I've literally been playing MMOs for 20 years, and yes, ESO's maintenances are excessive. There's a lot of effort to make up excuses and reasons here in this thread, but no, it is not normal for a big MMO to need this much maintenance, and there is no rational reason to to try normalize it or to conceive of creative reasons for why ESO might need it. Apparently yes, they need a lot maintenance, and no, they don't want to prioritize the maintenance times in a more fair way. That's all we know. And it is most definitely an unusual amount of maintenance. 10+ hours happens in other games, but ESO has very extended maintenances on a weekly schedule, and that's not even accounting for the frequent extended unscheduled maintenances.
"more fair way"
Because nothing is more fair than forcing employees to work odd night hours to appease a subset of a playerbase of an entertainment product.
I think, not forcing employees to work even earlier in the night is literally more fair.
I've literally been playing MMOs for 20 years, and yes, ESO's maintenances are excessive. There's a lot of effort to make up excuses and reasons here in this thread, but no, it is not normal for a big MMO to need this much maintenance, and there is no rational reason to to try normalize it or to conceive of creative reasons for why ESO might need it. Apparently yes, they need a lot maintenance, and no, they don't want to prioritize the maintenance times in a more fair way. That's all we know. And it is most definitely an unusual amount of maintenance. 10+ hours happens in other games, but ESO has very extended maintenances on a weekly schedule, and that's not even accounting for the frequent extended unscheduled maintenances.
Its not normal, yet... nearly every major MMO that hasn't been put on maintenance mode is doing it. FFXIV might be the only one that doesn't do it weekly. EVE does it daily.
I've literally been playing MMOs for 20 years, and yes, ESO's maintenances are excessive. There's a lot of effort to make up excuses and reasons here in this thread, but no, it is not normal for a big MMO to need this much maintenance, and there is no rational reason to to try normalize it or to conceive of creative reasons for why ESO might need it. Apparently yes, they need a lot maintenance, and no, they don't want to prioritize the maintenance times in a more fair way. That's all we know. And it is most definitely an unusual amount of maintenance. 10+ hours happens in other games, but ESO has very extended maintenances on a weekly schedule, and that's not even accounting for the frequent extended unscheduled maintenances.
"more fair way"
Because nothing is more fair than forcing employees to work odd night hours to appease a subset of a playerbase of an entertainment product.
I think, not forcing employees to work even earlier in the night is literally more fair.
Its not normal, yet... nearly every major MMO that hasn't been put on maintenance mode is doing it. FFXIV might be the only one that doesn't do it weekly. EVE does it daily.
Its not normal, yet... nearly every major MMO that hasn't been put on maintenance mode is doing it. FFXIV might be the only one that doesn't do it weekly. EVE does it daily.
I have not played EVE, but the frequency and length of maintenances in ESO are definitely unusual. Some MMOS have weekly maintenances, but I have not seen weekly (and sometimes twice weekly) maintenances of this extensive duration in other MMOs. And yes 10 hours two weeks in a row is unusual also for ESO, but let's be honest, it's not that unusual.
Lady_Galadhiel wrote: »But then of course, US players couldn't play all day...
Lady_Galadhiel wrote: »But then of course, US players couldn't play all day...
I agree, I don't think there's a logical way to argue that this isn't about prioritizing US players over EU players. Which maybe makes economic sense for ESO more than other games, IDK. However, we are not being treated equally and we have no communication from ZOS about why that decision to prioritize the US has been made.
Lady_Galadhiel wrote: »But then of course, US players couldn't play all day...
I agree, I don't think there's a logical way to argue that this isn't about prioritizing US players over EU players. Which maybe makes economic sense for ESO more than other games, IDK. However, we are not being treated equally and we have no communication from ZOS about why that decision to prioritize the US has been made.
Or maybe it is simply due to the fact that they need to coordinate maintenance between NA and EU, that it is not in fact bias, but a necessary part of maintenance with time differences being a thing. I doubt that ZOS is prioritizing the US over the EU.
Lady_Galadhiel wrote: »But then of course, US players couldn't play all day...
I agree, I don't think there's a logical way to argue that this isn't about prioritizing US players over EU players. Which maybe makes economic sense for ESO more than other games, IDK. However, we are not being treated equally and we have no communication from ZOS about why that decision to prioritize the US has been made.
Lady_Galadhiel wrote: »But then of course, US players couldn't play all day...
I agree, I don't think there's a logical way to argue that this isn't about prioritizing US players over EU players. Which maybe makes economic sense for ESO more than other games, IDK. However, we are not being treated equally and we have no communication from ZOS about why that decision to prioritize the US has been made.
I don't think its about prioritizing US players, its about the dev team. The dev team is US based, with EU staff being what few GMs exist, customer support, and hardware maintenance, with actual dev work being in Maryland, US. Their relatively new Hungarian sub-office (Nemesys Games company, renamed to ZeniMax Online Studios Hungary) doesn't seem to work on ESO.
Lady_Galadhiel wrote: »
I've literally been playing MMOs for 20 years, and yes, ESO's maintenances are excessive. There's a lot of effort to make up excuses and reasons here in this thread, but no, it is not normal for a big MMO to need this much maintenance, and there is no rational reason to to try normalize it or to conceive of creative reasons for why ESO might need it. Apparently yes, they need a lot maintenance, and no, they don't want to prioritize the maintenance times in a more fair way. That's all we know. And it is most definitely an unusual amount of maintenance. 10+ hours happens in other games, but ESO has very extended maintenances on a weekly schedule, and that's not even accounting for the frequent extended unscheduled maintenances.
"more fair way"
Because nothing is more fair than forcing employees to work odd night hours to appease a subset of a playerbase of an entertainment product.
I think, not forcing employees to work even earlier in the night is literally more fair.
The US employees need to work during all night so US player can have their game running at midday. Why can't the Eu employees do the same? Or even better, if they can't separate the maintenances, they start work during US morning hours which is EU evening/night so the employees suffer the least, wouldn't that be better? But then of course, US players couldn't play all day... Ohw the crying would be loud.
Lady_Galadhiel wrote: »But then of course, US players couldn't play all day...
I agree, I don't think there's a logical way to argue that this isn't about prioritizing US players over EU players. Which maybe makes economic sense for ESO more than other games, IDK. However, we are not being treated equally and we have no communication from ZOS about why that decision to prioritize the US has been made.
I don't think its about prioritizing US players, its about the dev team. The dev team is US based, with EU staff being what few GMs exist, customer support, and hardware maintenance, with actual dev work being in Maryland, US. Their relatively new Hungarian sub-office (Nemesys Games company, renamed to ZeniMax Online Studios Hungary) doesn't seem to work on ESO.
So the US staff has to work during night time? Why not during day time?
Luckylancer wrote: »[Snip]
[Snip]
If it were a true daytime US maintenance time, EU players would lose their entire evening.
December 6, 3:00AM EST (08:00 UTC) - 1:00PM EST (18:00 UTC)
TwiceBornStar wrote: »People are on and on about what time would be appropriate. Less time is the only time that would be appropriate. Fortnite is usually ready to go in 15 minutes, and that game is huge. You could do the patching at any time of day if it's only going to take 15 minutes.
Are you a Software Developer? Have you worked on either ESO or Fortnite? You can't really compare apples to pears, and if you can fix the things ZOS is currently looking into within a timeframe of 15 minutes you'd literally be the AI-God nobody knows about. Seriously, you should lodge your job application now and they'd hire you instantly.
Sure, nobody likes maintenance, and I'm not going to cheer about the fact that it takes 10 hours or longer, because I probably hate maintenance more than you do, but if you really believe ZOS' software developers and technicians are doing this for no good reason you're being a bit funny.
Huge doesn't necessarily equal complex!
I would love to have an explanation of why they do it during daytime for eu, i mean, im paying eso+ but its gonna be already 2 days that i can’t play for me with the last week maintenance, i dont get why they are not able to run it during nightime
You think eve or night players did not complained when server went down before? this has changed over the years from late evening to night and now mornings, no matter what time it is there will always be at the cost of players time and from what i see for the pvp part, this time is the least playerbase online on EU server, i guess this apply for pve also even a bit more players do pve.