People are on and on about what time would be appropriate. Less time is the only time that would be appropriate. Fortnite is usually ready to go in 15 minutes, and that game is huge. You could do the patching at any time of day if it's only going to take 15 minutes.
I would love to have an explanation of why they do it during daytime for eu, i mean, im paying eso+ but its gonna be already 2 days that i can’t play for me with the last week maintenance, i dont get why they are not able to run it during nightime
Is this even possible, 10 hours maintenance only 1 week after this 14h extanded thing last week.
Why this game is the only one to take so long to apply a patch, and is not able to do this the night for eu server?
This start to be really boring
So which time exactly do you think would be "best"? I'm pretty sure you'll get a lot of backlash from people being affected during that time regardless of what time frame you choose.I would love to have an explanation of why they do it during daytime for eu, i mean, im paying eso+ but its gonna be already 2 days that i can’t play for me with the last week maintenance, i dont get why they are not able to run it during nightime
So that leaves you with how much playtime for the rest of the month? For like 33 cents per day? Your subscription means nothing in the grand scheme of things and they could deactivate your account at any given time. You have no power over anything here and as long as they do maintenance to improve the servers i'm glad about it because this means they care.
SeaGtGruff wrote: »The previous extended downtime was for hardware updates, not for software updates.
This week's extended downtime is for software updates, or whatever exactly it is they're doing for the Cyrodiil test.
They can't appease every single person in the world and no matter what time they decide to do something it will cover someone's time zone.
Is this even possible, 10 hours maintenance only 1 week after this 14h extanded thing last week.
Why this game is the only one to take so long to apply a patch, and is not able to do this the night for eu server?
This start to be really boring
So which time exactly do you think would be "best"? I'm pretty sure you'll get a lot of backlash from people being affected during that time regardless of what time frame you choose.I would love to have an explanation of why they do it during daytime for eu, i mean, im paying eso+ but its gonna be already 2 days that i can’t play for me with the last week maintenance, i dont get why they are not able to run it during nightime
So that leaves you with how much playtime for the rest of the month? For like 33 cents per day? Your subscription means nothing in the grand scheme of things and they could deactivate your account at any given time. You have no power over anything here and as long as they do maintenance to improve the servers i'm glad about it because this means they care.
OK then they can change so every group will be a affected. But it is clearly to see they dont want to deal with it in a fair way.
TwiceBornStar wrote: »People are on and on about what time would be appropriate. Less time is the only time that would be appropriate. Fortnite is usually ready to go in 15 minutes, and that game is huge. You could do the patching at any time of day if it's only going to take 15 minutes.
Are you a Software Developer? Have you worked on either ESO or Fortnite? You can't really compare apples to pears, and if you can fix the things ZOS is currently looking into within a timeframe of 15 minutes you'd literally be the AI-God nobody knows about. Seriously, you should lodge your job application now and they'd hire you instantly.
Sure, nobody likes maintenance, and I'm not going to cheer about the fact that it takes 10 hours or longer, because I probably hate maintenance more than you do, but if you really believe ZOS' software developers and technicians are doing this for no good reason you're being a bit funny.
Huge doesn't necessarily equal complex!
OtarTheMad wrote: »https://forums.elderscrollsonline.com/en/discussion/648108/cyrodiil-population-cap-testing/p1
Pretty sure this is why.
I've never played an MMO with this much downtime, It's absurd.
People are on and on about what time would be appropriate. Less time is the only time that would be appropriate. Fortnite is usually ready to go in 15 minutes, and that game is huge. You could do the patching at any time of day if it's only going to take 15 minutes.
licenturion wrote: »I had a major LOL moment when I opened the launcher during my lunch break
The PVP dudes constantly complaining they never do anything for them but the past weeks every update and days of downtime is targeted at those players; better hardware, better networking, more players in Cyro, playtests etc.
Luckily I play a bunch of other stuff as well so downtime isn't the end of the world for me though.
...plus GW2 and a handful of others for a few months...
Are you sure you played GW2? Because if you had you would know it barely has any downtime, because it effectively has rolling updates like virtually every other modern service does.
I would love to have an explanation of why they do it during daytime for eu, i mean, im paying eso+ but its gonna be already 2 days that i can’t play for me with the last week maintenance, i dont get why they are not able to run it during nightime
You think eve or night players did not complained when server went down before? this has changed over the years from late evening to night and now mornings, no matter what time it is there will always be at the cost of players time and from what i see for the pvp part, this time is the least playerbase online on EU server, i guess this apply for pve also even a bit more players do pve.
I've never played an MMO with this much downtime, It's absurd.
Is this your first major MMO?
I've played (starting year until I no longer played): Asheron's Call (1999 - 2003), EverQuest 1 (1999 - 2005), Asheron's Call2 (2002 - 2003), EverQuest 2 (2004 - 2016), World of Warcraft (2004 - ?), FFXIV (2010 - 2012, 2019-2020) Elder Scrolls Online (2014/2015 - ?), plus GW2 and a handful of others for a few months - I usually end up playing two MMO's during the same time periods.
All of them have had this much downtime at different periods in their history. WoW also has weekly downtime, plus frequent 6h+ downtimes for other things. And Akatosh forbid they have an actual content patch, because those frequently have the game down for 10+ hours - like they did about a month ago. The servers were down for ~11 hours for patch 10.2 For me (CST), that was the entire day - ~7 AM until ~6 PM.
FFXIV? I think most people who play FFXIV know to never, ever take days off for patches. Patch days downtime typically lasts 22 - 24 hours - and thats whats *scheduled*. Its longer if anything goes wrong.People are on and on about what time would be appropriate. Less time is the only time that would be appropriate. Fortnite is usually ready to go in 15 minutes, and that game is huge. You could do the patching at any time of day if it's only going to take 15 minutes.
ESO's downtime isn't anything absurd or excessive. We usually don't see multiple extended maintenance like this, as you can see in the Maintenance Announcement forum, but these are just par for the course for any MMO with actual content - like, really, who compares Fortnite to an RPG? That game isn't "huge", it just has a large playerbase and an absurd amount of cosmetics.
Its what, a third of the size of ESO on disk? IIRC it was less than 50GB when my oldest kid asked if he could play it. ESO is 126GB with thousands upon thousands of lines of dialogue, an older code base, and a lot more to the game than a PvP mode, a PvZombies mode and a "Decorate Me" island.
10+ hours happens in other games, but ESO has very extended maintenances on a weekly schedule, and that's not even accounting for the frequent extended unscheduled maintenances.
I've literally been playing MMOs for 20 years, and yes, ESO's maintenances are excessive. There's a lot of effort to make up excuses and reasons here in this thread, but no, it is not normal for a big MMO to need this much maintenance, and there is no rational reason to to try normalize it or to conceive of creative reasons for why ESO might need it. Apparently yes, they need a lot maintenance, and no, they don't want to prioritize the maintenance times in a more fair way. That's all we know. And it is most definitely an unusual amount of maintenance. 10+ hours happens in other games, but ESO has very extended maintenances on a weekly schedule, and that's not even accounting for the frequent extended unscheduled maintenances.
I've literally been playing MMOs for 20 years, and yes, ESO's maintenances are excessive. There's a lot of effort to make up excuses and reasons here in this thread, but no, it is not normal for a big MMO to need this much maintenance, and there is no rational reason to to try normalize it or to conceive of creative reasons for why ESO might need it. Apparently yes, they need a lot maintenance, and no, they don't want to prioritize the maintenance times in a more fair way. That's all we know. And it is most definitely an unusual amount of maintenance. 10+ hours happens in other games, but ESO has very extended maintenances on a weekly schedule, and that's not even accounting for the frequent extended unscheduled maintenances.
barney2525 wrote: »OtarTheMad wrote: »https://forums.elderscrollsonline.com/en/discussion/648108/cyrodiil-population-cap-testing/p1
Pretty sure this is why.
I'm missing the logic between this link - which is a test where players Need to be IN game and playing, and the length of time a maintenance takes, when players are Not playing the game. Especially since they can run their multiple tests without being offline and can adjust their evaluations without stopping the server.