For a QoL and Bug fixing update, the ones chosen are typical for updates. Nothing special is being done given the goal of this update is to address long-standing and important QoL and Bug issues.
chessalavakia_ESO wrote: »The changes to the kill enemy players quest in Cyrodiil may alter the behavior of players doing it for the daily. Previously, you could get the 40 easily by tagging people in a big fight. Now, the requirement is 150 ...
chessalavakia_ESO wrote: »I'm somewhat concerned about the PvP kill alerts (I don't really want a boatload of people getting a message every time I die) but, since I haven't actually experienced them in game I'm not really able to comment much on specifics.
Alienoutlaw wrote: »does nobody find this disturbing?
The Prophet and other Base Game main quest bestowers will now only appear in Chapter and DLC cities
therefore removing them from "base Game" forcing chapter and DLC/ESO+ upon new players? pay to progress? seems to be an ominous foreshadowing of the future
Alienoutlaw wrote: »does nobody find this disturbing?
The Prophet and other Base Game main quest bestowers will now only appear in Chapter and DLC cities
therefore removing them from "base Game" forcing chapter and DLC/ESO+ upon new players? pay to progress? seems to be an ominous foreshadowing of the future
Panderbander wrote: »Sprinting/non-sprinting animation changes will absolutely kill this game for me regardless of what other changes are being or will be made. It feels like a two decade step backwards in terms of animation