The biggest offender though for bag space is really and truly Provisioning. The number and variety of ingredients is staggering once you get to T2 and until you get past that tier and have at least "enough" recipes you never know what to keep or destroy. If anything I would love to see just a separate storage allocation for the provisioning ingredients as there are so many compared to the other crafting professions.
Join a guild that way you have a shared location to dump stuff. If certain characters craft a trade things will get used up pretty quick if they are really crafting.
Even crafting stuff to sell on is an option.
banespwnb14_ESO wrote: »The biggest offender though for bag space is really and truly Provisioning. The number and variety of ingredients is staggering once you get to T2 and until you get past that tier and have at least "enough" recipes you never know what to keep or destroy. If anything I would love to see just a separate storage allocation for the provisioning ingredients as there are so many compared to the other crafting professions.
Provisioning is a problem for you because you are doing it wrong. Collect nothing but recipes until you get near the end of the first zone after the starter areas. Don't keep extra recipes because you may want to use it on another character in the future. Recipes are plentiful and easy to get.
So are provisioning supplies. Don't waste your time gathering them to craft level 1 consumables. Wait until you have level 15+ recipes and just before you move on to the next zone, do a hard target search for the items you need to craft those level 15 recipes. Do it while questing if you prefer, but only focus on the items needed for the level 15 recipes. You can make those without investing any skill points in provisioning and they give a lot of XP. Crafting a single level 15 consumable will get your provisioning from level 1 to 2. So why waste time crafting level 1 consumables? Once you hit provisioning level 20, you can invest a skill point into the next tier of consumables. At that point, you don't need any of the low level supplies any more (thin broth, drippings, mutton, etc.). The level 20+ recipes require entirely different things (broth, cooking fat, venison, etc.).
I followed this exact plan. I started leveling provisioning 2 days ago and in a few hours I was provisioning level 45. I got it to level 50 last night based mostly on the supplies I found in a single mini-dungeon. I forget the name of the dungeon, but it's the one in south-central Stormhaven with Dimitri as the "boss". He drops blue quality leather pants. That dungeon has an absolute ton of crates and barrels.
I make stacks of the best consumables I want and can use and only collect more supplies when the consumables run low, or I am able to craft/use a higher level consumable. The point is, I don't ever need to store provisioning supplies because they are so easy to get.
I recommend leveling provisioning. There are TONS of lower level recipes, so LOTS of ingredients. But there are much much less higher level recipes. The game seems to loot items from crates and barrels based on your provisioning skill, so now that mine is high, I only find a few different types of provisioning mats that stack nicely, and I sold off all the low level ones.
I agree that inventory space is too limited. With no auction house (and i'm not complaining about that) crafting becomes more useful. Which means focusing on just one crafting profession at a time doesn't seem so practical. Not to mention it would be kind of stupid to run around an ignore the crafting materials you find simply because i'm only focusing on one profession.
flemmingrohdb16_ESO wrote: »managing your inventory has always been a part of TES, while i would like to see a larger/unlimited bank for crafting materials, complaining about a packsize just seems fickle.
and that is all good
but when i get back to town i should be able to unload
just as i have been in other tes games and a lot of mmo's
so dedicated bank storage for materials would be nice
ill never take my pledge of mara or vanity pets out of the mail, since ill never have room to spare for crap, and this is just wrong
limited inventory when adventuring is fine, but you need sufficient room when you are in town, to unload fast and get back to your group
korwinthale wrote: »I disagree with some of you saying it's about choices, My character is a Blacksmith / enchanter and I still had to make 4 extra characters as Mules because I dont have enough room with tier 2 upgrades on both storage, When you hit tier 2 materials you just plain run out of room. and While a shared bank is cool Eatch toon needs their Own storage this model just doesnt work when you have say 8 toons doing different crafting etc. Eatch toon should have their own personal storage as well.
banespwnb14_ESO wrote: »
Provisioning is a problem for you because you are doing it wrong. Collect nothing but recipes until you get near the end of the first zone after the starter areas. Don't keep extra recipes because you may want to use it on another character in the future. Recipes are plentiful and easy to get.
So are provisioning supplies. Don't waste your time gathering them to craft level 1 consumables. Wait until you have level 15+ recipes and just before you move on to the next zone, do a hard target search for the items you need to craft those level 15 recipes. Do it while questing if you prefer, but only focus on the items needed for the level 15 recipes. You can make those without investing any skill points in provisioning and they give a lot of XP. Crafting a single level 15 consumable will get your provisioning from level 1 to 2. So why waste time crafting level 1 consumables? Once you hit provisioning level 20, you can invest a skill point into the next tier of consumables. At that point, you don't need any of the low level supplies any more (thin broth, drippings, mutton, etc.). The level 20+ recipes require entirely different things (broth, cooking fat, venison, etc.).
I followed this exact plan. I started leveling provisioning 2 days ago and in a few hours I was provisioning level 45. I got it to level 50 last night based mostly on the supplies I found in a single mini-dungeon. I forget the name of the dungeon, but it's the one in south-central Stormhaven with Dimitri as the "boss". He drops blue quality leather pants. That dungeon has an absolute ton of crates and barrels.
I make stacks of the best consumables I want and can use and only collect more supplies when the consumables run low, or I am able to craft/use a higher level consumable. The point is, I don't ever need to store provisioning supplies because they are so easy to get.
banespwnb14_ESO wrote: »The biggest offender though for bag space is really and truly Provisioning. The number and variety of ingredients is staggering once you get to T2 and until you get past that tier and have at least "enough" recipes you never know what to keep or destroy. If anything I would love to see just a separate storage allocation for the provisioning ingredients as there are so many compared to the other crafting professions.
Provisioning is a problem for you because you are doing it wrong. Collect nothing but recipes until you get near the end of the first zone after the starter areas. Don't keep extra recipes because you may want to use it on another character in the future. Recipes are plentiful and easy to get.
So are provisioning supplies. Don't waste your time gathering them to craft level 1 consumables. Wait until you have level 15+ recipes and just before you move on to the next zone, do a hard target search for the items you need to craft those level 15 recipes. Do it while questing if you prefer, but only focus on the items needed for the level 15 recipes. You can make those without investing any skill points in provisioning and they give a lot of XP. Crafting a single level 15 consumable will get your provisioning from level 1 to 2. So why waste time crafting level 1 consumables? Once you hit provisioning level 20, you can invest a skill point into the next tier of consumables. At that point, you don't need any of the low level supplies any more (thin broth, drippings, mutton, etc.). The level 20+ recipes require entirely different things (broth, cooking fat, venison, etc.).
I followed this exact plan. I started leveling provisioning 2 days ago and in a few hours I was provisioning level 45. I got it to level 50 last night based mostly on the supplies I found in a single mini-dungeon. I forget the name of the dungeon, but it's the one in south-central Stormhaven with Dimitri as the "boss". He drops blue quality leather pants. That dungeon has an absolute ton of crates and barrels.
I make stacks of the best consumables I want and can use and only collect more supplies when the consumables run low, or I am able to craft/use a higher level consumable. The point is, I don't ever need to store provisioning supplies because they are so easy to get.