disintegr8 wrote: »Never seen a "Kill 150 players" quest, can I presume it is an endevour?
Not something us PVP lightweights, who solo or run in pairs are going to achieve in a hurry.
The Conquest Board “Kill Players” quest is now group shared. To counterbalance the rapid progress of this quest during certain PvP engagements, the number of kills required has been increased from 40 to 150.
Kill 150 seems excessive to me as well. Kill 40 solo can be done in an evening if there are some large keep fights, but those are not always happening. As support in a group, kill 40 barely registers a kill.
JerBearESO wrote: »They are clearly pulling back on endeavor access in the hopes of improving crown crate sales in the long run. I wouldn't think it to be illegal in any way so I'm guessing they have every right, though I'm not sure it's a good move.
JerBearESO wrote: »They are clearly pulling back on endeavor access in the hopes of improving crown crate sales in the long run. I wouldn't think it to be illegal in any way so I'm guessing they have every right, though I'm not sure it's a good move.
the problem is not the number 150, but that on e.g. Ravenwatch so few people play, that the number is very absurd to reach, especially since the players often give no more kills, if they die more often.
Luke_Flamesword wrote: »This is very bad change. Sometimes even 40 kills are hard to reach, it's only easy when we have full campaign and solo it can still take some time if you are not lucky and there are not bigger confrontations between factions.
Main problem is that now you are FORCED to make it in team, while any other dailies you can do solo with no problem. When there will be no team at time to join then it will be tedious, so probably I will be do only 3 keeps and 9 resources.
Now you almost always can read in zone chat "need 40" and very rare 3 or 9 - never saw the "3 towns".
Now you almost always can read in zone chat "need 40" and very rare 3 or 9 - never saw the "3 towns".
That's because a lot of people are there strictly for the PvP, and don't care about capturing objectives like keeps and resources. And the Conquest Mission board sometimes won't give you what you want, no matter how many times you accept and abandon the unwanted quests. I often have to port to IC and then to a different campaign several times to get a mission I want to do. It would be a huge QOL perk if we could have a multiple choice option like many other quests do.