VaranisArano wrote: »Here's the most recent comment I know about: https://forums.elderscrollsonline.com/en/discussion/comment/7681817#Comment_7681817
"Hey all, so we don't have an update to share right now on this feature. It is still something the team is looking at, but nothing beyond that to announce at this time.
We'll also note the dev team does have feedback from players voicing their interest in having romance options for companions."
Rebirthment wrote: »This feature is right along the justice system allowing for bounties on people who commit too many crimes, and along the lines of the vampire hunters and werewolf hunters we were supposed to get with Greymoor.
Just another system with much potential, but ZoS just squanders the opportunity.
Wait really? I never heard about them being added in Greymoor! Damn would've been cool to have
Rebirthment wrote: »This feature is right along the justice system allowing for bounties on people who commit too many crimes, and along the lines of the vampire hunters and werewolf hunters we were supposed to get with Greymoor.
Just another system with much potential, but ZoS just squanders the opportunity.
Wait really? I never heard about them being added in Greymoor! Damn would've been cool to have
It was something they mentioned in the development stage, and it just never happened. Same with bounties for criminals in overland tamriel. Scrapped because people cried they couldnt steal unimpeded.
VaranisArano wrote: »Here's the most recent comment I know about: https://forums.elderscrollsonline.com/en/discussion/comment/7681817#Comment_7681817
"Hey all, so we don't have an update to share right now on this feature. It is still something the team is looking at, but nothing beyond that to announce at this time.
We'll also note the dev team does have feedback from players voicing their interest in having romance options for companions."
Thanks for sharing this, @VaranisArano. Just wanted to reiterate that this is still the case. The team is looking at this, along with many other requests. However, no changes at this time and nothing beyond that to announce.VaranisArano wrote: »Here's the most recent comment I know about: https://forums.elderscrollsonline.com/en/discussion/comment/7681817#Comment_7681817
"Hey all, so we don't have an update to share right now on this feature. It is still something the team is looking at, but nothing beyond that to announce at this time.
We'll also note the dev team does have feedback from players voicing their interest in having romance options for companions."
Thanks for sharing this, @VaranisArano. Just wanted to reiterate that this is still the case. The team is looking at this, along with many other requests. However, no changes at this time and nothing beyond that to announce.VaranisArano wrote: »Here's the most recent comment I know about: https://forums.elderscrollsonline.com/en/discussion/comment/7681817#Comment_7681817
"Hey all, so we don't have an update to share right now on this feature. It is still something the team is looking at, but nothing beyond that to announce at this time.
We'll also note the dev team does have feedback from players voicing their interest in having romance options for companions."
@Treselegant That was not the intention. Side effect of trying to answer succinctly. We are trying to convey this is something on our radar but nothing added to share at this time. The "many other requests" is just to note that we have other requests like this, where there is mutual interest from the community and Dev Team. And we as a team need to do a ton of research before committing to a feature. So nothing has been scrapped or fully decided on. My original comment was not to diminish interest in the romance system. Sorry if that is how it came across.
I do wonder though, has romance ever been done in other MMO's before? I know there is romance in multiple RPG's but AFAIK there are no MMO's yet with romanceable NPC's.
SeaGtGruff wrote: »Being able to have romantic relationships with our companions might be one step away from wanting to be able to kill them for being too annoying all the time. Keeping things on a strictly Platonic level is almost always better for a friendship.
Thanks for sharing this, @VaranisArano. Just wanted to reiterate that this is still the case. The team is looking at this, along with many other requests. However, no changes at this time and nothing beyond that to announce.VaranisArano wrote: »Here's the most recent comment I know about: https://forums.elderscrollsonline.com/en/discussion/comment/7681817#Comment_7681817
"Hey all, so we don't have an update to share right now on this feature. It is still something the team is looking at, but nothing beyond that to announce at this time.
We'll also note the dev team does have feedback from players voicing their interest in having romance options for companions."
SeaGtGruff wrote: »Being able to have romantic relationships with our companions might be one step away from wanting to be able to kill them for being too annoying all the time. Keeping things on a strictly Platonic level is almost always better for a friendship.
VaranisArano wrote: »Rebirthment wrote: »This feature is right along the justice system allowing for bounties on people who commit too many crimes, and along the lines of the vampire hunters and werewolf hunters we were supposed to get with Greymoor.
Just another system with much potential, but ZoS just squanders the opportunity.
Wait really? I never heard about them being added in Greymoor! Damn would've been cool to have
It was something they mentioned in the development stage, and it just never happened. Same with bounties for criminals in overland tamriel. Scrapped because people cried they couldnt steal unimpeded.
Specifically, PvP style bounties for criminals weren't added to the Justice System because it was going to be exploitable and imbalanced. This was back in 2016.
"We will not be adding in the previously discussed PvP component of the Justice System. We caveated this many times - as I said at the ESO QuakeCon presentation in 2014, it was always going to be very difficult making it fun, but not exploitable. When introducing new systems to the game, our number one goal is to make sure that we don't introduce new problems. Having players enforce justice on the criminal activity of other players has the potential to introduce imbalances and other issues that greatly outweigh any potential gameplay benefits. The game's central concept of "PvP in PvP areas and be safe in safe areas" needs to stay the way it is."
https://www.elderscrollsonline.com/en-us/news/post/25563
colossalvoids wrote: »Pretty sure it was never on the cards, their "never say never" stuff most of the times reads as "buy now thinking we'll build upon it eventually" so I'm looking at features as is to not have any disappointments. Not that I waited for this one, can't care less about companions personally, sorry.
Compared to the way Bioware handled companions in SW:TOR, ESO's implementation of the companion system has always been much less effective. You cannot directly command them (except ulti)
Caligamy_ESO wrote: »*Gestures to the No ETA pile where Spellcrafting, and Cyrodiil lag fixes reside*