chessalavakia_ESO wrote: »The stuck in combat bug could make it easier to trigger than intended as you could do it while not actually fighting anyone and in some situations might it give ball groups more ultimate?
phaneub17_ESO wrote: »phaneub17_ESO wrote: »Telvanni Efficiency cooldowns:
Base
8s -> 4s, 12s -> 6s, 16s -> 8s, 36s -> 18s
+31% Quickened
8s -> 2.8s, 12s -> 4.1s, 16s -> 5.5s, 36s -> 12.4s
+31% Quickened, Ascendant Ring, Isobel
8s -> 2.6s, 12s -> 3.9s, 16s -> 5.2s, 36s -> 11.8s
9.0.1 changed how its calculated, it's now additive.
Base
8s -> 4s, 12s -> 6s, 16s -> 8s, 36s -> 18s
+31% Quickened
8s -> 1.5s, 12s -> 2.3s, 16s -> 3s, 36s -> 6.8s
+31% Quickened, Ascendant Ring, Isobel/Azandar
8s -> 1.2s, 12s -> 1.8s, 16s -> 2.5s, 36s -> 5.5s
YandereGirlfriend wrote: »What is the status of that "If using a damage shield, Esoteric Greaves do not deduct Stamina but do mitigate damage" bug that was reported earlier in the PTS?