YetAnotherLinuxUser wrote: »And not to put too fine a point on it, i've read the posts people made about their frustrations filing and refiling and refiling while begging to gift crowns and it sure doesn't sound like the 2 minute process described above.
I think it's a pretty logical inference to suggest that the reasons Endless Archive is being added, is because there's a significant demand for alternative content, compared to just more repetitive story quests.
I remember seeing many times surrounding the game that the most popular activity in the game is 'Questing', but I think it's also pretty clear it's because of two reasons.
1) There's a forced nature to a lot of questing, in order to gain skill lines/skill points etc, and daily crafting writs are technically questing, so too are hunting most motifs from daily quests etc.
2) There's simply an abundance of quests compared to other forms of content. In fact nearly every form of content is locked behind quests, or you would be foolish not to do quests. E.g. Even if you're a player who only enjoys Endless Archive, you would be foolish not to take part in the daily quests there to earn more rewards.
There's a significant portion of the playerbase, and an even more significant portion of the 'Potential player base', who like me, couldn't care less about story, and only reluctantly do quests for rewards/unlocks etc. I couldn't tell you a single plot line in 99% of areas of the game.
I think it's a pretty logical inference to suggest that the reasons Endless Archive is being added, is because there's a significant demand for alternative content, compared to just more repetitive story quests.
I remember seeing many times surrounding the game that the most popular activity in the game is 'Questing', but I think it's also pretty clear it's because of two reasons.
1) There's a forced nature to a lot of questing, in order to gain skill lines/skill points etc, and daily crafting writs are technically questing, so too are hunting most motifs from daily quests etc.
2) There's simply an abundance of quests compared to other forms of content. In fact nearly every form of content is locked behind quests, or you would be foolish not to do quests. E.g. Even if you're a player who only enjoys Endless Archive, you would be foolish not to take part in the daily quests there to earn more rewards.
There's a significant portion of the playerbase, and an even more significant portion of the 'Potential player base', who like me, couldn't care less about story, and only reluctantly do quests for rewards/unlocks etc. I couldn't tell you a single plot line in 99% of areas of the game.
That begs the question why play a game that is heavily based on quests and story which you despise/have no interest in?
YetAnotherLinuxUser wrote: »Scrying is not something i will ever do in game. holds 0 interest for me but seems really popular.
Tales of Tribute i will also never play. can't imagine why and adventure game has a card game in game but ok people like it i guess.
I think it safe to say that arcanist is a class i will NEVER play. I see how very low players who cant even aim their beam properly just vaporize mobs but i dont care how meta it becomes that one animation not only triggers me but also fills the whole dang screen. The color and the motion are both over the top.
Endless Archive is something that might one day be playable but with all i see in forums i don't think i have the energy to spare for it right now while it irons out its bugs. I played it on pts and it seemed ok. Unlike the others i'm not dead set against it. Just seems poorly executed so far.
Apex mounts are not triggering but just annoying and over the top. Flashy mess i dont want to see. distracting with no real purpose.
Music boxes are in fact triggering for me and so i def avoid homes with them in.
Even events are of less interest than dungeons and crafting and character development. Loots that include the things i dont have an interest in arent really loots and so events that feature them wont draw me in.
Also I have no intention of ever begging for the privilege to gift crowns. THis situation with crowns is so ludicrous it deserves its own thread. I know a guy in game has been playing since beta has bought lots and lots of crowns and doesnt have the ability to gift crowns. Hes also very successful with his guild and has like 340 mil from selling at traders. I hope he never asks to gift crowns. And the prices are insane on pc eu. This was something that used to interest me. Back when i ran a small guild and had 50 some ish of the 75 or so crafting station sets i used to buy and sell crowns. I have lost all interest in buying or sellig crowns because of this mess. I certainly wont trust anyone with my credit deets who can't figure out who is or isnt scamming people. If locking down the whole feature is the only choice you can come up with i'm dont with it. And because of this mess i have lost all desire to ever try to build up another guild. they go hand in hand for building up a guild.
I seriously hope this game has something in 2024 that can pique my interest. As i t is now, i have dungeons and craftig and character development(skill points).
Summerset has that jewls crafting and galen has that gourmand set i like to pair with orders wrath. i dont need to pay even for eso plus after buying those two with crowns. I wont do another guild hall again, even with the new crafting stations which i do think are pretty great and very needed for the game. I wonder how small you could go with a guild hall... not snugpod small but maybe twin arches size? It's a curiosity only. Someone can show me theirs i wont build another as stated above.
I read the title in a Shania Twain melody.
shadyjane62 wrote: »I'm in the same boat. I don't like antiquities, companions, card games or tentacles. I live in hope.
In your case, you're not going to "beg" to have this feature activated and find out. From the level of engagement you describe with the game, i'm betting you'll sail right through. But I guess we'll never know.
FlipFlopFrog wrote: »I used to think the same as OP "oh scrying is sooo boring, why did they bother add that!?" but then i tried it...and it's actually pretty fun, after you gain a few levels you can start to find lots of cool unique stuff. Don't knock it 'till you try it.
FlipFlopFrog wrote: »I used to think the same as OP "oh scrying is sooo boring, why did they bother add that!?" but then i tried it...and it's actually pretty fun, after you gain a few levels you can start to find lots of cool unique stuff. Don't knock it 'till you try it.
I actually LOVE it. It's a lot more fun than daily writs for sure!
SaffronCitrusflower wrote: »ESO had much better performance and was a heck of a lot more fun without housing, companions, ToT, scrying/excavating and everything else that takes away from the core mechanics of the game and chews up server resources unnecessarily.
I don't understand those who say they hate the arcanist because the animations fill up their screen.
Is that from playing zoomed in too close? Or maybe in group events in small quarters?
I play solo zoomed out and the arcanist animations are hardly noticeable on a small portion of the screen.
I've come to consider arcanist my favorite class (PVE only) simply because I find it the most efficient - quickest damage with the least amount of clicks.
SaffronCitrusflower wrote: »ESO had much better performance and was a heck of a lot more fun without housing, companions, ToT, scrying/excavating and everything else that takes away from the core mechanics of the game and chews up server resources unnecessarily.
[Snip]
If the rest of the players of this game agreed with you, there wouldn't be a dearth of pvp content, ain't? Now, I do agree about ToT and companions, but sorry, I love antiquities and housing personally. So my opinion is at least as viable as yours. I also love the questing and the world itself.
I'm not.... um.... one-dimentional....
And I have advocated for more pvp content for years, btw.
YetAnotherLinuxUser wrote: »Also I have no intention of ever begging for the privilege to gift crowns.
I don't understand those who say they hate the arcanist because the animations fill up their screen.
Is that from playing zoomed in too close? Or maybe in group events in small quarters?
I play solo zoomed out and the arcanist animations are hardly noticeable on a small portion of the screen.
I've come to consider arcanist my favorite class (PVE only) simply because I find it the most efficient - quickest damage with the least amount of clicks.
SaffronCitrusflower wrote: »ESO had much better performance and was a heck of a lot more fun without housing, companions, ToT, scrying/excavating and everything else that takes away from the core mechanics of the game and chews up server resources unnecessarily.