Ah, very good call. I forgot all about feedin' the steed. My guild hit 10 players last night, so I'm going to make the GBank wide open and throw stuff in there for my guildies to use. (Since most mats don't even sell for 1g, unless I'm doing it wrong )
I'm doing all professions, we just got a guild bank and I got rid of my bank alts so I'm not to worried about the crafting bank idea.shapelyzombie wrote: »I was in the similar situation as the OP and since my current character is 100% crafter I refused to let any material go to waste. Here I am with 4 alt acting as bank and me spending 1-2hour a day simply shuffleing material around.
You will quickly learn that this is a foolish decision. Having ALL the crafts on one toon doesn't leave much room for class, weapon, armor, and racial skills. When you reach level 15 or 20 and can't kill a squirrel, you will regret all the points you put into trade skills #3-7.
rcrandall85 wrote: »Here's how I handled the massive amount of crafting ingredients:
Create 2 characters. Dedicate them to Combat.
Create 4 characters. Dedicate 1 to Alchemy. Dedicate 1 to Smithing, Woodworking, Tailoring. Dedicate 1 to Enchanting. Dedicate 1 to Provisioning.
This way all will have enough room to carry all the crafting ingredients they would ever need for their profession, the only problem left is what to do with what you create. A lot of what you make can't be sold for much. But can be of use to you. Sell it for what little it's worth or break it down to regain some materials and collect what little experience doing so will give you. Whatever you do, make it useful.
I was considering starting three more characters to act as storefronts and pack mules. Always remember your characters are useable assets too.
Best way to gain more bag space is to pool the gold all your charcters collect and use it to buy more bank space as needed. Use remaining gold to buy weight add-ons for horses and for your combat characters.
After reading a lot about how people manage their crafting profession I have came to the conclusion that not many person have took the bold move of leveling a character to 50 JUST to craft. This is what I'm doing. Once I reach level 50 I will respec and invest everything in crafting and maybe put together a AOE farming build if I have enough SP remaining. Then I will start leveling my main. This way I don't have to worry about wasting points in crafting and concentrate on combat skills to be as versatile as possible.
After reading a lot about how people manage their crafting profession I have came to the conclusion that not many person have took the bold move of leveling a character to 50 JUST to craft. This is what I'm doing. Once I reach level 50 I will respec and invest everything in crafting and maybe put together a AOE farming build if I have enough SP remaining. Then I will start leveling my main. This way I don't have to worry about wasting points in crafting and concentrate on combat skills to be as versatile as possible.
They definitely need to do something about it. I don't even loot runes and cooking ingredients anymore because I just don't have the space.
roguearchonb14_ESO wrote: »
I don't disagree with the reasoning behind a bag slot being one-size-fits-all, but all in all I much prefer the item weight system of other ES games. I've already purchased 3 bag upgrades, a bank upgrade, and one slot upgrade for my mount and my bags still fill up obnoxiously fast.
A much bigger bank would be very helpful.
replace your ride-able horse with a pack horse. You can't ride it, you can just summon it and use it as a mobile bank. This is semi balancing because you're unable to mount up and ride into battle and you have to walk everywhere. Give it 60 slots and it would be equivalent to a new characters pack space.
Yeah a lot of the bag expanding options are not cheap at all. I've found a pretty solid way of handling the materials.replace your ride-able horse with a pack horse. You can't ride it, you can just summon it and use it as a mobile bank. This is semi balancing because you're unable to mount up and ride into battle and you have to walk everywhere. Give it 60 slots and it would be equivalent to a new characters pack space.
Do you have a horse yet? You do realize that there IS a horse that starts with 10 capacity...and the cap on horses is level 50. This already exists, it's just not cheap.
roguearchonb14_ESO wrote: »Sure, I don't have to pick everything up, but let's just say I only pick up the following:
- Weapons/Armor to deconstruct/sell,
- Provisioning materials, and
- Blacksmithing materials
My bags are still going to be full after a delve through a mine or two.
The GW2 storage system can't be beat. It was perfection *wistful sigh*.