vermanderdieterb16_ESO wrote: »there is just no balance, too many tanks that dont take any damage even if u hit them with a whole team. 0/10 would not recommend. PVP in the current state is just broken. gave this game an other chance after a few years away from it and i'm sad to say i'm out again. Fix your game ZOS
vermanderdieterb16_ESO wrote: »there is just no balance, too many tanks that dont take any damage even if u hit them with a whole team. 0/10 would not recommend. PVP in the current state is just broken. gave this game an other chance after a few years away from it and i'm sad to say i'm out again. Fix your game ZOS
It's not that bad. Those unkillable tanks you're talking about can't kill anyone. I have one of those, sometimes I play him for luls. And it amazes me every time how many people try so hard to kill me that they completely lose the objective in BGs or get separated from their group in Cyro. It's fine that they try, but after pounding me for 2min they still don't wanna give up lol. In the meantime my team is playing the objective and winning or killing them one by one while they focus on me lmao.
It's nothing to do with balance, it's your own decision to fight those tanks. There are other people to go after.
Noticed this too. Going in solo and getting put up against pre mades.Even in Solo Battleground for some reason I'm always put in the only losing team against Godlike Unkillable Superteams gangstalking me personally at every turn.
Such fun.
In most my experiences PVPing recently with a build that has 20k pen and 8k SD..people seem tanky because there is a 40k hp with polar wind around them maybe more. Especially in big faction fights
vermanderdieterb16_ESO wrote: »there is just no balance, too many tanks that dont take any damage even if u hit them with a whole team. 0/10 would not recommend. PVP in the current state is just broken. gave this game an other chance after a few years away from it and i'm sad to say i'm out again. Fix your game ZOS
In most my experiences PVPing recently with a build that has 20k pen and 8k SD..people seem tanky because there is a 40k hp warden with polar wind around them maybe more. Especially in big faction fights
In most my experiences PVPing recently with a build that has 20k pen and 8k SD..people seem tanky because there is a 40k hp warden with polar wind around them maybe more. Especially in big faction fights
BetterAtChess wrote: »In most my experiences PVPing recently with a build that has 20k pen and 8k SD..people seem tanky because there is a 40k hp warden with polar wind around them maybe more. Especially in big faction fights
In my experience, a stat dense build like this is just ineffective - players run tanky sets and just spam burst heals through the damage. It's more effective to build tanky and allow proc sets to play the game for you. Welcome to Elder Skill-less Online.
IZZEFlameLash wrote: »vermanderdieterb16_ESO wrote: »there is just no balance, too many tanks that dont take any damage even if u hit them with a whole team. 0/10 would not recommend. PVP in the current state is just broken. gave this game an other chance after a few years away from it and i'm sad to say i'm out again. Fix your game ZOS
It's not that bad. Those unkillable tanks you're talking about can't kill anyone. I have one of those, sometimes I play him for luls. And it amazes me every time how many people try so hard to kill me that they completely lose the objective in BGs or get separated from their group in Cyro. It's fine that they try, but after pounding me for 2min they still don't wanna give up lol. In the meantime my team is playing the objective and winning or killing them one by one while they focus on me lmao.
It's nothing to do with balance, it's your own decision to fight those tanks. There are other people to go after.
I think I can agree with this. I haven't seen any 'unkillable' tanks outside of those that were fully spec'd into being tank and do nothing other than that. There are 'tanky' people but certain classes seem to delete them when they get their combo off as well. So... I am not sure. Maybe depends on builds. Someone running just 1 set or no set golded items will find everyone too tanky while someone with decent build might not. My build is ill-equipped to fight anyone with tons of healings but I do decently against non-sweaty people in a way (despite all the ping related delays) and am pretty sure will be called 'tank' to them.
LittlePinkDot wrote: »IZZEFlameLash wrote: »vermanderdieterb16_ESO wrote: »there is just no balance, too many tanks that dont take any damage even if u hit them with a whole team. 0/10 would not recommend. PVP in the current state is just broken. gave this game an other chance after a few years away from it and i'm sad to say i'm out again. Fix your game ZOS
It's not that bad. Those unkillable tanks you're talking about can't kill anyone. I have one of those, sometimes I play him for luls. And it amazes me every time how many people try so hard to kill me that they completely lose the objective in BGs or get separated from their group in Cyro. It's fine that they try, but after pounding me for 2min they still don't wanna give up lol. In the meantime my team is playing the objective and winning or killing them one by one while they focus on me lmao.
It's nothing to do with balance, it's your own decision to fight those tanks. There are other people to go after.
I think I can agree with this. I haven't seen any 'unkillable' tanks outside of those that were fully spec'd into being tank and do nothing other than that. There are 'tanky' people but certain classes seem to delete them when they get their combo off as well. So... I am not sure. Maybe depends on builds. Someone running just 1 set or no set golded items will find everyone too tanky while someone with decent build might not. My build is ill-equipped to fight anyone with tons of healings but I do decently against non-sweaty people in a way (despite all the ping related delays) and am pretty sure will be called 'tank' to them.
I honestly don't get the unkillable tank thing.
I have a PVE Arcanist tank and if I bring her into PvP sure she can tank alot, but eventually she just runs out of resources and dies anyway.
Being a tank doesn't mean you have unlimited stamina and magicka. I don't get it.
Maybe people complaining about tanks should try resources draining poisons.
And don't get me started about knight slayer.
I still find high speed high damage characters to work best for me in PvP.
Backing up what BlackRaidho said.
A lot of unbalance comes from gear sets and Champion points. No-CP campaigns fixes these issue.
I've played A LOT of No-CP. It honestly feels like old-school PvP. But... It's dead 98% of the time.
Even better? During midyear mayhem with near population caps, server runs flawlessly.
ZOS needs to give clear communication about what sets work and which don't. Feel like that is a large portion of the hesitation to participate in the server. And we as a community need to recommend and get others to join in....
CameraBeardThePirate wrote: »LittlePinkDot wrote: »IZZEFlameLash wrote: »vermanderdieterb16_ESO wrote: »there is just no balance, too many tanks that dont take any damage even if u hit them with a whole team. 0/10 would not recommend. PVP in the current state is just broken. gave this game an other chance after a few years away from it and i'm sad to say i'm out again. Fix your game ZOS
It's not that bad. Those unkillable tanks you're talking about can't kill anyone. I have one of those, sometimes I play him for luls. And it amazes me every time how many people try so hard to kill me that they completely lose the objective in BGs or get separated from their group in Cyro. It's fine that they try, but after pounding me for 2min they still don't wanna give up lol. In the meantime my team is playing the objective and winning or killing them one by one while they focus on me lmao.
It's nothing to do with balance, it's your own decision to fight those tanks. There are other people to go after.
I think I can agree with this. I haven't seen any 'unkillable' tanks outside of those that were fully spec'd into being tank and do nothing other than that. There are 'tanky' people but certain classes seem to delete them when they get their combo off as well. So... I am not sure. Maybe depends on builds. Someone running just 1 set or no set golded items will find everyone too tanky while someone with decent build might not. My build is ill-equipped to fight anyone with tons of healings but I do decently against non-sweaty people in a way (despite all the ping related delays) and am pretty sure will be called 'tank' to them.
I honestly don't get the unkillable tank thing.
I have a PVE Arcanist tank and if I bring her into PvP sure she can tank alot, but eventually she just runs out of resources and dies anyway.
Being a tank doesn't mean you have unlimited stamina and magicka. I don't get it.
Maybe people complaining about tanks should try resources draining poisons.
And don't get me started about knight slayer.
I still find high speed high damage characters to work best for me in PvP.
You're bringing a PvE tank into PvP and expecting it to work.
Tanks built for PvP can be (with relative ease) functionally immortal unless an entire zerg spends 5 minutes wailing on them. They can absolutely have unlimited resources. That is a problem.
edward_frigidhands wrote: »CameraBeardThePirate wrote: »LittlePinkDot wrote: »IZZEFlameLash wrote: »vermanderdieterb16_ESO wrote: »there is just no balance, too many tanks that dont take any damage even if u hit them with a whole team. 0/10 would not recommend. PVP in the current state is just broken. gave this game an other chance after a few years away from it and i'm sad to say i'm out again. Fix your game ZOS
It's not that bad. Those unkillable tanks you're talking about can't kill anyone. I have one of those, sometimes I play him for luls. And it amazes me every time how many people try so hard to kill me that they completely lose the objective in BGs or get separated from their group in Cyro. It's fine that they try, but after pounding me for 2min they still don't wanna give up lol. In the meantime my team is playing the objective and winning or killing them one by one while they focus on me lmao.
It's nothing to do with balance, it's your own decision to fight those tanks. There are other people to go after.
I think I can agree with this. I haven't seen any 'unkillable' tanks outside of those that were fully spec'd into being tank and do nothing other than that. There are 'tanky' people but certain classes seem to delete them when they get their combo off as well. So... I am not sure. Maybe depends on builds. Someone running just 1 set or no set golded items will find everyone too tanky while someone with decent build might not. My build is ill-equipped to fight anyone with tons of healings but I do decently against non-sweaty people in a way (despite all the ping related delays) and am pretty sure will be called 'tank' to them.
I honestly don't get the unkillable tank thing.
I have a PVE Arcanist tank and if I bring her into PvP sure she can tank alot, but eventually she just runs out of resources and dies anyway.
Being a tank doesn't mean you have unlimited stamina and magicka. I don't get it.
Maybe people complaining about tanks should try resources draining poisons.
And don't get me started about knight slayer.
I still find high speed high damage characters to work best for me in PvP.
You're bringing a PvE tank into PvP and expecting it to work.
Tanks built for PvP can be (with relative ease) functionally immortal unless an entire zerg spends 5 minutes wailing on them. They can absolutely have unlimited resources. That is a problem.
This is simply untrue.
If it were possible we would be seeing this everyday and there would be videos of this happening all the time.
The game simply does not allow anything like that.
https://eso-sets.com/set/shell-splitter
https://eso-sets.com/set/jerall-mountains-warchief
https://eso-sets.com/set/balorgh
Yes you can build a defensive character but this character will not survive a zerg.
You can build an offensive character to counter this defensive character as well. This offensive character will not kill an entire zerg.
Although many people who have had their character shown to be deficient in the face of the one of these builds will often say that its as strong as a group of 12.
There is never video evidence to go with the claim and it's something you don't see in any stream.
There have been times when people have posted something and it's turned out to be something like prenerf Maras Balm on the PTS or something equally ridiculous that didn't make it to the live servers.
CameraBeardThePirate wrote: »edward_frigidhands wrote: »CameraBeardThePirate wrote: »LittlePinkDot wrote: »IZZEFlameLash wrote: »vermanderdieterb16_ESO wrote: »there is just no balance, too many tanks that dont take any damage even if u hit them with a whole team. 0/10 would not recommend. PVP in the current state is just broken. gave this game an other chance after a few years away from it and i'm sad to say i'm out again. Fix your game ZOS
It's not that bad. Those unkillable tanks you're talking about can't kill anyone. I have one of those, sometimes I play him for luls. And it amazes me every time how many people try so hard to kill me that they completely lose the objective in BGs or get separated from their group in Cyro. It's fine that they try, but after pounding me for 2min they still don't wanna give up lol. In the meantime my team is playing the objective and winning or killing them one by one while they focus on me lmao.
It's nothing to do with balance, it's your own decision to fight those tanks. There are other people to go after.
I think I can agree with this. I haven't seen any 'unkillable' tanks outside of those that were fully spec'd into being tank and do nothing other than that. There are 'tanky' people but certain classes seem to delete them when they get their combo off as well. So... I am not sure. Maybe depends on builds. Someone running just 1 set or no set golded items will find everyone too tanky while someone with decent build might not. My build is ill-equipped to fight anyone with tons of healings but I do decently against non-sweaty people in a way (despite all the ping related delays) and am pretty sure will be called 'tank' to them.
I honestly don't get the unkillable tank thing.
I have a PVE Arcanist tank and if I bring her into PvP sure she can tank alot, but eventually she just runs out of resources and dies anyway.
Being a tank doesn't mean you have unlimited stamina and magicka. I don't get it.
Maybe people complaining about tanks should try resources draining poisons.
And don't get me started about knight slayer.
I still find high speed high damage characters to work best for me in PvP.
You're bringing a PvE tank into PvP and expecting it to work.
Tanks built for PvP can be (with relative ease) functionally immortal unless an entire zerg spends 5 minutes wailing on them. They can absolutely have unlimited resources. That is a problem.
This is simply untrue.
If it were possible we would be seeing this everyday and there would be videos of this happening all the time.
The game simply does not allow anything like that.
https://eso-sets.com/set/shell-splitter
https://eso-sets.com/set/jerall-mountains-warchief
https://eso-sets.com/set/balorgh
Yes you can build a defensive character but this character will not survive a zerg.
You can build an offensive character to counter this defensive character as well. This offensive character will not kill an entire zerg.
Although many people who have had their character shown to be deficient in the face of the one of these builds will often say that its as strong as a group of 12.
There is never video evidence to go with the claim and it's something you don't see in any stream.
There have been times when people have posted something and it's turned out to be something like prenerf Maras Balm on the PTS or something equally ridiculous that didn't make it to the live servers.
All you have to do is go down to the Alessia Bridge. There are blocktanks down there that will survive entire zergs endlessly.
You don't see it often because there's no point in doing it. If you're surviving forever, you won't have any room on your build to do anything but that. No healing, no buffing/debuffing for teammates, no damage. Enemy players see a tank like that and just start to ignore them.
Necrotech_Master wrote: »Backing up what BlackRaidho said.
A lot of unbalance comes from gear sets and Champion points. No-CP campaigns fixes these issue.
I've played A LOT of No-CP. It honestly feels like old-school PvP. But... It's dead 98% of the time.
Even better? During midyear mayhem with near population caps, server runs flawlessly.
ZOS needs to give clear communication about what sets work and which don't. Feel like that is a large portion of the hesitation to participate in the server. And we as a community need to recommend and get others to join in....
i usually try to recommend no proc/no cp to people who are newer to pvp, as it is far less "cheese" to deal with
that being said not having an in game indicator or up to date list of what sets actually work in no proc, i agree is a huge drawback and frustration why people dont play no proc/no cp
in my own personal opinion, i dont like no proc because i find it boring, but i actually enjoy no cp pvp
edward_frigidhands wrote: »CameraBeardThePirate wrote: »LittlePinkDot wrote: »IZZEFlameLash wrote: »vermanderdieterb16_ESO wrote: »there is just no balance, too many tanks that dont take any damage even if u hit them with a whole team. 0/10 would not recommend. PVP in the current state is just broken. gave this game an other chance after a few years away from it and i'm sad to say i'm out again. Fix your game ZOS
It's not that bad. Those unkillable tanks you're talking about can't kill anyone. I have one of those, sometimes I play him for luls. And it amazes me every time how many people try so hard to kill me that they completely lose the objective in BGs or get separated from their group in Cyro. It's fine that they try, but after pounding me for 2min they still don't wanna give up lol. In the meantime my team is playing the objective and winning or killing them one by one while they focus on me lmao.
It's nothing to do with balance, it's your own decision to fight those tanks. There are other people to go after.
I think I can agree with this. I haven't seen any 'unkillable' tanks outside of those that were fully spec'd into being tank and do nothing other than that. There are 'tanky' people but certain classes seem to delete them when they get their combo off as well. So... I am not sure. Maybe depends on builds. Someone running just 1 set or no set golded items will find everyone too tanky while someone with decent build might not. My build is ill-equipped to fight anyone with tons of healings but I do decently against non-sweaty people in a way (despite all the ping related delays) and am pretty sure will be called 'tank' to them.
I honestly don't get the unkillable tank thing.
I have a PVE Arcanist tank and if I bring her into PvP sure she can tank alot, but eventually she just runs out of resources and dies anyway.
Being a tank doesn't mean you have unlimited stamina and magicka. I don't get it.
Maybe people complaining about tanks should try resources draining poisons.
And don't get me started about knight slayer.
I still find high speed high damage characters to work best for me in PvP.
You're bringing a PvE tank into PvP and expecting it to work.
Tanks built for PvP can be (with relative ease) functionally immortal unless an entire zerg spends 5 minutes wailing on them. They can absolutely have unlimited resources. That is a problem.
This is simply untrue.
If it were possible we would be seeing this everyday and there would be videos of this happening all the time.
The game simply does not allow anything like that.
https://eso-sets.com/set/shell-splitter
https://eso-sets.com/set/jerall-mountains-warchief
https://eso-sets.com/set/balorgh
Yes you can build a defensive character but this character will not survive a zerg.
You can build an offensive character to counter this defensive character as well. This offensive character will not kill an entire zerg.
Although many people who have had their character shown to be deficient in the face of the one of these builds will often say that its as strong as a group of 12.
There is never video evidence to go with the claim and it's something you don't see in any stream.
There have been times when people have posted something and it's turned out to be something like prenerf Maras Balm on the PTS or something equally ridiculous that didn't make it to the live servers.
RoxyPhoenix wrote: »what about those ppl with names like "śćżsdmę€ółśąśżźćń" or any other string of ASCI characters? running around doing impossible things. I can fathom ballgroups, towerhuggers, cheesebuilds and all that unbalanced class/sets crap, but those permaglowing, seemingly immortal, gcd ignoring gods of speed... Anyone who plays Cyro more then 4h a day knows what Im talking about.