ZOS_GinaBruno wrote: »This is the official feedback thread for new Arcanist class. Specific feedback that the team is looking for includes the following:
- Abilities
- How did it feel to use and aim the beam abilities (Fatecarver and Remedy Cascade)?
- How do the passive abilities of the class compare to other current passives abilities?
- Did you have a favorite base ability or morph?
- Did you have a least favorite base ability or morph?
- How did it feel to have the cost of some abilities change based on your Max Magicka or Stamina?
- Crux System
- How did it feel to gain and spend Crux?
- How did it feel to have some morphs generate or spend Crux?
- Did you feel like you had enough options for Crux builders and spenders?
- Visuals (Animation and VFX)
- What are your thoughts on the Arcanist’s visuals overall?
- Do you feel as if any of the visuals negatively impacted your ability to participate effectively in PvP or PvE scenarios?
- Audio
- What did you think of the audio for the Arcanist’s abilities?
- Do you have any other general feedback?
Fatecarver: Very bad in 3rd person! Most players use an over-the-shoulder camera angle where you can see in front of your character, but that makes Fatecarver aim into the ground, shortening its range. That means you have to move your camera behind your character, so that your character is blocking your view.How did it feel to use and aim the beam abilities (Fatecarver and Remedy Cascade)?
They seem strong, and felt very dependent on the Crux mechanic. This could make it harder to pull in skills from other skill lines, like weapons and guilds, since you lose out on crux. My PTS build focused on mainly Arcanist abilities. It's nice that they have some non-Arcanist-skill-dependent passives as well.How do the passive abilities of the class compare to other current passives abilities?
I love Runic Defense! Fatecarver FEELS cool, but like I said above it's compromised in 3rd person view.Did you have a favorite base ability or morph?
I wanted The Unblinking Eye to be a bit easier to hit enemies with in mobile environments. The "retarget" feature only helps so much with a skill with such a short duration. I don't want to spend crucial time retargeting it when I need to be spending that global cooldown dealing damage instead.Did you have a least favorite base ability or morph?
Gaining it was easy with good options, although it was hard to tell when some of the skills that "passively" grant it every few seconds (or on taking damage) actually procced. Maybe we could get an audio cue the moment we reach 3 crux!How did it feel to gain and spend Crux?
Fairly straightforward and it was helpful for build choice.How did it feel to have some morphs generate or spend Crux?
As far as spending crux, I like how Fatecarver and Runespite Ward give you a choice in PvP of choosing between damage or health.Did you feel like you had enough options for Crux builders and spenders?
The crux icon in the top left of crux-generating skills is pretty hard to see. It's really nice how skills that consume crux get a nice visual effect when crux is ready. Maybe we could get a sound that plays when we acquire our 3rd crux?Visuals (Animation and VFX)
Generally cool! I think the crux look a bit too plain, just a bright green shape that sticks out a lot. Overall, it almost makes me wish the older classes got a visual upgrade because the new ones are so good.What are your thoughts on the Arcanist’s visuals overall?
Not being able to tell which Arcanist's Domain is yours is confusing. I'm not sure if it gives you the buff for standing in your opponent's Domain. Arcanist's Domain could probably have a reduced visual for enemies, as they only need to see the area, not the whole visual effect.Do you feel as if any of the visuals negatively impacted your ability to participate effectively in PvP or PvE scenarios?
Great! I can still hear it even after quitting the game. Fatecarver go brrrWhat did you think of the audio for the Arcanist’s abilities?
Arcanist's AoE DoT damage is a bit low overall. Maybe Arcanist's Domain could get a DoT morph.Do you have any other general feedback?
XellJarmar wrote: »For an ability that locks you in one motion for 4~5s, the downs outweighs the ups. I'd rather have one of the beam morphs to shorten the channel time with crux spent, but with lower damage bonus from it.
How did it feel to use and aim the beam abilities (Fatecarver and Remedy Cascade)?
Apochryphal gate is an useless skill in pvp with 7 seconds cooldown, it should be spammable like streak and when u recast it removes the previous portals
Tommy_The_Gun wrote: »Apochryphal gate is an useless skill in pvp with 7 seconds cooldown, it should be spammable like streak and when u recast it removes the previous portals
When the enemy keep gates are open, cast it to by-pass / ignore killing zone. And if there is more than one Arcanist it can be pretty OP... at least in theory.