PrincessOfThieves wrote: »Surely the easiest way to counter this if you are going for the purple loots is just to not have Ember active while you pickpocket :shrug:
After you get all companion-related achievements their perks are always active. For example, you will keep getting Bastian's potions even if he's not summoned.
I must admit I've never seen these on any of my toons.
For example I'm currently doing the Galen story quest on my main with Ember active and I have Bastion fully unlocked to the point of being able to get the potent pots. Never, ever seen a potent pot in my inventory unless Bastion is active.
I'm pretty sure I do not get Bastian potions with characters who have not unlocked him. Which includes all I'm currently playing beyond writs. I think all my pickpockets have Ember unlocked. (I do not bother pickpocketing with low legerdemain chars.)
Necrotech_Master wrote: »as far as im aware the keepsake still works even if you never did the quest on that toon to unlock summoning the companion, but i cant confirm that right now as all of my toons have all of the companions unlocked lol
I'm pretty sure I do not get Bastian potions with characters who have not unlocked him. Which includes all I'm currently playing beyond writs. I think all my pickpockets have Ember unlocked. (I do not bother pickpocketing with low legerdemain chars.)
VampirateV wrote: »I don't see what the issue is. Wallets don't replace a pickpocket attempt; they're given in addition to the standard 3 attempts. A couple days ago, for instance: after 2 successful picks I got a wallet (so 3rd attempt), and then picked the last item which left the npc on 'empty'. That means I got a total of 4 picks in on one npc, whereas without Ember, I would only have gotten 3. It truly is just a bonus, not a replacement.
VampirateV wrote: »I don't see what the issue is. Wallets don't replace a pickpocket attempt; they're given in addition to the standard 3 attempts. A couple days ago, for instance: after 2 successful picks I got a wallet (so 3rd attempt), and then picked the last item which left the npc on 'empty'. That means I got a total of 4 picks in on one npc, whereas without Ember, I would only have gotten 3. It truly is just a bonus, not a replacement.
Well, some NPCs can hold up to 10 items at once. Can you prove that there are always 4 picks when a wallet drops?
I tried using Ember once while stealing, and the rap decrease when Blade of Woeing to reset the mob greatly outpaced the positive rap for pickpocketing. I'm not going to be encouraged to leave empty marks for others by trying to raise faction with Ember in that manner.
Does anyone know if you can also get the hidden wallet when feeding?
So pick-pick-pick-feed/wallet? Or pick-pick-feed/wallet?
Thrasher91604 wrote: »OP is mistaken. Every time I get a blue wallet I get an extra pickpocket attempt.
Rishikesa108 wrote: »Thrasher91604 wrote: »OP is mistaken. Every time I get a blue wallet I get an extra pickpocket attempt.
NO, it's not an OP mistake. The Ember's perk is a loss.
Yes you can pickpocket the same NPC one more time, but your chances will be lower. So it's better to stab the NPC and change target. Ember's perk is not a perk, but a loss.
A friend of mine is no longer using Ember to not get that perk. This is a failure of the purpose of the game.
Necrotech_Master wrote: »
Necrotech_Master wrote: »
Actually, I can confirm that it is not just from pickpocketing. I had an incident yesterday where I picked twice, then used the blade of woe, and when I looted the corpse, I got a hidden wallet. So we're back to square one. The wallets may not be replacing regular loot items, but they are displacing them. So it is possible to miss out on a 3rd regular loot item if you kill the NPC for their third item, and get a wallet instead. If you get a hidden wallet on the 1st or 2nd pickpocket, you can pick 3 times and then stab to get the last bit of loot.
I really like the companion system but this puts me off unlocking and levelling some of them.
Ember is now off my list and so is Sharp. I can live with Bastian's perk but it's an annoyance (rewards shouldn't be an annoyance but Bastian's doesn't even work!).
As they stand, I think the perks for these 3 ought to be the 'reward' for getting to 0 rep with them, not maxing it!
Please ZoS, let us toggle Companion perks off.
PrincessOfThieves wrote: »You can still use these companions, just don't complete the achievements
Since the character I had Ember on is my sneaky thieving one, it is something I can easily avoid, but I don't want to have to do that. I'd like to get the achievement, but I don't want to be punished for doing so (I don't think that's too big an ask).PrincessOfThieves wrote: »You can still use these companions, just don't complete the achievements (for example, for Ember you need to pickpocket a guard - that's something you can easily avoid).
PrincessOfThieves wrote: »I really like the companion system but this puts me off unlocking and levelling some of them.
Ember is now off my list and so is Sharp. I can live with Bastian's perk but it's an annoyance (rewards shouldn't be an annoyance but Bastian's doesn't even work!).
As they stand, I think the perks for these 3 ought to be the 'reward' for getting to 0 rep with them, not maxing it!
Please ZoS, let us toggle Companion perks off.
You can still use these companions, just don't complete the achievements (for example, for Ember you need to pickpocket a guard - that's something you can easily avoid).
I asked Zos about Ember's perk through placing a ticket.
Zos refused to confirm whether the bonus was "in addition" to or "instead of" other loot.
I will never get Ember's perk until it is confirmed one way or the other by -> Zos.
I also will not even bother leveling the Argonian companion if their perk remains a nerf to fishing.
I asked Zos about Ember's perk through placing a ticket.
Zos refused to confirm whether the bonus was "in addition" to or "instead of" other loot.
I will never get Ember's perk until it is confirmed one way or the other by -> Zos.
I also will not even bother leveling the Argonian companion if their perk remains a nerf to fishing.
PrincessOfThieves wrote: »You can still use these companions, just don't complete the achievements
I... wh... do you even understand how the mind of a gamer operates? The achievements aren't there for us to not get them!
PrincessOfThieves wrote: »You can still use these companions, just don't complete the achievements (for example, for Ember you need to pickpocket a guard - that's something you can easily avoid).
SpacemanSpiff1 wrote: »i did a bit of pickpocketing last night and got a wallet on the third pick. a fourth pickpocket was available and the chance of success did not diminish.
EDIT: Others pointed out (and I have since confirmed) that pickpocketing a hidden wallet does not reduce the number of loot items an NPC carries. It does still reduce your success chance for the next pickpocket, and I always pick twice, then stab and loot, so I wasn't aware that I was missing out on a final piece of loot by doing that. Even though that resolves my specific complaint, I'm leaving this thread because it came to light that the upcoming Argonian companion's perk increases your odds of trophy fish, which actively works against people who are looking for filet fish instead of trophy fish. Since completing a companion's achievements unlocks their perk account-wide, it would be nice to have a QoL update to allow you to toggle those bonuses on/off for whatever reason.
-- Original thread below --
Of the four companions released thus far, three of them have perks that are truly bonuses. Bastian's will sometimes put bonus stats on looted potions. Isobel will sometimes give you extra goodies in addition to regular world boss loot, and Mirri's will sometimes give you extra loot from treasure chests.
Then there's Ember. With her, you will sometimes get a "hidden wallet" containing a random gold amount when pickpocketing. The crucial difference is that you get this wallet instead of other loot, not in addition to it.
With my passives and CP, most of my pickpocket loot is green or blue, with the occasional white or rare purple. Also due to passives and CP, I get 135 gold when I sell a green treasure to a fence. Of the dozen or so hidden wallets I opened today, only one had more than 135 gold in it (151), meaning that most of the time they are worth less than a green treasure, which is my most frequent drop.
It seems like this perk should be adjusted to work like the others, granting you the hidden wallet in addition to the loot you would have gotten. Or the gold amount in the wallet should be adjusted to fall within a higher range, at least between the 135 and 270 gold that a fully decked out player would get from a fence for green or blue treasure.
I'm sure it seems like an inconsequential amount of gold, but I pickpocket a lot, and it is really starting to feel like I'm losing out every time I get a wallet. And as far as I can tell, there is no way to disable Ember's perk once you have unlocked it.