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I believe its well past the point where storage in general needs a revamp..

  • deyjasagus
    deyjasagus
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    I would like to see a craft bag like system for surveys and both cooking and furnishing recipes.

    I end up placing all my surveys into a series of trunks and only look at them because I need to add more. If I could just leave them in a bag I'd be more likely to do them while I'm out in different zones.
    Edited by deyjasagus on June 5, 2023 7:25AM
  • Zodiarkslayer
    Zodiarkslayer
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    Dr_Con wrote: »
    transmute geodes from PVP campaigns + turn all your unneeded stuff into gold. Gold is infinite, storage is limited.

    There is a max gold cap in game, I believe it is 2.1 billion gold per character and for the bank too.
    If anyone here says: OH! But, PVP! I swear I'll ...

    Thank you for the valuable input and respectfully recommend to discuss that aspect of ESO on the PVP forum.
  • SilverBride
    SilverBride
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    Adding more storage will only encourage more collecting.

    I would suggest that Surveys and Master Writs and Maps expire and are removed after a certain amount of time of not being used, like old mails are.

    I would also suggest that we can decon furnishings we no longer have a use for.

    As far as sets that are no longer being used, the stickerbook fixes this.
    PCNA
  • daim
    daim
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    I would suggest that Surveys and Master Writs and Maps expire and are removed after a certain amount of time of not being used, like old mails are.

    Luckily this would cause more problems than to solve. Surveys stack so a timer doesn't work. Master writs can be traded so a timer is out of the question, and as they bring a lot of income to many there would be a lot of unhappy people if they couldn't be sold anymore. Not a fan of the idea at all. If you don't have value for them, delete them. I guess treasure maps could work similarly as antiques, they are not that important (even that some of them sell for high price, but those are rare).

    I do agree that adding more storage space does not solve much as us hoarders will always lack inventory, no matter how much inventory space there is.
    ""I am that which grips the heart in fright, hearkens night and silences the light." It was written on my sword, long…long ago." ―Ajunta Pall
    PC|EU
  • Vandellia
    Vandellia
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    Honestly, Storage needs a revamp. I do not know the total number of Housing items they have made avail in game both for gold/drop/crowns but its an awful lot. As I said added yet storage has not been adjusted to compensate for the additional load of Housing Items. Bag Bloat is a serious issue, yes they have put in a few band aids over the storage creep but, they have not addressed the 1000 pound gorillia that is the mess we call storage Its truly time for a fix.
  • DinoZavr
    DinoZavr
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    The number of everything increases each every Chapter.

    Furnishings are the most painful issue, as players need the access to like 1000 slots "furnishing bag" to be able to decorate a 700-slots manor without all that voodoo magic song and dances.
    Number of motif pages, recipes, style pages also grows and it is difficult to hoard these for later sales or for planned future new character. Selling and re-buying them may be not good, as older event style pages only grow in price, some uncommon furnishing recipes might be not offered even for millions of gold, due to theirs scarcity.
    Of course, Zenimax benefits from storage shortage, as this forces players to subscribe for extra 240 bank slots (and, of course, the marvelous CraftBag), but the apparent issue is that ESO+ subscribers are whining about the lack of storage too!

    QoL changes should follow (imho). It is hard to play a game you feel uncomfortable to play, constantly struggling with lags, bugs and shortage of storage space.
    PC EU
  • Haenk
    Haenk
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    I'm constantly at max'ed out bank space - and ever so often just have to dump or sell things I didn't want to sell or destroy.
    All other characters are purely mules (I can extend their inventory space, but that should not be necessary at all.)

    The whole item situation was very foreseeable - adding hundreds of "to keep items" per year while adding a mere 5 or 10 inventory slots does not work in the long run.

    (I'm not really into housing, all housing items are just dumped on a pile into a house, so they don't eat up valuable inventory space...)
  • Andromea
    Andromea
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    My problem is furnishings as well.

    I just emptied my inventory and bank of sets, writs and maps and it took time and well, letting go of those sets... snifff. But it's ok, I'm over it now. And I have some space which is a nice change.

    The furnishings though... I do not keep them or buy them so I can have them ready to use (which is nice but not necessary as we can craft in the house we are decorating). But for now I actually do keep a lot of stuff (rocks, plants, flowers, not very expensive things at all) in the bank so I can try them while decorating without having to TP out or without having to craft all the possible walls there are just to realise that actually no, none of them is fitting.

    So, decon housing items for me is just one part of the solution. I understand why people seem to like it. But instead, I would rather have a really good preview system (already mentioned here somewhere) because really, the impossibility to preview is the only reason I'm having all those palm trees and mossy stones (that may cost only 100 gold but I really couldn't remember we're exactly I found THIS one) in my bank. Narrow it down to the items I can craft or buy if needed. That would still be a major improvement.

    Luxury furnishings of course are a different thing, I buy what I like because well if I don't I need to wait another year or spend way more than necessary at the guild traders - some bank space is needed here. As well as for antiquities which are more difficult to find or just a bit expensive once you can buy them and so I'd rather keep them. But this is ok, this is manageable within the current system.
  • Giraffon
    Giraffon
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    I manage well enough, but I sure would like additional storage containers in homes. I like to categorize things and a few more containers in my home would be a nice upgrade. No changes to game needed except increasing the max number of these allowed.
    Giraffon - Beta Lizard - For the Pact!
  • Vandellia
    Vandellia
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    there are a few things that could be done to reduce some of the bloat. As and example there are items that only have a max stack of 200 but honestly 3 digits are 3 digits upping the number from 200 to 999 would probably have zero data base/storage impact. Also some things are not stackable that clearly should be . How many bag/bank spaced could be freed up doing this? increasing stackable items max would be a good start at the very least
  • SilverBride
    SilverBride
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    Haenk wrote: »
    ...adding hundreds of "to keep items" per year while adding a mere 5 or 10 inventory slots does not work in the long run.

    I'm not sure what a "to keep item" is. Can you please provide some examples?
    Edited by SilverBride on June 13, 2023 4:56PM
    PCNA
  • Braffin
    Braffin
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    Haenk wrote: »
    ...adding hundreds of "to keep items" per year while adding a mere 5 or 10 inventory slots does not work in the long run.

    I'm not sure what a "to keep item" is. Can you please provide some examples?

    Well, it's either
    a) an item you're bringing into the safety of your keep or
    b) something you're simply obliged to possess even it's of no practical use.

    But it's definitely not necessary to expand inventory space for this clutter.
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • Haenk
    Haenk
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    Braffin wrote: »
    But it's definitely not necessary to expand inventory space for this clutter.

    Not sure if it is up to you to decide, which items I want to keep.
    Technically, one could do with no bank storage at all.
  • Braffin
    Braffin
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    Haenk wrote: »
    Braffin wrote: »
    But it's definitely not necessary to expand inventory space for this clutter.

    Not sure if it is up to you to decide, which items I want to keep.
    Technically, one could do with no bank storage at all.

    I don't decide, keep whatever you like in your inventory. [snip]

    Please show me where I tried to do so.

    [edited for baiting]
    Edited by Braffin on June 13, 2023 7:25PM
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • Necrotech_Master
    Necrotech_Master
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    i usually just sell treasure maps, or give them to friends who enjoy doing them lol

    my idea with treasure maps would be add an NPC that allows you to convert the treasure map into another treasure map

    this could either be done randomly, or for a specific map at a gold cost

    this would make all treasure maps more worthwhile because then you could convert them to a specific zone if you were trying to get those dang antiquity leads that only come from treasure maps (which btw need a significant increase in the chance to drop at all)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • FayJolyn
    FayJolyn
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    Even if ZOS doesn't want to revamp bag space completely they could at least make the option to be able to stack more items. PVP sieges take up ridiculous amount of space if you play on multiple alliances. Master writs should just be able to be stored inside the craft bag already, since ESO+ members are the only ones who are able to keep up with the huge amounts of mats and style mats that is needed for them. And companion items should be carried by the companions themselves.

    I have ESO+ and I still often run into storage issues. The bag bloat is getting worse with each expansion.
    Zha'ishii - Kahjiit nightblade (main) PC-EU
  • Vandellia
    Vandellia
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    Housing Items are definitely a source of bag storage creep.. lux vendor items are kind of a buy in bulk so that you can have enough to last till the next time it comes around. revisions of an existing house due to new content/update housing items also adds throwing out housing items unless its absolute trash is a dont do it cause you will regret it in another house build...I know people that buy houses in game simply so they have housing item storage space for items..
  • FeedbackOnly
    FeedbackOnly
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    I cancelled my eso+ on a 4 year old account with 36 characters half a year ago. The decision took me half a year, as I could not imagine I could reduce my bank stuff by half.
    But then I took a break and played a different game, subbing for that one.
    When I returned to eso a month ago, I was confronted with 480 items in my 240 slot bank, so I was finally forced to clean up. Well, it worked pretty fast.
    Because most slots were wasted with old, cheap maps, and tons of crafting writs. I donated the writs to a guildbank, destroyed the maps, and some old armor that was nerfed long ago, rotting in the storage.
    Now I have 30 slots free in my bank, enough to transfer items between characters, and certainly can free up more space if I take heart and destroy some more armor and sell mats I don't really need (like sanded hickory, low-level mats).

    TLDR: the problem often is not the space, but the "hording" addiction of us players. With a stricter inventory management you can play even without the double bankspace of eso+.

    Thank you very much, hoarding isn't an addiction, but a play style,
  • Heartrage
    Heartrage
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    I think they should add way more bank space. It would help the management of inventory. Also, the inflation in eso is crazy and if we could spend a couple million gold to increase bank inventory, it would help devalue items.
  • Vandellia
    Vandellia
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    I Have to question some of the comments. IF you dont actively decorate/own houses then bag storage is less problematic, But still increasing some of the stack limits from 200 to 999 would free up spaces regardless of how much room you have left. Additionally Unless a housing item is pure garbage it only makes sense that housing items will fill bag space and overflow. the cost of mats to make some items is high so id rather store makeable items cause i will use it later in another build.
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