Yellowbone97ub17_ESO wrote: »Saying they want a *finished* product like if it's a solo player game
Yellowbone97ub17_ESO wrote: »What bugs? I haven't encountered not 1 bug and I'm lvl 25..
robacooperb16_ESO wrote: »Really starting to get sick of the sad little whiners bemoaning the state of a such a larger game at launch. Either they a) have never played a game at launch, since I can't recall one MMO that launched without hic-cups, or b) they are so spoiled and entitled that I'm sure their mommy still helps them go to the bathroom...
Yellowbone97ub17_ESO wrote: »Yet I did them and progressed.
Pretty dumb tbh the amount of quests that you have to either relog or just move on because they don't actually work? Sure the servers might be fine which is good for an MMO launch, but I really think it's pretty bad of a company to launch a game when main quest lines can't be finished because the quest doesn't work.
KiroElmarok wrote: »@WhiteQueen
That's what the PTS group did. The weekend betas were strictly Server Stress Tests.
People are lucky (or "fast" enough to get into the beta thanks to Curse) they even got to play pre-launch.
wllstrt75b14_ESO wrote: »The sad part is most of the bugs related to quests were reported in every stress test going back to November, so it is quite sad to see them persist. This NA downtime might have been prevented had zenimax been proactive.
@Nidums That depends on your idea of 'correctly'. I know i filed hundreds of bug reports in the last 8 months and there were several hundred of us on the PTS server during that time. So as far as testing goes, i'd say "Yes, correctly".
Yellowbone97ub17_ESO wrote: »Yet I did them and progressed.
3 quests out of 100 are bugged. I'd say 97% success rate for quests working,
I wasn't on about the 3 they are fixing, I'm on about I've done 100 quests so far and 3 were bugged.
And the tone of the OP is whining. It's annoying to have any bugs, particular ones that stop quest completion, but in context it's pretty insignificant.