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It feels like ESO is Good, but not Fun?

  • Bob
    Bob
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    It's just not your game, same as Guild Wars 2 for me. :)
  • Garetth
    Garetth
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    I want to like it too, but having no controller support almost completely blows it. I'm injured atm and can't use the mouse for longer than 5 minutes, and any controller key mapper program just isn't fluid in the movement no matter what controller I use.

    My biggest issue is, though, going into a dungeon and not having anything to do except go to the objective at the end because there are so many people in there that everything is already dead. I want to kill some enemies please. When I finally found one, everyone homed in on it like fat kids going towards a birthday cake, and it was literally dead in half a second, and after all that time trying to get an enemy, it gives me 1 measly coin.

    Then there is crafting, It literally took me 2 hours to find a single iron ore node, and that is pretty much a game killer for me.


    LOL! I started with the 5 day early access and by the time I reached level 13, I had raised Blacksmitthing to level 8, (that took a lot of iron ore), and had over 300 iron ingots in my bank.

    I think you are doing something wrong.
  • Mortelus
    Mortelus
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    Stopped reading at 'Damn it's hard'.

    Yes it is, but if I can survive with a ping of 200+ I am sure with a little practice all of you with an average 30ms will do just fine.

    Why does everyone want easy win games these days. I also am purely a casual gamer, some evenings and weekends and even though I have not got past lvl 7, mainly due to not setteling on a class, I still feel I lvl way too quickly and the game is pretty darn easy.

    I no I am not an elite min/max'r just a casual gamer.
    Who has time? But if we never take time how can we ever have time?
  • Paralyse
    Paralyse
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    This game is a welcome throwback to the UO/EQ days of MMO's (although not as difficult and certainly nowhere near as polished yet!) I enjoy not having the "power level your way to max level in 1 day then start grinding gear" mentality around ESO. From what I have seen both in-game and in the forums some players were expecting a rush to max level game and if you play like that you are missing 90% of the fun. I found no difficulty at all in killing 2 hours last night (and forcing myself to go sleep) just running around the areas around Glenumbra, finding chests, nodes, random quests, etc. Still only level 9.

    I would love to see some of the complainers play a game like UO or EQ when they launched, getting corpse camped for hours / spending a week to get a point in a profession (UO) or grinding mobs for hours on end to get XP (pre-AA) in EQ...Heck, the MUD I used to design content for allowed anyone to take anything from your corpse if you died, and you lost levels to boot, along with rooms that insta-killed you on entering them, causing a permanent loss of all your gear. ESO is easy as 1-2-3 compared to old school MMOs -- I would rate its difficulty somewhere around WoW when it launched.

    Someone above hit the nail on the head when they said take time to smell (or pick) the flowers. If you rush through this game, it won't feel enjoyable, and you'll probably burn out quick on endgame.
    Paralyse, Sanguine's Tester - Enjoying ESO since beta. Trial clears: vSS HM, Crag HM's, vRG Oax HM, vMoL DD, vKA HM, vCR+1, vAS IR, vDSR, vSE
  • Gohlar
    Gohlar
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    I would love to see some of the complainers play a game like UO or EQ.

    I loved those games and I find this one very lacking. It's so theme park it's painful. Add in the fact that they've removed exp for most group content and I'm left wondering just what in the world these guys are thinking. No idea why people are saying it's difficult, it's obviously not. It's a very generic series of quests with a fresh coat of paint.

    This is a pale shadow of what mmos used to be. The exodus after the 1st month will be quite large. I really can't help but think this game will most likely be F2P within 18 months. We're hearing the same excuses we heard from swtor etc. It's just not that great of an mmo.
    Edited by Gohlar on April 3, 2014 12:43AM
  • AstroCat
    AstroCat
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    Nope, totally disagree, and of course this is not like SWTOR. I'm also glad it's not EQ or UO, my friend still plays EQ and I sure don't want that either. ESO so far is a great modern fresh mmorpg with a nod towards the past spirit lost in a lot of current mmorpgs.

    And F2P in a year and a half? What happened I thought it was free to play in 6 months max? We gained a year?

    Sure some will drop after 30 days, but here I'll make a wild prediction too, ESO will be fine after 30 days, look I can do it too!
  • Pelerin2014
    Pelerin2014
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    I definitely think it's a good game, feels to me like a pleasant mix of TES and MMO. I do agree however that not everyone will find the game fun, it's slower and less exciting than other current MMOs.

    Personally I don't mind that, it might not be as action-packed as other games, but the world feels immersive to explore and it's a nice change of pace IMO.
    Pelarius, Imperial Dragonknight of the Aldmeri Dominion.
  • mutharex
    mutharex
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    AstroCat wrote: »
    Sure some will drop after 30 days, but here I'll make a wild prediction too, ESO will be fine after 30 days, look I can do it too!

    I am hoping they drop, as they usually do, can't stand wowkiddies, locusts and 'tourists'. And they are a bane to any game
  • BETAOPTICS
    BETAOPTICS
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    I didn't even read the paragraph and can tell you that you are wrong. To each His own sure, but when you say its not fun on the forums you're saying that to dedicated players as well as casuals who just got into the story.

    So because he has different experiences than you did, he obviously is only wrong and you are automatically correct at whatever you say. Right. This logic.

    Warning, another wall of text below. The last line of my post, I sum it all up for you " busy " people.

    Some additional thought from me regarding the topic at hand:
    I personally want to clarify that I like the game and I find it has more good sides than it has bad sides but it doesn't mean it is perfect. And that it shouldn't be improved upon from the release date.

    What it comes to rewards for example, how about a system that would benefit all. There are many ways to do it, some even claimed that are in the game and to some extent, they are but not entirely true to the developers words.

    So one solution would be that major missions like story or guild quests would more likely have items you might use and minor ones would be all random.

    Other idea is to make it so that the truly best gear is found from the world while you'd still get enough gear to cope with the game by doing just some quests. Maybe you wouldn't do well, but it would be possible. This was the original goal I believe, but it isn't entirely just yet met and it has still minor tweaks to do to ensure quality of life and developer intention.

    Of course, you can technically find better gear from the world, not for you most likely but you can as long as you are either willing to sacrifice a lot of resources to fight overlevelled enemies or then later return to realize it when those gear do not matter to you anymore. Either way, technically what they said holds but in reality it doesn't quite work like that.

    That being said, this reward thing is a minor issue and people have different definitive factors what is considered fun.

    I do think however, that levelling phase has been incredibly well designed and phased that I can't recall a single MMO I have tried that was able to do it as well as this game has managed to. I also love the exploration part and learning about the world and it's story yourself. It is masterfully crafted.

    When it comes to pleasing all types of players, wouldn't a golden line be the best. To try to appeal to as many customers as possible. Maybe yes, it was not crafted to some type of players like the OP but it doesn't mean it shouldn't be thought about. After all, more customers equals more income which in turn means more content so there is something to think about.

    Is it a fun game though? Well, mediocre to good in my opinion. The combat system certainly is interesting but even then, I feel like I am trying to destroy a rock with my shirt but it is not like this wouldn't be new to MMO's. In addition to the basic MMO feel, the combat system has a lot more depth than the traditional ones but it doesn't come without issues.

    Visuals missmatch quite a lot more than in most MMO's and often than not, I find myself getting hit from situations that should not get me hit and I sometimes seem to miss an enemy just right in front of me when I clearly hit with my two handed melee sword swing and I have no debuffs to explain it. The sword even goes trough but nothing is applied unless I look at a specific part of the body to inflict damage.

    The balance also is off so that certain playstyles seem to excel better. ForceStrategyGaming also adviced people to level up with ranged DPS focus build as it is way much easier than going a tank melee for example. So there still definitely are some issues here and there that greatly factor in the players experience and fun factor.

    It is fun, but needs tweaking to be perfect.
    Edited by BETAOPTICS on April 3, 2014 11:45AM
  • TrillBilly
    TrillBilly
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    I want to like it too, but having no controller support almost completely blows it. I'm injured atm and can't use the mouse for longer than 5 minutes, and any controller key mapper program just isn't fluid in the movement no matter what controller I use.

    My biggest issue is, though, going into a dungeon and not having anything to do except go to the objective at the end because there are so many people in there that everything is already dead. I want to kill some enemies please. When I finally found one, everyone homed in on it like fat kids going towards a birthday cake, and it was literally dead in half a second, and after all that time trying to get an enemy, it gives me 1 measly coin.

    Then there is crafting, It literally took me 2 hours to find a single iron ore node, and that is pretty much a game killer for me.
    I want to like it too, but having no controller support almost completely blows it. I'm injured atm and can't use the mouse for longer than 5 minutes, and any controller key mapper program just isn't fluid in the movement no matter what controller I use.

    My biggest issue is, though, going into a dungeon and not having anything to do except go to the objective at the end because there are so many people in there that everything is already dead. I want to kill some enemies please. When I finally found one, everyone homed in on it like fat kids going towards a birthday cake, and it was literally dead in half a second, and after all that time trying to get an enemy, it gives me 1 measly coin.

    Then there is crafting, It literally took me 2 hours to find a single iron ore node, and that is pretty much a game killer for me.

    Not sure what you are using but with xpadder my xbox remote plays just like a console "no difference". AND 2 HOURS FOR 1 NODE. I almost can't believe you on that. If you run up to damn near any mountain edge you will find some nodes I mine them all day. JS

  • Gohlar
    Gohlar
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    mutharex wrote: »
    AstroCat wrote: »
    Sure some will drop after 30 days, but here I'll make a wild prediction too, ESO will be fine after 30 days, look I can do it too!

    I am hoping they drop, as they usually do, can't stand wowkiddies, locusts and 'tourists'. And they are a bane to any game

    I think it's much safer to say people like yourself are the bane of any game. I mean, who wants to play with people like this?
    Edited by Gohlar on April 3, 2014 12:22PM
  • Laura
    Laura
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    yeah whatever man. not everyone is going to like the same thing I hate wow and Gw2 I LOVE this more than any game I have ever played. Let the thread go count it off as a loss and walk away. If everyone liked the same thing life would be dull dull dull.
  • mutharex
    mutharex
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    Laura wrote: »
    yeah whatever man. not everyone is going to like the same thing I hate wow and Gw2 I LOVE this more than any game I have ever played. Let the thread go count it off as a loss and walk away. If everyone liked the same thing life would be dull dull dull.

    I suppose he bought the game just to be able to troll the forum, so no chance he will let go and FO back to wowstar...
  • Laura
    Laura
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    mutharex wrote: »
    Laura wrote: »
    yeah whatever man. not everyone is going to like the same thing I hate wow and Gw2 I LOVE this more than any game I have ever played. Let the thread go count it off as a loss and walk away. If everyone liked the same thing life would be dull dull dull.

    I suppose he bought the game just to be able to troll the forum, so no chance he will let go and FO back to wowstar...

    Yeah I never got the wildstar comparisons that's like the dumbest thing anyone could ever do. I played wildstar for all of a week and I have no desire to ever play it again, however, my husband enjoys it. They are trying to appeal to two totally different audiences. Do you like cheeky humor with a self aware story among other things? Wildstar. I think anyone that feels the need to make a post like this is just begging for attention.

    Yet here I am giving it to him.
    Edited by Laura on April 3, 2014 12:32PM
  • mutharex
    mutharex
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    I played the beta for WS too and really didn't like it. Of course I don't go on WS forums to say the game is meh nor will I buy it and infest its official forums with this rubbish.
    He is probably a kid, 30 days and then they are gone. Hopefully
  • ZOS_HugoP
    ZOS_HugoP
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    Hello folks,

    As this thread was derailing with off-topic and inflammatory comments, we had to moderate it.

    Please note that further attempt to derail the discussion may result in this thread being closed.

    Thank you for your understanding and future cooperation.
    The Elder Scrolls Online Social Team - ZeniMax Online Studios
    Facebook | Twitter | Google+ | Tumblr | Pinterest | YouTube | ESO Knowledge Base
    Staff Post
  • Gohlar
    Gohlar
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    BETAOPTICS wrote: »
    I didn't even read the paragraph and can tell you that you are wrong. To each His own sure, but when you say its not fun on the forums you're saying that to dedicated players as well as casuals who just got into the story.

    So because he has different experiences than you did, he obviously is only wrong and you are automatically correct at whatever you say. Right. This logic.

    You see a lot of this online. When I like a game and someone else doesn't, it doesn't bother me at all. I really don't care. This clearly doesn't apply to everyone here.

    I really do wonder how long solo questing will remain interesting for people though, I think it will cause a high degree of burnout. I do agree with the OP, ESO isn't a bad game, in many ways it's very good, it just isn't all that much fun.
  • 7788b14_ESO
    7788b14_ESO
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    Lamprey wrote: »
    I don't know if I agree about it being a reward issue. I'm also trying to give the game some time before I pass final judgment. I'm trying to re-train myself from what a "traditional" MMO is and, at first, it was hard. I don't have 50 skill to pick from at any time, there is no feedback about how much damage I'm going or not doing, nearly all skills available to every "class." Lot's of different things here to adjust to. I'm not saying that is bad, just different. In fact I do kind of like being able to get lots of different skills so you can chose how you want to play, like a healing night blade, for example.

    That having been said, maybe it is about reward. I'm also having a hard time putting my finger on what seems to be missing. But, I think, for me, it's about a lack of a wow factor (not the game but sense of wonder). The visuals/colors are subdued, which is fine as I think it fits in with the previous TES game. Unfortunately, the spell/skill visual affects are bit anemic for me. And It doesn't seem like you get powerful, in the sense of calling down a rain of hell fire on your foes. Perhaps, I just haven't experienced that yet. Or perhaps, I'm too used to over the top particle and visual affects in other games..?

    At any rate, I'm trying to enjoy it for the story and see if my perception changes over the next month.

    Not a lot of bells and whistles, meaning not a lot of feedback. This game was like SWG used to be, when it first started. Lots of stuff missing but lots of stuff done well.
  • 7788b14_ESO
    7788b14_ESO
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    AstroCat wrote: »
    ESO is a great, super fun game for people who want a game like ESO. If you are looking for the instant reward, no attention span, grind fest, every other MMO clone ESO is not your game. There are so many other options for you out there, hello Wildstar, perhaps.

    Thank goodness, at least for me, ESO is totally not one of those games. Those are the boring games for people who are looking for a game like ESO.

    Was about to add something like this to my post, but this covers the gist of it. ^

    The only complaining (crying) I've seen about ESO tend to group up with,
    A.) entitlement generation wanting everything for 'free,' and ESO is the spawn of the Devil for charging the standard $15/month
    B.) the "give it to me now!" crowd,
    B1.) the "This requires work!? F#%^ this game!" crowd,
    C.) "Wait, there's a bug in this game, it sux!!!!!" crowd, and
    D.) People who have no idea what an MMO is and want ESO to be a single player game / TES VI (which we've already been told will be worked on in a couple years).

    If one doesn't like a game, just leave in peace is all I have to say.

    I love posts complaining about posts about complaining. :-)
  • Wolfskald
    Wolfskald
    Flippin' lovin it! Great game, great MMO imho
  • Mortelus
    Mortelus
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    I got to say, it seems like a lot of your rant is about not leveling fast enough. I disagree, I feel I am leveling too fast. I got to 12 this Sunday and that's after being in 5 day EA.

    I still feel it is too fast why? Well like you say, they want you to craft, which I love (I hate games where you can loot or be rewarded better gear than you can make), but if I am exploring of mats, and doing the odd quest, I find that actually you level beyond the gear too quickly because you can change your gear up once every 2 levels (crafted sets). I am still yet to find a rare blue upgrade ingredient also.

    Moreover whilst getting to 10 took me the best part of 13 days, I actually went from level 10-12 in one day because I focused mainly on quests. SO if I abandon crafting and just focus on questing, then I am sure the levels would fly by way too fast.

    I love the lower levels of MMO's, and I wish they went by slower.
    Who has time? But if we never take time how can we ever have time?
  • loops73
    loops73
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    Sharee wrote: »
    Gohlar wrote: »
    The monsters in 4 man dungeons don't give exp.

    What the ****.

    You are probably too high level for them.

    even at level, they only give 1-3 exp each. this was an intentional nerf by zenimax..they didn't want people leveling through dungeons only.
  • loops73
    loops73
    ✭✭
    ZOS_HugoP wrote: »
    Hello folks,

    As this thread was derailing with off-topic and inflammatory comments, we had to moderate it.

    Please note that further attempt to derail the discussion may result in this thread being closed.

    Thank you for your understanding and future cooperation.

    Whoa..this is the first mod post I have ever seen on the forums..They do exist!
  • temjiu
    temjiu
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    First off, totally understand if you don't like the game. Not every game is for everyone, not every MMO is for everyone. This one is short on instant gratifications, long on enjoyment of exploration, seeing the world, and being involved in it from all angles.

    It is more of a sandbox MMO then I've seen any others in a long time. It's not a complete sandbox like early SWg was, but its enough that you can get in and do what you want and still have success at it. I'll add a few points to those frustrated early on in the game.

    1) gear is mixed and takes time to build. dont get too frustrated if you want "cloth" but your only getting medium or heavy armor. believe it or not, all 3 armro types have very nice bonuses to them, and since you level an armor skill by wearing it, it benefits you to wear all 3 types for most the leveling process.
    Example: light has a skill that increases your magik regen. heavy has a skill that reduces incoming damage and increases spell resist (what caster doesn't want spell resist?) medium has a stamina boost and a crit boost.

    given that example, a caster would want skills for all 3 types to improve themselves...then you mix and match depending on how much of that given boost you want.

    2) gear becomes more viable and last longer as you get higher up. yes...at low levels a single piece of gear may only last a few levels, but every MMO runs into that issue. by your teens this changes. i got a lvl 16 blue 2h mace that I used all the way up to lvl 22, where it took a green 22 to replace it. this gets better as you get higher.

    3) crafting really starts to take off once you get some points and levels into it. and it doesn't take a huge amount of time...the research you do to gain the ability to enchant things is a click and forget thing. and its REALLY nice to be able to cheaply enchant things once you are set up. i don't spend much time at all crafting now...i hit the right level, craft a piece for a few measly pieces of steel, and add my prefered enchant to it. so instead of trying to find the perfect belt or helmet to complement my new chest piece, i can craft one in about 20 seconds.

    SO I think allot of it is really how you approach the game. It is true...once you hit the main story areas (leave the strter island) it isn't as direct and as "themepark" as many MMO's. but i fyou can make it through your early teens, and start to fill out your skill base (all armors, crafting, racial skills, weapon skills, etc), the game starts to take off quite well.
  • SexyVette07
    SexyVette07
    ✭✭✭
    My biggest complaints about this game is the overwhelming amount of inventory management and storage space. It kills the fun when you have to spend 20-30 minutes every hour because you have no room to store anything. Second is that loot drops everywhere. It completely devalues things to the point of having to vendor it to get it out of your bags. Blues and purples are WAYYYYYY too common. Its not rewarding to find a blue because theyre everywhere, and you can buy purples for less than 1k, which is chump change. The economy in this game is probably the worst ive ever seen.
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