Reginald_leBlem wrote: »-- Once you start getting into housing, you start to realize the sheer cost of the materials, lux furnishings, plans, etc, and best ways to make in-game gold is either selling carries or via a trading guild (or both), requiring at least some degree of social interaction
-- MANY houses and furnishings are locked behind achievements, which can be anything from fetch quests to trial hardmodes to pvp
--- many furnishings are locked behind Antiquities, and again, leads can be from anywhere
-- there are furnishings locked behind ToT
-- even fishing has an achievement furnishing
Housing is the true endgame, because to excell at housing means you must excell everywhere.
SaffronCitrusflower wrote: »Cyrodiil PvP and vet trials are the end game for PvP and PvE respectively.
Housing can't be considered end game because there is no competition involved. It's like playing solitaire.
SaffronCitrusflower wrote: »Cyrodiil PvP and vet trials are the end game for PvP and PvE respectively.
Housing can't be considered end game because there is no competition involved. It's like playing solitaire.
Is there even an official definion of the term "endgame"? I have no clue, but from many replies I see, competition doesn't really seem to be understood as a part of it.
SaffronCitrusflower wrote: »End game is determined by the skill it takes to participate in and complete the content.
SaffronCitrusflower wrote: »Cyrodiil PvP and vet trials are the end game for PvP and PvE respectively.
Housing can't be considered end game because there is no competition involved. It's like playing solitaire.
Is there even an official definion of the term "endgame"? I have no clue, but from many replies I see, competition doesn't really seem to be understood as a part of it.
Just looking it up across mmorpg forums it means “content you do when you’re max level”
ClowdyAllDay wrote: »hanging out in forums talking about playing.
Collecting stuff: antiquities, lore books, achievements, collections, sticker book.