kriegwar13 wrote: »The animation of the U37 bloodmist is horrendous, After the dash, you will have a blood pool while you are in beneath the ground for x amount of seconds that sucks dry the enemies around you. I understand that you are trying to create another useful tool for vampires, and this can be used for tanking.
How about if after the dash animation, all enemies that hit by bloodmist will have a debuff for x seconds and you steal life from them? and removing the annoying blood pool effect. It just doesn't seem right..
ESO_Nightingale wrote: »kriegwar13 wrote: »The animation of the U37 bloodmist is horrendous, After the dash, you will have a blood pool while you are in beneath the ground for x amount of seconds that sucks dry the enemies around you. I understand that you are trying to create another useful tool for vampires, and this can be used for tanking.
How about if after the dash animation, all enemies that hit by bloodmist will have a debuff for x seconds and you steal life from them? and removing the annoying blood pool effect. It just doesn't seem right..
i actually like the effect
kriegwar13 wrote: »ESO_Nightingale wrote: »kriegwar13 wrote: »The animation of the U37 bloodmist is horrendous, After the dash, you will have a blood pool while you are in beneath the ground for x amount of seconds that sucks dry the enemies around you. I understand that you are trying to create another useful tool for vampires, and this can be used for tanking.
How about if after the dash animation, all enemies that hit by bloodmist will have a debuff for x seconds and you steal life from them? and removing the annoying blood pool effect. It just doesn't seem right..
i actually like the effect
Maybe you like cheap stuff then with little amount of effort made? Its just vampire NPCs effects are far more better than playable characters. Not only for the vampires, but everything in general.. IMO, we are paying for the content it is logical to just share opinions and thoughts or else what's the sense of the forums.. We just wanted to see ESO to its right direction to be more competitive in other MMOs.
I'll just put it here and quote what is the feedback of XomRhok:
https://forums.elderscrollsonline.com/en/discussion/626525/pts-update-37-feedback-thread-for-combat-classes/p2
better sound and animation effects. than the cheap ugly stuff on your playable character.
https://vimeo.com/417422157?embedded=true&source=video_title&owner=113475112
I think the new Blood Mist is great well implemented and am looking forward to using my vampire character once again. They really did a fantastic job with this rework big thanks….
ketsparrowhawk wrote: »I am very excited for the new Blood Mist. It's going to be super useful on my StamPlar.. it fits her offensive style perfectly, while also giving her some extra mobility + offensive healing. I think they nailed it with this change.
We have been asking for more blood magic effects that arent flashy for a while, we get them, and now people are against those?
The animation should have been a bloody swarm of bats similar to the video, the current one feels clunky and honestly placeholder. I highly doubt they'll ever change it though, be happy they even tweaked this, I mean, look at the animation for our spammable lol
Someone finally gets it, it looks silly and clunky, they really need to do something with the spammable.kriegwar13 wrote: »The animation should have been a bloody swarm of bats similar to the video, the current one feels clunky and honestly placeholder. I highly doubt they'll ever change it though, be happy they even tweaked this, I mean, look at the animation for our spammable lol
I agree.. animation affects the gameplay, and how you play the game.
All chars have spammable, and that is the way how ZoS created ESO.. and, the only problem i see in eviscerate animation is when you have weapon equipped it looks bad that the weapon swings along with the claw mark it looks so bad..
Maybe adjust like casting spells using left hand, that would be better..
TX12001rwb17_ESO wrote: »I have a better idea: The Mist effect becomes a swarm of Bats instead.
kriegwar13 wrote: »We have been asking for more blood magic effects that arent flashy for a while, we get them, and now people are against those?
we don't oppose the rework, It is far more better than the useless mistform in live servers.. But you know what they say, there is a proper way to fix things, not to just do it" I
it works that's fine. they'll love the new rework"
It was supposed to be: "something doesn't feel right, lets fix it"
take a look at this, NPC effects are far more better than playable character effects. If they can do it on an NPC vampire from greymoor, why all player vampire skills looks so lame and like bare minimum work.
<iframe src="https://player.vimeo.com/video/417422157?h=df14dc1570" width="640" height="360" frameborder="0" allow="autoplay; fullscreen; picture-in-picture" allowfullscreen></iframe>
<p><a href=" Arterial Burst</a> from <a href="https://vimeo.com/user113475112">ESO</a> on <a href="https://vimeo.com">Vimeo</a>.</p>
TX12001rwb17_ESO wrote: »I have a better idea: The Mist effect becomes a swarm of Bats instead.
Veinblood1965 wrote: »TX12001rwb17_ESO wrote: »I have a better idea: The Mist effect becomes a swarm of Bats instead.
Can't happen, that would be more aligned with general movie type vampire lore. Next thing you know we won't be able to play as a vampire during daylight in-game lol.
Veinblood1965 wrote: »TX12001rwb17_ESO wrote: »I have a better idea: The Mist effect becomes a swarm of Bats instead.
Can't happen, that would be more aligned with general movie type vampire lore. Next thing you know we won't be able to play as a vampire during daylight in-game lol.
Veinblood1965 wrote: »TX12001rwb17_ESO wrote: »I have a better idea: The Mist effect becomes a swarm of Bats instead.
Can't happen, that would be more aligned with general movie type vampire lore. Next thing you know we won't be able to play as a vampire during daylight in-game lol.