https://www.youtube.com/watch?v=E3Drar4Xm54 
This is a little ridiculous Isobel is in medium armour in full soothing, for leveling purposes of the skill line, and she's eating all of the damage like it's nothing. With this, the eye beam is a non-factor because it will sit on them forever.https://www.youtube.com/watch?v=E3Drar4Xm54
This is a little ridiculous Isobel is in medium armour in full soothing, for leveling purposes of the skill line, and she's eating all of the damage like it's nothing. With this, the eye beam is a non-factor because it will sit on them forever.https://www.youtube.com/watch?v=E3Drar4Xm54
This is literally Arc 1
This is a little ridiculous Isobel is in medium armour in full soothing, for leveling purposes of the skill line, and she's eating all of the damage like it's nothing. With this, the eye beam is a non-factor because it will sit on them forever.https://www.youtube.com/watch?v=E3Drar4Xm54
This is literally Arc 1
Colecovision wrote: »
I hadn't seen about the companions being altered in the update but I just took Isobel in there for the daily. She is a tank with lots of taunts and a heal and at Tho'at generally dies within seconds. It is one blow and she is gone.
She survived the fight and it was sooooo much easier to complete the daily with her. Tho'at never even looked at me. No running all over the place. No dodging constant AOEs.
I was intending to do arc 1 only but now I am curious about whether she could get me past arc 2 Tho'at since I still can't solo that without another player.
For the record the visions I had were penetration increase 37% x 2, magicka recovery 30% and block reduction 6%. So nothing that really makes her less squishy. Kind of wishing I hadn't picked the block reduction though as I didn't even need to use it.
TybaltKaine wrote: »I'd rather a companion be more useful as they are now as opposed to being a literal dead weight for most of the run. I don't have an issue with this change, as if I am running with a companion, I can't run with a real person who is going to be much better.
Just having a functioning ally mitigates the difficulty that some players encounter. Let's ease back on maybe calling it unintentional or too far and see if it gets more people doing the content.
Of course, that's probably naive since leaderboards are a thing and soon the complaints will be about companions making it too easy to climb the rankings, then comes the over tuned nerf and it all ends up back to square one with dead content.
TybaltKaine wrote: »I'd rather a companion be more useful as they are now as opposed to being a literal dead weight for most of the run. I don't have an issue with this change, as if I am running with a companion, I can't run with a real person who is going to be much better.
Just having a functioning ally mitigates the difficulty that some players encounter. Let's ease back on maybe calling it unintentional or too far and see if it gets more people doing the content.
Of course, that's probably naive since leaderboards are a thing and soon the complaints will be about companions making it too easy to climb the rankings, then comes the over tuned nerf and it all ends up back to square one with dead content.
I also doubt a companion could get someone to the leader board but it will help immensely with those who just want arc 1 for the daily. I am very pleased with the update.
Isobel has only died once so far, oddly to Tremorscale in arc 2, but I am not sure how she died because I was faffing around with the loot goblin at the time and had my back to her.
Necrotech_Master wrote: »on PC NA at least, the minimum you need to get on the duo leaderboard for a weekly is usually arc 8 lol
which i dont know how useful a companion will be that deep