StaticWave wrote: »Giving Conjured Ward a burst heal was a nice change but the value needs to be capped. On PTS magsorcs are stacking upwards of 60k max magicka to get an 8k heal tooltip on top of a 13k Hardened Ward size. That's too strong and singlehandedly makes it the best defensive skill in the game, even with the Minor/Major Defile change on PTS. Please consider capping the heal value to 50k max magicka.
Turtle_Bot wrote: »Curious on what is traded off for this, as with 30k health/30k mag with sets into damage/sustain (not just pure mag stacking) I was getting an 8-9k ward and 5k heal (in PvP, with no defile) which seemed in a good spot, not broken, but not underpowered either.
So if it needs adjusting, it should be adjusted, but I also definitely don't want the entire scaling being re-adjusted as that would ruin it for non max mag stacking sorcs (and stam/healthsorcs too).
JerBearESO wrote: »Isn't it easier to cap it according to max hp, like the shield?
StaticWave wrote: »Turtle_Bot wrote: »Curious on what is traded off for this, as with 30k health/30k mag with sets into damage/sustain (not just pure mag stacking) I was getting an 8-9k ward and 5k heal (in PvP, with no defile) which seemed in a good spot, not broken, but not underpowered either.
So if it needs adjusting, it should be adjusted, but I also definitely don't want the entire scaling being re-adjusted as that would ruin it for non max mag stacking sorcs (and stam/healthsorcs too).JerBearESO wrote: »Isn't it easier to cap it according to max hp, like the shield?
This is what I run on the live server. On PTS I specced towards max mag instead.
With Bastion, my ward tooltip is almost 20k with a 5.7k heal tooltip at 37.7k max mag:
That equates to around a 2.5k non crit heal and around 4k crit heal. Enough to get out of execute range when spammed, but not so much that you can use it simultaneously as a burst heal and a burst prevention.
It's builds with 55k, 60k, or even 70k max mag that turns this ability into an actual burst heal with 15k+ ward size and 10k heal tooltip. Those builds are too strong and warrant a heal cap on this ability.
Alchimiste1 wrote: »StaticWave wrote: »Turtle_Bot wrote: »Curious on what is traded off for this, as with 30k health/30k mag with sets into damage/sustain (not just pure mag stacking) I was getting an 8-9k ward and 5k heal (in PvP, with no defile) which seemed in a good spot, not broken, but not underpowered either.
So if it needs adjusting, it should be adjusted, but I also definitely don't want the entire scaling being re-adjusted as that would ruin it for non max mag stacking sorcs (and stam/healthsorcs too).JerBearESO wrote: »Isn't it easier to cap it according to max hp, like the shield?
This is what I run on the live server. On PTS I specced towards max mag instead.
With Bastion, my ward tooltip is almost 20k with a 5.7k heal tooltip at 37.7k max mag:
That equates to around a 2.5k non crit heal and around 4k crit heal. Enough to get out of execute range when spammed, but not so much that you can use it simultaneously as a burst heal and a burst prevention.
It's builds with 55k, 60k, or even 70k max mag that turns this ability into an actual burst heal with 15k+ ward size and 10k heal tooltip. Those builds are too strong and warrant a heal cap on this ability.
Something is adding up here static. with 38k max mag there is no way you have a 20k ish shield.
StaticWave wrote: »Giving Conjured Ward a burst heal was a nice change but the value needs to be capped. On PTS magsorcs are stacking upwards of 60k max magicka to get an 8k heal tooltip on top of a 13k Hardened Ward size. That's too strong and singlehandedly makes it the best defensive skill in the game, even with the Minor/Major Defile change on PTS. Please consider capping the heal value to 50k max magicka.
StaticWave wrote: »Alchimiste1 wrote: »StaticWave wrote: »Turtle_Bot wrote: »Curious on what is traded off for this, as with 30k health/30k mag with sets into damage/sustain (not just pure mag stacking) I was getting an 8-9k ward and 5k heal (in PvP, with no defile) which seemed in a good spot, not broken, but not underpowered either.
So if it needs adjusting, it should be adjusted, but I also definitely don't want the entire scaling being re-adjusted as that would ruin it for non max mag stacking sorcs (and stam/healthsorcs too).JerBearESO wrote: »Isn't it easier to cap it according to max hp, like the shield?
This is what I run on the live server. On PTS I specced towards max mag instead.
With Bastion, my ward tooltip is almost 20k with a 5.7k heal tooltip at 37.7k max mag:
That equates to around a 2.5k non crit heal and around 4k crit heal. Enough to get out of execute range when spammed, but not so much that you can use it simultaneously as a burst heal and a burst prevention.
It's builds with 55k, 60k, or even 70k max mag that turns this ability into an actual burst heal with 15k+ ward size and 10k heal tooltip. Those builds are too strong and warrant a heal cap on this ability.
Something is adding up here static. with 38k max mag there is no way you have a 20k ish shield.
Sorry that was outside of PvP lol. Almost 10k shield with battle spirit
JonnytheKing wrote: »StaticWave wrote: »Giving Conjured Ward a burst heal was a nice change but the value needs to be capped. On PTS magsorcs are stacking upwards of 60k max magicka to get an 8k heal tooltip on top of a 13k Hardened Ward size. That's too strong and singlehandedly makes it the best defensive skill in the game, even with the Minor/Major Defile change on PTS. Please consider capping the heal value to 50k max magicka.
i think your not seeing the big picture here, u have to give a lot up to get to 60k magic,
StaticWave wrote: »JonnytheKing wrote: »StaticWave wrote: »Giving Conjured Ward a burst heal was a nice change but the value needs to be capped. On PTS magsorcs are stacking upwards of 60k max magicka to get an 8k heal tooltip on top of a 13k Hardened Ward size. That's too strong and singlehandedly makes it the best defensive skill in the game, even with the Minor/Major Defile change on PTS. Please consider capping the heal value to 50k max magicka.
i think your not seeing the big picture here, u have to give a lot up to get to 60k magic,
You won' be affected if you don't stack 60k max mag.
FYI, here are screenshots of 2 builds and Ward size + heal tooltip in PvP:
1) Crafty + Rally Cry + DDF + Chudan, all regen glyphs:
2) Wretched + Rally + DDF + Chudan, all spell dmg glyphs:
Crafty build has 48.5k max mag and Wretched build has 41k max mag. Slightly more sustain on Wretched build, but less damage than Crafty.
12.7k ward and 7.3k heal with 48.5k max mag, no Focused Mending CP or near a keep.
Turtle_Bot wrote: »StaticWave wrote: »JonnytheKing wrote: »StaticWave wrote: »Giving Conjured Ward a burst heal was a nice change but the value needs to be capped. On PTS magsorcs are stacking upwards of 60k max magicka to get an 8k heal tooltip on top of a 13k Hardened Ward size. That's too strong and singlehandedly makes it the best defensive skill in the game, even with the Minor/Major Defile change on PTS. Please consider capping the heal value to 50k max magicka.
i think your not seeing the big picture here, u have to give a lot up to get to 60k magic,
You won' be affected if you don't stack 60k max mag.
FYI, here are screenshots of 2 builds and Ward size + heal tooltip in PvP:
1) Crafty + Rally Cry + DDF + Chudan, all regen glyphs:
2) Wretched + Rally + DDF + Chudan, all spell dmg glyphs:
Crafty build has 48.5k max mag and Wretched build has 41k max mag. Slightly more sustain on Wretched build, but less damage than Crafty.
12.7k ward and 7.3k heal with 48.5k max mag, no Focused Mending CP or near a keep.
Something to note, at least it was like this when I was testing it on the PTS before, the tooltip for the heal doesn't actually change its value to account for battle spirit when you enter a PvP instance while the tooltips for the shield value does actually change.
The actual healing done is still halved by battle spirit though, so the heals from your 2 tooltips shown here would be 3.5k and 3k non crit heals respectively on top of the 13/11k shields respectively, which is 100% within tolerances for a balanced burst heal equivalent.
StaticWave wrote: »Turtle_Bot wrote: »StaticWave wrote: »JonnytheKing wrote: »StaticWave wrote: »Giving Conjured Ward a burst heal was a nice change but the value needs to be capped. On PTS magsorcs are stacking upwards of 60k max magicka to get an 8k heal tooltip on top of a 13k Hardened Ward size. That's too strong and singlehandedly makes it the best defensive skill in the game, even with the Minor/Major Defile change on PTS. Please consider capping the heal value to 50k max magicka.
i think your not seeing the big picture here, u have to give a lot up to get to 60k magic,
You won' be affected if you don't stack 60k max mag.
FYI, here are screenshots of 2 builds and Ward size + heal tooltip in PvP:
1) Crafty + Rally Cry + DDF + Chudan, all regen glyphs:
2) Wretched + Rally + DDF + Chudan, all spell dmg glyphs:
Crafty build has 48.5k max mag and Wretched build has 41k max mag. Slightly more sustain on Wretched build, but less damage than Crafty.
12.7k ward and 7.3k heal with 48.5k max mag, no Focused Mending CP or near a keep.
Something to note, at least it was like this when I was testing it on the PTS before, the tooltip for the heal doesn't actually change its value to account for battle spirit when you enter a PvP instance while the tooltips for the shield value does actually change.
The actual healing done is still halved by battle spirit though, so the heals from your 2 tooltips shown here would be 3.5k and 3k non crit heals respectively on top of the 13/11k shields respectively, which is 100% within tolerances for a balanced burst heal equivalent.
Yea, my concern was mostly for the builds that stack higher max mag.
While I have yet to test those builds for myself, others have and their experience was the class becomes really hard to kill once you stack over 55k max mag. In the screenshot I had 48k max mag and the heal value is around 7.3k, so I would believe that a 55k max mag build could achieve around 8.5-9k heal tooltip, which is just slightly less than Encase heal. That would be a 4k-4.5k non crit heal and 8k-8.5k crit heal in PvP, which is pretty strong when stacked with a 13-14k ward. It removes the weakness of Sorc completely and not something I look forward to fighting against.
Turtle_Bot wrote: »The actual healing done is still halved by battle spirit though, so the heals from your 2 tooltips shown here would be 3.5k and 3k non crit heals respectively on top of the 13/11k shields respectively, which is 100% within tolerances for a balanced burst heal equivalent.StaticWave wrote: »JonnytheKing wrote: »StaticWave wrote: »Giving Conjured Ward a burst heal was a nice change but the value needs to be capped. On PTS magsorcs are stacking upwards of 60k max magicka to get an 8k heal tooltip on top of a 13k Hardened Ward size. That's too strong and singlehandedly makes it the best defensive skill in the game, even with the Minor/Major Defile change on PTS. Please consider capping the heal value to 50k max magicka.
i think your not seeing the big picture here, u have to give a lot up to get to 60k magic,
You won' be affected if you don't stack 60k max mag.
FYI, here are screenshots of 2 builds and Ward size + heal tooltip in PvP:
1) Crafty + Rally Cry + DDF + Chudan, all regen glyphs:
2) Wretched + Rally + DDF + Chudan, all spell dmg glyphs:
Crafty build has 48.5k max mag and Wretched build has 41k max mag. Slightly more sustain on Wretched build, but less damage than Crafty.
12.7k ward and 7.3k heal with 48.5k max mag, no Focused Mending CP or near a keep.
MashmalloMan wrote: »Turtle_Bot wrote: »The actual healing done is still halved by battle spirit though, so the heals from your 2 tooltips shown here would be 3.5k and 3k non crit heals respectively on top of the 13/11k shields respectively, which is 100% within tolerances for a balanced burst heal equivalent.StaticWave wrote: »JonnytheKing wrote: »StaticWave wrote: »Giving Conjured Ward a burst heal was a nice change but the value needs to be capped. On PTS magsorcs are stacking upwards of 60k max magicka to get an 8k heal tooltip on top of a 13k Hardened Ward size. That's too strong and singlehandedly makes it the best defensive skill in the game, even with the Minor/Major Defile change on PTS. Please consider capping the heal value to 50k max magicka.
i think your not seeing the big picture here, u have to give a lot up to get to 60k magic,
You won' be affected if you don't stack 60k max mag.
FYI, here are screenshots of 2 builds and Ward size + heal tooltip in PvP:
1) Crafty + Rally Cry + DDF + Chudan, all regen glyphs:
2) Wretched + Rally + DDF + Chudan, all spell dmg glyphs:
Crafty build has 48.5k max mag and Wretched build has 41k max mag. Slightly more sustain on Wretched build, but less damage than Crafty.
12.7k ward and 7.3k heal with 48.5k max mag, no Focused Mending CP or near a keep.
Yeah I really don't see the problem here. The shield can't crit, the heal can, but it will be a lower original value in comparison to any other burst heal that can crit. Benefit being the Sorc can use the shield proactively.
We have sets like Dragon's Appetite giving a free 10k heal every 5s when the main draw of the set is the damage bonus to your ticks, but for a skill it's suddenly too powerful?
Time will tell, for now it seems balanced, I don't see most builds going 60k+ Mag and if they do, they've got a pretty weak HP pool, pen, or crit chance so it's not like it was free to obtain.
I think most people will go the 30-40k HP route, which means the burst heal will be pretty minimal to begin with.
MashmalloMan wrote: »Turtle_Bot wrote: »The actual healing done is still halved by battle spirit though, so the heals from your 2 tooltips shown here would be 3.5k and 3k non crit heals respectively on top of the 13/11k shields respectively, which is 100% within tolerances for a balanced burst heal equivalent.StaticWave wrote: »JonnytheKing wrote: »StaticWave wrote: »Giving Conjured Ward a burst heal was a nice change but the value needs to be capped. On PTS magsorcs are stacking upwards of 60k max magicka to get an 8k heal tooltip on top of a 13k Hardened Ward size. That's too strong and singlehandedly makes it the best defensive skill in the game, even with the Minor/Major Defile change on PTS. Please consider capping the heal value to 50k max magicka.
i think your not seeing the big picture here, u have to give a lot up to get to 60k magic,
You won' be affected if you don't stack 60k max mag.
FYI, here are screenshots of 2 builds and Ward size + heal tooltip in PvP:
1) Crafty + Rally Cry + DDF + Chudan, all regen glyphs:
2) Wretched + Rally + DDF + Chudan, all spell dmg glyphs:
Crafty build has 48.5k max mag and Wretched build has 41k max mag. Slightly more sustain on Wretched build, but less damage than Crafty.
12.7k ward and 7.3k heal with 48.5k max mag, no Focused Mending CP or near a keep.
Yeah I really don't see the problem here. The shield can't crit, the heal can, but it will be a lower original value in comparison to any other burst heal that can crit. Benefit being the Sorc can use the shield proactively.
We have sets like Dragon's Appetite giving a free 10k heal every 5s when the main draw of the set is the damage bonus to your ticks, but for a skill it's suddenly too powerful?
Time will tell, for now it seems balanced, I don't see most builds going 60k+ Mag and if they do, they've got a pretty weak HP pool, pen, or crit chance so it's not like it was free to obtain.
I think most people will go the 30-40k HP route, which means the burst heal will be pretty minimal to begin with.
CameraBeardThePirate wrote: »It's wild that they took the most OP part of Arcanist's kit (Impervious), removed the crux requirement, and slapped it on Mag Sorc with mag scaling.
At least Arcs have to stack health and have 3 crux to make Impervious busted.
It is capped.
Conjured Ward: This ability and the Hardened Ward morph will now heal you for 15% of your Max Health or Magicka (whichever is higher) if no pets were shielded by the abilities.
Regenerative Ward (morph): This morph now also heals you for 10% of your Max Health or Magicka, regardless of if a pet was affected by the shield or not.
No different from any other heal that has an arbitrary cap as opposed to just scaling from damage/resource like normal skills.
CameraBeardThePirate wrote: »It's wild that they took the most OP part of Arcanist's kit (Impervious), removed the crux requirement, and slapped it on Mag Sorc with mag scaling.
At least Arcs have to stack health and have 3 crux to make Impervious busted.