PriestessAthena wrote: »A male form is not gender neutral and I don’t want to go there.
No, I'm sorry. But your comment about not having boobs automatically means it's a male body bothered me. And it's taken me a while to figure out the words to explain it.
I disagree. I've been around women who didn't have boobs before and it didn't make them less of a woman. I've had classmates who needed to have theirs removed due to cancer; it didn't automatically make them less woman.
I'm still sorry and I apologize that I might not have picked the appropriate words to explain myself, but I must firmly insist that you do not need to have boobs to be a woman. And that the current werewolf model, lacking boobs, is not automatically a "male body" because of that.
I think it should work in a different way in ESO.
Lycanthropy is the disease which infects you differently depending on race.
Khajiits would become Werecats and Argonians would become Werelizards.
Werewolfs would still exist because any animal can be infected by the disease.
So a human would be infected in different ways depending on which were creature bit them.
I've been around women who didn't have boobs before and it didn't make them less of a woman. I've had classmates who needed to have theirs removed due to cancer; it didn't automatically make them less woman.
NotaDaedraWorshipper wrote: »
This is not how lycantrophy works in TES, the disease doesn't infect you differently depending on a race. The strains infect all the races the same and what one becomes depends on what type of werebeast strain they get infected by. A khajiit will become a werewolf if they are infected by a werewolf, or turn into werelion if they are infected by that strain, or a werecrocodile if one decided to chomp them etc.
Erickson9610 wrote: »don't think it's fair that the females in video games generally aren't allowed to be depicted as bulky and brawny as the males are.
PriestessAthena wrote: »Erickson9610 wrote: »don't think it's fair that the females in video games generally aren't allowed to be depicted as bulky and brawny as the males are.
Brawny women generally still have breast.


Erickson9610 wrote: »PriestessAthena wrote: »Erickson9610 wrote: »don't think it's fair that the females in video games generally aren't allowed to be depicted as bulky and brawny as the males are.
Brawny women generally still have breast.
Still, that distinction for ESO werewolves — if it should be made — would have to be discreet.
If you look at all of the werewolf designs in The Elder Scrolls: Legends (the card game), you can see that the werewolves were each given a different appearance.
For Aela the Huntress, although in TES V: Skyrim she uses the same werewolf model that the player uses, she was given this appearance in her card art:
You can compare this to the card art for the Companion Harbinger, who is based off of Kodlak Whitemane:
So, the male and female werewolves may look slightly different, but the breasts aren't emphasized. Plus, the female werewolves look as tough and dangerous as the male werewolves.
Erickson9610 wrote: »
Still, that distinction for ESO werewolves — if it should be made — would have to be discreet.
I also wish there was some sort of indication your character was a werebeast (glowing yellow eyes) or something.
Yeah, I really wish both Vampires and Werewolves got a visual update. For werewolves I also wish there was some sort of indication your character was a werebeast (glowing yellow eyes) or something. I'm all for different variants of werecreatures. As was stated by someone earlier all manner of werecreatures are in Elder Scrolls lore. They could have several were types and several types of vampires. It'd also be neat if you could join a faction of vampires (not player guilds) like you could in previous installments. Also, for the love of Bal can our vampires FINALLY have fangs in their normal form? Like what was shown in the Greymoor Trailer. They look more akin to zombies than vampires currently.
JemadarofCaerSalis wrote: »Erickson9610 wrote: »PriestessAthena wrote: »Erickson9610 wrote: »don't think it's fair that the females in video games generally aren't allowed to be depicted as bulky and brawny as the males are.
Brawny women generally still have breast.
Still, that distinction for ESO werewolves — if it should be made — would have to be discreet.
If you look at all of the werewolf designs in The Elder Scrolls: Legends (the card game), you can see that the werewolves were each given a different appearance.
For Aela the Huntress, although in TES V: Skyrim she uses the same werewolf model that the player uses, she was given this appearance in her card art:
You can compare this to the card art for the Companion Harbinger, who is based off of Kodlak Whitemane:
So, the male and female werewolves may look slightly different, but the breasts aren't emphasized. Plus, the female werewolves look as tough and dangerous as the male werewolves.
Also, looking at those two images, it is hard to tell whether Aela has larger breasts or is it part of how she is standing in that image.
(which I like. I am tired of female non-human characters *needing* to have large breasts, even when it makes no sense for them to do so.)
Wildberryjack wrote: »As far as WW appearance goes it would be nice if they were more hairy. The way they are now their fur looks painted on, it's way too smooth. Also they move janky. WWs are fast and agile but ours move like they have bad arthritis. Their heavy attack animation is horrible too, why can't it be a lunging bite instead of a silly double handed slap? Ugh.
