wrote: »If you spend those 5-7 hours to farm alchemy mats you shouldn't have that problem.
WySoSirius wrote: »As an avid crafter , gatherer , pver , etc etc , i dont see a problem with the price, its what the market is reflecting with supply / demand , just gonna have to farm those alchemy surveys you might be collecting
p_tsakirisb16_ESO wrote: »FlopsyPrince wrote: »I think the biggest issue is, the activities I spend my time on don't all give rewards that pay for the cost of doing the activities. I'm fine paying for tripots and heroism pots (which also use columbine) at current prices if I can generate enough gold to keep up with them.
My time is limited, and having to choose between either doing the thing that is fun, or farming to do the fun things at some later date, isn't really a great choice.
TLDR endgame raiding needs to provide more gold earning potential.
Level crafting on your character (or several). On the PC you can use addons to help, but even on console it goes quickly. Decent gold. Not massive amounts, but good for the limited time it takes.
Every single character has all crafting skill lines maxxed. I do writs daily. If I have time to do all 19 characters, I get enough gold from writs to buy almost 30 minutes worth of heroism pots (per week). So it's like 5-7 hours of work for 30 minutes of fun. Seems sustainable!
If you spend those 5-7 hours to farm alchemy mats you shouldn't have that problem.
p_tsakirisb16_ESO wrote: »The prices of Hakejo are too high and the PVP set gear from AP are too expensive going 1.7million or more. Even deadly daggers going for 800K+
So because of that, we demand Hakejo should have a 10% chance to drop in overland nodes and treasure chests in Cyrodiil should drop gear from AP boxes at 100% rate
There is a massive difference between Columbine and Hakeijos or Deadly daggers. You only need to buy 1 Deadly dagger and at max 11 Hakejios (which no one is going to need) for your entire build.
PvP Players constantly need more Columbine to keep playing their build. Its not a one time investment.
Also btw, PvE DPS potions can actually be bought for AP which is a big reason why they are not so expensive anymore.p_tsakirisb16_ESO wrote: »If you spend those 5-7 hours to farm alchemy mats you shouldn't have that problem.
LOL. Imagine expecting people to spend 5-7 hours a week to get enough materials to keep using potions that are necessary to be as strong as possible.
[...]LOL. Imagine expecting people to spend 5-7 hours a week to get enough materials to keep using potions that are necessary to be as strong as possible.
xclassgaming wrote: »
you are forced if you want event tickets.
But no one is forcing you to want event tickets right?
p_tsakirisb16_ESO wrote: »[...]If you spend those 5-7 hours to farm alchemy mats you shouldn't have that problem.
Yes... But then I won't have time to raid. Or PvP.
p_tsakirisb16_ESO wrote: »[...]If you spend those 5-7 hours to farm alchemy mats you shouldn't have that problem.
Yes... But then I won't have time to raid. Or PvP.
Ever tried the Waxed Apothecary Sacks for Tel Var on a larger scale? Honestly interested, if those are a valid alternative. I don't need them and I have read mixed posts/reviews (well, no surprise there).
p_tsakirisb16_ESO wrote: »[...]If you spend those 5-7 hours to farm alchemy mats you shouldn't have that problem.
Yes... But then I won't have time to raid. Or PvP.
Ever tried the Waxed Apothecary Sacks for Tel Var on a larger scale? Honestly interested, if those are a valid alternative. I don't need them and I have read mixed posts/reviews (well, no surprise there).
They're not bad, but right now I'm using my tel var to buy hakeijo for personal use.
To put into perspective why it would be nice for things to change, right now I spend ~1m per raid night on heroism potions, and my total loot from a night of raiding typically is less than 50K. I'm not asking for more columbine. I'm asking for more raid loot so I can afford columbine.