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Does ESO ignore Bosmer and Redguard?

  • LunaFlora
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    o
    Anumaril wrote: »
    I can't speak to Redgaurds, but I know that all of Valenwood is already on the map. So having a Chapter or DLC centred around the Bosmer is difficult if the idea is to release brand new zones for such things.

    That being said, they could certainly revamp Valenwood's zones, and integrate a whole new Chapter's worth of content into the existing zones somehow, but it's a tall order, especially since many of the existing areas in Valenwood depend on the progress of the main storyline for that zone (think of the Shade of Naemon's shadow invasion of Greenshade, or the Wilderking storyline).

    I wouldn't expect to see a Bosmer-centred Chapter or DLC until most of Tamriel has been mapped already and ZOS decides to revamp old zones, so not for many more years to come.

    it's not difficult as there are islands south of Valenwood that are on nearly all other tamriel maps.
    https://en.m.uesp.net/wiki/Lore:Maps

    two of the biggest islands were going to be used as companion islands to Khenarthi's Roost like Betnikh to Stros M'kai, but were cut from the game. seems pretty likely zos will want to use the islands eventually.
    https://en.m.uesp.net/wiki/Online:Cut_Content/Aldmeri_Dominion

    it also is a bit odd to believe Valenwood being in the game already is an issue after High isle happened, which is a Breton chapter despite High Rock being in the game already.
    Edited by LunaFlora on July 27, 2023 11:32AM
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  • old_scopie1945
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    Not as ignored as Imperials. They don't seem to have any purpose. For such an important race in the Elder Scrolls, why are they so unimportant in ESO. Why does Zos hate them, even when you have to pay real cash to be one. No rhyme or reason to it at all. Even Bastion has lost his identity and culture.
    Edited by old_scopie1945 on July 27, 2023 12:15PM
  • FeedbackOnly
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    LunaFlora wrote: »
    i am hoping for a bosmer chapter next year
    it's honestly pretty sad all we have is the Stags of Z'en motif and a handful of crown store items

    really hope it changes soon.

    and i am kinda happy Necrom is way less focused on dunmer than i expected, i Love Apocrypha

    But it's still their land. It's bosmer's turn
  • LunaFlora
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    LunaFlora wrote: »
    i am hoping for a bosmer chapter next year
    it's honestly pretty sad all we have is the Stags of Z'en motif and a handful of crown store items

    really hope it changes soon.

    and i am kinda happy Necrom is way less focused on dunmer than i expected, i Love Apocrypha

    But it's still their land. It's bosmer's turn

    whose land?
    yea it is bosmer's turn. i believe i've made it clear i also believe that with my other comments.
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
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  • robpr
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    LunaFlora wrote: »

    it's not difficult as there are islands south of Valenwood that are on nearly all other tamriel maps.
    https://en.m.uesp.net/wiki/Lore:Maps

    two of the biggest islands were going to be used as companion islands to Khenarthi's Roost like Betnikh to Stros M'kai, but were cut from the game. seems pretty likely zos will want to use the islands eventually.
    https://en.m.uesp.net/wiki/Online:Cut_Content/Aldmeri_Dominion

    it also is a bit odd to believe Valenwood being in the game already is an issue after High isle happened, which is a Breton chapter despite High Rock being in the game already.

    Same thing with Redguards - all of their native territory is technically in the game, but remnants of sunken continent Yokuda, where they come from still exist, hinted in the lore.
  • TheNuminous1
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    Anumaril wrote: »
    I can't speak to Redgaurds, but I know that all of Valenwood is already on the map. So having a Chapter or DLC centred around the Bosmer is difficult if the idea is to release brand new zones for such things.

    That being said, they could certainly revamp Valenwood's zones, and integrate a whole new Chapter's worth of content into the existing zones somehow, but it's a tall order, especially since many of the existing areas in Valenwood depend on the progress of the main storyline for that zone (think of the Shade of Naemon's shadow invasion of Greenshade, or the Wilderking storyline).

    I wouldn't expect to see a Bosmer-centred Chapter or DLC until most of Tamriel has been mapped already and ZOS decides to revamp old zones, so not for many more years to come.

    False narrative to deny bosmeri content. We have high isle. And galen. We also have lots of aurbis zones.

    Falinesti was stolen by a khajiiti God so it's going to get its own aurbis realm.

    And the cut content starter island chain Rictus. Which we know they can make islands way bigger then the maps show. So could easily be a chapter.

    Bosmer also have lore that the wikderking sends a whole town off to another realm for huge swaths of time. So it's in the realm of possibility
  • Lalothen
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    Personally I think ZOS should do away with racial passives that impact resource pools, wpd/spd, crit dmg, et al, keep unique "flavourful" things like argonian swim speed and orc runspeed, add extra themed passives where necessary, and then let people pick from a range of generic passives at character creation.

    Sure, there will be meta selections for specific roles, but at least people would be able to play the race they want and not feel pigeonholed into choosing specific races for specific roles because of their passives - and it would be one less balancing issue to have to factor into what is already a pretty convoluted mix.
  • Sepultura_13
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    Is this a question? There's a reason why I named myself the way I named myself.: -}.

    LOL. I can relate.

    Also, nerfing the stam to make Redguards a "weak sword and board" tank is something that I didn't appreciate, especially after successfully creating a "Tank" Nightblade, sword/board user, in heavy armor.

    Finally, I'd have to say that the reasons that Redguards get no love in the game have more to do with RL biases and -isms than anything else. People are unable to let go of their hate, even in-game. Zone chats are proof of this. B)
  • Syldras
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    Finally, I'd have to say that the reasons that Redguards get no love in the game have more to do with RL biases and -isms than anything else.

    So ZOS includes Redguards in the game, creates beautiful Redguard style houses and furniture, mostly well-liked Redguard characters like Sai Sahan, Zeira, Merric at-Aswala and Azandar, but because Redguard's racial stats are nonsense (I agree), they're racist?
    @Syldras | PC | EU
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  • Zachary_Shadow
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    Anumaril wrote: »
    I can't speak to Redgaurds, but I know that all of Valenwood is already on the map. So having a Chapter or DLC centred around the Bosmer is difficult if the idea is to release brand new zones for such things.

    That being said, they could certainly revamp Valenwood's zones, and integrate a whole new Chapter's worth of content into the existing zones somehow, but it's a tall order, especially since many of the existing areas in Valenwood depend on the progress of the main storyline for that zone (think of the Shade of Naemon's shadow invasion of Greenshade, or the Wilderking storyline).

    I wouldn't expect to see a Bosmer-centred Chapter or DLC until most of Tamriel has been mapped already and ZOS decides to revamp old zones, so not for many more years to come.

    This was something that I would honestly hope for. A direct comparison between Chapters' and base game zones are startling, to say the least. This is to be expected from any on-going game, but I feel ESO could benefit massively from a revisit to the base game zones to bring it more up to par with their DLC zones. As you said, this is a tall order; however, given ZOS' new strategy for their yearly content, straying away from the same quarterly DLC content releases that we have seen for years, I think it is more possible than ever for them to revisit those zones in their Q3 or Q4 updates. I know many players would be upset about having no new content; however, I for one would be giddy to revisit those zones with new splendor. Another MMO that has done something similar is Wizard101, where they took one of their updates to redo their first world, Wizard City with new graphics and even new quests. I believe they didn't even do it all at once, instead bringing some of the areas in Wizard City more up-to-date with new updates after the initial one. It's not a far-off reach for ESO to do the same, although ESO is much more graphic intensive. ESO could start small and start first with the starter islands of each of the zones and receive feedback from the player base on if they would want some of their reserved quarter updates to be reserved to update the base game zones for a few years. I would definitely vote yes, especially if it brought new content to those zones.

    As for a new Bosmer Chapter/DLC, I think it's still possible for them to do something with them without having to redo all of Valenwood. Like many have pointed out, Falinesti is still somewhere and could be a great expansion of Bosmer lore, furnishings, homes, etc.

    Redguards are definitely in need of a Chapter/DLC; however, I do feel they got some visitation in Craglorn, but it wasn't really in-depth with them as a race. Bosmers are the ones lacking in furnishings, homes, etc. but I am definitely biased.
  • wilykcat
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    It's because kahjiits are superior
  • Castagere
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    And you can forget a Hammerfell chapter happening too. The only way they can do this is to redo all the Redguard passives to fit the lore. It would be so insulting if they just ignore the true lore that's been there from the start of TES games. I found a video that shows the lore of the Redguard. It's 15 minutes long and after watching it you will see what I mean.
    https://youtu.be/AN5suLFBT3M
  • NotaDaedraWorshipper
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    robpr wrote: »
    LunaFlora wrote: »

    it's not difficult as there are islands south of Valenwood that are on nearly all other tamriel maps.
    https://en.m.uesp.net/wiki/Lore:Maps

    two of the biggest islands were going to be used as companion islands to Khenarthi's Roost like Betnikh to Stros M'kai, but were cut from the game. seems pretty likely zos will want to use the islands eventually.
    https://en.m.uesp.net/wiki/Online:Cut_Content/Aldmeri_Dominion

    it also is a bit odd to believe Valenwood being in the game already is an issue after High isle happened, which is a Breton chapter despite High Rock being in the game already.

    Same thing with Redguards - all of their native territory is technically in the game, but remnants of sunken continent Yokuda, where they come from still exist, hinted in the lore.

    What are you talking about, a lot of Hammerfell is not in the game? Like the whole lower half is not in the game, which has the big cities Hegathe, Gilane, Taneth, and Rihad.

    EzRzMqq.png
    Edited by NotaDaedraWorshipper on July 29, 2023 10:57PM
    [Lie] Of course! I don't even worship Daedra!
  • emilyhyoyeon
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    wilykcat wrote: »
    It's because kahjiits are superior

    are you a psyop?
    IGN @ emilypumpkin, imperial pumpkin seller & ghost hunter
    Tullanisse Starborne, altmer battlemage & ayleid researcher
  • abigfishy
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    Bosmer

    Lost track of how many new zones since launch but around 20. 0 Bosmer.
    OMG must have been at least 100 new houses since initial housing introduction. 0 Bosmer.
    Lost track of how many motifs since the launch, but over 100 and 1 Bosmer. Yay 1!
    6 Companions. 0 Bosmer.

    In top 5 races for MDPS, nope.
    In top 5 races for SDPS, nope.
    In top 5 tank races, nope.
    In top 5 healer races, nope.

    Don't think anyone can say Bosmer are in a good place.
    Level 50 Characters
    USA
    Odette Skullcrusher Nord DK EP Tank
    Hannah Smithee Breton Templar DC Healer
    Charlotte of the Wild Bosmer NB EP DPS
    Rabbath Amman Dark Elf Sorc EP DPS
    Lovely Twinkle High Elf Sorc AD Tank
    Nepith Dark Elf Warden EP Healer
    Tupac Shakoor Redguard Sorc DC Tank
    Faire the Last Snow Elf Altmer Warden EP Ice Staff Tank
    EU
    Soul-Shriven Breton Sorc DC DPS
    Makush gro-Shurgal Orc DK DC Tank
    Cleopatra Tharn Imperial Sorc EP Healer
    Daenerys Targaryin Nord Templar DC Healer
    Zar Saarshar Khajiit NB DC Thief
    Celrith High Elf Sorc EP Assassin
    Falcar Dark Elf NB DC Necromancer
    Myriam Blaylock Breton NB EP Vampire
    Nivrillin Wood Elf NB DC Werewolf
  • Rampeal
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    s0sbv8xwmav2.jpg
  • DaciValt
    DaciValt
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    Syldras wrote: »
    Finally, I'd have to say that the reasons that Redguards get no love in the game have more to do with RL biases and -isms than anything else.

    So ZOS includes Redguards in the game, creates beautiful Redguard style houses and furniture, mostly well-liked Redguard characters like Sai Sahan, Zeira, Merric at-Aswala and Azandar, but because Redguard's racial stats are nonsense (I agree), they're racist?

    I think it's more the fact it's odd how dispite the years of people talking about their racial skills being meh at best and nothing being done about it, coupled with them being black race it's just gonna be a conclusion people come to.

    There is no denying other races did indeed get their skills fixed for the sake of hybridization and the effect it had on them... but not Redguard for some strange reason.

    Soooo some people will assume they have been left in the dust because they are the black race in the modern policial climate right or wrong.

    It's a good enough reason as any other as to why it hasn't been addressed coz really none of us know why that is.
  • Syldras
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    DaciValt wrote: »
    I think it's more the fact it's odd how dispite the years of people talking about their racial skills being meh at best and nothing being done about it, coupled with them being black race it's just gonna be a conclusion people come to.

    Imperials aren't even playable in the normal edition of ESO, are often the bad guys in stories, and when it comes to lore... well, things could be better. People are complaining about this for years, still, no big improvements. So, what should I conclude from this? [snip]

    [edited for bashing]
    Edited by ZOS_Icy on July 31, 2023 11:37AM
    @Syldras | PC | EU
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  • Kallykat
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    I don't pay any attention to passives, but when it comes to new content, chapters/DLCs, companions, and housing... I don't think anyone can deny that Bosmer are overdue. Redguards are a little better off but not by much. I was honestly a little surprised we got another Dunmer zone this year since they at least have Vvardenfell, and my understanding was that ZOS was going to give each race a chapter first.

    I think Falinesti, the cut islands, other islands, an underground realm, or other planes could be used to expand Bosmer territory and lore. Hammerfell still has plenty of space, but with TES VI on the horizon, I wasn't sure if ZOS would touch it until that release. Now it seems we still have a few more years to wait for TES VI, and I'm not sure I want to wait that long for more Hammerfell in ESO. Maybe they'll release both at the same time as a marketing ploy?

    I don't think ZOS hates any in-game race or that a lack of attention to a particular race in updates implies actual racism in RL. I'm sure they're mainly just telling the stories they find compelling. Don't forget that they plan the basic direction and locations years in advance sometimes, so they might already have Bosmer or Redguard zones in the pipeline. Also, while some races might not have the best passives for your (any one person's) particular playstyle, it doesn't mean they're worthless for everyone.
  • NotaDaedraWorshipper
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    Syldras wrote: »
    DaciValt wrote: »
    I think it's more the fact it's odd how dispite the years of people talking about their racial skills being meh at best and nothing being done about it, coupled with them being black race it's just gonna be a conclusion people come to.

    Imperials aren't even playable in the normal edition of ESO, are often the bad guys in stories, and when it comes to lore... well, things could be better. People are complaining about this for years, still, no big improvements. So, what should I conclude from this? [snip]

    And Bosmer's lore fitting stealth bonus passive was replaced with something useless, but khajiit got to keep their stealth bonus. They got the least motifs, furniture and other cosmetics, and are often treated like comic relief and their lore representation could just like the imperials be better. [snip]

    [edited for bashing & to remove quote]
    Edited by ZOS_Icy on July 31, 2023 11:38AM
    [Lie] Of course! I don't even worship Daedra!
  • Rampeal
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    Syldras wrote: »
    DaciValt wrote: »
    I think it's more the fact it's odd how dispite the years of people talking about their racial skills being meh at best and nothing being done about it, coupled with them being black race it's just gonna be a conclusion people come to.

    Imperials aren't even playable in the normal edition of ESO, are often the bad guys in stories, and when it comes to lore... well, things could be better. People are complaining about this for years, still, no big improvements. So, what should I conclude from this? [snip]

    And Bosmer's lore fitting stealth bonus passive was replaced with something useless, but khajiit got to keep their stealth bonus. They got the least motifs, furniture and other cosmetics, and are often treated like comic relief and their lore representation could just like the imperials be better. [snip]

    They should at least give Bosmer a Carnivore bonus or something. Like they get extra % to stats or Regen when they have a meat based food buff.

    [edited to remove quote]
    Edited by ZOS_Icy on July 31, 2023 11:38AM
  • NotaDaedraWorshipper
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    Rampeal wrote: »
    Syldras wrote: »
    DaciValt wrote: »
    I think it's more the fact it's odd how dispite the years of people talking about their racial skills being meh at best and nothing being done about it, coupled with them being black race it's just gonna be a conclusion people come to.

    Imperials aren't even playable in the normal edition of ESO, are often the bad guys in stories, and when it comes to lore... well, things could be better. People are complaining about this for years, still, no big improvements. So, what should I conclude from this? [snip]

    And Bosmer's lore fitting stealth bonus passive was replaced with something useless, but khajiit got to keep their stealth bonus. They got the least motifs, furniture and other cosmetics, and are often treated like comic relief and their lore representation could just like the imperials be better. [snip]

    They should at least give Bosmer a Carnivore bonus or something. Like they get extra % to stats or Regen when they have a meat based food buff.

    That's way too niche. They should just give us their damn stealth bonus back.

    [edited to remove quote]
    Edited by ZOS_Icy on July 31, 2023 11:39AM
    [Lie] Of course! I don't even worship Daedra!
  • emilyhyoyeon
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    I don't know which is worse; seeing for the millionth time someone say that bosmer can't get a chapter because all of Valenwood is base game even though bretons had the same situation pre High Isle, or seeing people for the millionth time say redguards can't get a chapter because of TES6 implying that Bethesda confirmed the location of TES6 being Hammerfell even though they never did and it's all starving fan speculation
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  • YstradClud
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    TES6 implying that Bethesda confirmed the location of TES6 being Hammerfell even though they never did and it's all starving fan speculation

    Had anyone said it has been confirmed by Bethesda? I don't see anyone saying that. You make up your own mind on the fan speculation.

    https://youtu.be/ldj3Es4Nh0Q

  • FeedbackOnly
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    I would be happy with either to have it's race featured in chapter

    Realistically bosmer chapter would be extremely popular as it's one of most popular races and people like beautiful things
    Edited by FeedbackOnly on July 31, 2023 3:58PM
  • emilyhyoyeon
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    YstradClud wrote: »
    TES6 implying that Bethesda confirmed the location of TES6 being Hammerfell even though they never did and it's all starving fan speculation

    Had anyone said it has been confirmed by Bethesda? I don't see anyone saying that. You make up your own mind on the fan speculation.

    https://youtu.be/ldj3Es4Nh0Q

    You mean in this thread? Because yeah, it has been implied in this thread. On this page, too (2). And outside of this thread? Yeah, I have seen people imply it outside of this thread, many times.

    I've seen all the fan speculation videos. I'm a fan of this franchise. I'm not saying the theories are stupid or baseless. But they are not confirmed. You missed the point of my comment.
    IGN @ emilypumpkin, imperial pumpkin seller & ghost hunter
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  • YstradClud
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    I'm not saying the theories are stupid or baseless.
    it's all starving fan speculation
  • emilyhyoyeon
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    YstradClud wrote: »
    I'm not saying the theories are stupid or baseless.
    it's all starving fan speculation

    And? Do you not get why I'm calling it starving fan speculation?

    What's your issue? That I'm not taking the fan speculation as seriously as other people? I don't get it.

    When people are asking for more redguard content in ESO, and other people say things ''ZOS will probably not do it because of TES6,'' brushing off the idea, you see how that's cringe, right?
    IGN @ emilypumpkin, imperial pumpkin seller & ghost hunter
    Tullanisse Starborne, altmer battlemage & ayleid researcher
  • Iriidius
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    Why on earth do players tryhard to find a bosmer island for a bosmer chapter when there are big undiscovered territories in other provinces waiting to get filled by a chapter.
    Althought I am not a redguard fan and never played a redguard, the rest of hammerfall has exactly the right size for a chapter (with or without dlc) to complete hammerfall.
    Bretons getting high Island chapter despite all of high rock already beeing in base game is not a reason to give bosmer a falinesti/other chapter, because high isle was a failure and already shouldnt exist and repeating the failure doesnt make it better.
    Comparing races territory by number of chapters is not representative at all, you also have to consider number of base game zones and how much territory is left.
    Bretons and woodelfes both have 3,5 base game zones(reapers march shared between woodelves and kajiit, bangkorei shared between bretons and redguards) that cover their whole province out of 5 base game zones(and 1-2 small starter zones) of their alliance. Bretons and Woodelves have no territory missing except a few isles and also arent underrepresented with claim for more.
    Small peripheral Islands like systren archipel or falinesti could be implemented as small zones(like starter zones) or maybe as 1 dlc, but not as a year long storyline with chapter, zone dlc and 2 dungeon dlcs. Could have used the time and ressoursses for a redguard chapter. Bosmer definitely shouldnt get a chapter.
    Bosmer and Redguard race passives should definitely get improved, Nord also should get improved, the resistance nerf in update 30 should be reverted(4000 to 2600 resistance) or compensated.
    Edited by Iriidius on August 25, 2023 8:37PM
  • TaSheen
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    They're not doing year long stories any more; they're doing "arcs" - similar apparently to the Daedric War 3-year arc containing Morrowind, CWC, and Summerset.
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