godchucknzilla wrote: »This is the third version of mistform I've seen and TBH I think the one where you activated mistform and it lasted for 4 seconds was better than this. Also you could block cancel the misform to get major expedition and sprint if you wanted to. This version of Misform is a copy of streak and terrible game design once again. Wait till you try cyro with everyone running away using mist form streak, Ava open world pvp gets dumber by the day.
A lot of players in PvP are already vampires because of Undeath passive. So I can imagine seeing a lot of players using the new "streak".Youre kidding yourself if you think everyone is going to suddenly play vampire because of streak lite skill that has a massive ramp up cost if you dont build intensely into vampirism.
This is what most vampire players who play for vampirism have been asking for for a while now. This doubles as an escape, a gap closer and survivability.
godchucknzilla wrote: »This is the third version of mistform I've seen and TBH I think the one where you activated mistform and it lasted for 4 seconds was better than this. Also you could block cancel the misform to get major expedition and sprint if you wanted to. This version of Misform is a copy of streak and terrible game design once again. Wait till you try cyro with everyone running away using mist form streak, Ava open world pvp gets dumber by the day.
Youre kidding yourself if you think everyone is going to suddenly play vampire because of streak lite skill that has a massive ramp up cost if you dont build intensely into vampirism.
This is what most vampire players who play for vampirism have been asking for for a while now. This doubles as an escape, a gap closer and survivability.
godchucknzilla wrote: »godchucknzilla wrote: »This is the third version of mistform I've seen and TBH I think the one where you activated mistform and it lasted for 4 seconds was better than this. Also you could block cancel the misform to get major expedition and sprint if you wanted to. This version of Misform is a copy of streak and terrible game design once again. Wait till you try cyro with everyone running away using mist form streak, Ava open world pvp gets dumber by the day.
Youre kidding yourself if you think everyone is going to suddenly play vampire because of streak lite skill that has a massive ramp up cost if you dont build intensely into vampirism.
This is what most vampire players who play for vampirism have been asking for for a while now. This doubles as an escape, a gap closer and survivability.
Vampire stage 3 is BIS in cyro.
I don't really see why vampires are so happy tbh. Did anything else get reworked or is it just mist form?
It's still the passives drawing people in. The fact that mist form became useful doesn't really change anything-- mist form was already stupid strong and overused.
If anything this is kindve a nerf. It's a healthy nerf for the game, and perhaps gives the ability more functionality than it had before, but it doesn't change the overall state of vampirism in my opinion. They have two useful passives and one useful skill. Still.
Necrotech_Master wrote: »I don't really see why vampires are so happy tbh. Did anything else get reworked or is it just mist form?
It's still the passives drawing people in. The fact that mist form became useful doesn't really change anything-- mist form was already stupid strong and overused.
If anything this is kindve a nerf. It's a healthy nerf for the game, and perhaps gives the ability more functionality than it had before, but it doesn't change the overall state of vampirism in my opinion. They have two useful passives and one useful skill. Still.
well after the last adjustment, they made mist form useless in pve by removing the one key feature of it being the dmg mitigation lol
the current form is still useful in pvp, though ill say i mostly just see people trolling with it
i am looking forward to the change even though i only have 1 vampire
i also think the way they are handling this is good, revamping 1 skill at a time instead of trying to do vamp 3.0 all at once and making it either too OP or too garbage lol
I don't really see why vampires are so happy tbh. Did anything else get reworked or is it just mist form?
It's still the passives drawing people in. The fact that mist form became useful doesn't really change anything-- mist form was already stupid strong and overused.
If anything this is kindve a nerf. It's a healthy nerf for the game, and perhaps gives the ability more functionality than it had before, but it doesn't change the overall state of vampirism in my opinion. They have two useful passives and one useful skill. Still.
The rejoicing from people planning to use it is simple... This is the only MMO where you can really play a vampire. All the others out there never give you that choice, and one of the selling points of ESO is vampires for me.
Mistform is one of those vampire power fantasy abilities, and I'm one of those people who want to use all my abilities in PvP and PvE equally. With this change now I can do that with Mistform once again, which is nice since there's still a few other pain points of the skill line. Like how Vampiric Drain is an ability that can't decide what it's trying to do (Utility, Damage, or Healing), and Mesmerize being a legit pain in the rear to actually use due to the looking at you rule that doesn't exist on any other AoE stun.
And I did block cancel the original form of Mistform for the Major Expedition to, although this one isn't quite a streak... It's far slower, doesn't stun, and has a few oddities to it like choosing where you want to go instead of zapping max range every time.
Necrotech_Master wrote: »maybe they could actually do something like this to the drain that would make it you know, useful lol
Necrotech_Master wrote: »I don't really see why vampires are so happy tbh. Did anything else get reworked or is it just mist form?
It's still the passives drawing people in. The fact that mist form became useful doesn't really change anything-- mist form was already stupid strong and overused.
If anything this is kindve a nerf. It's a healthy nerf for the game, and perhaps gives the ability more functionality than it had before, but it doesn't change the overall state of vampirism in my opinion. They have two useful passives and one useful skill. Still.
well after the last adjustment, they made mist form useless in pve by removing the one key feature of it being the dmg mitigation lol
the current form is still useful in pvp, though ill say i mostly just see people trolling with it
i am looking forward to the change even though i only have 1 vampire
i also think the way they are handling this is good, revamping 1 skill at a time instead of trying to do vamp 3.0 all at once and making it either too OP or too garbage lol
I still have PTSD from the revamp....I don't really see why vampires are so happy tbh. Did anything else get reworked or is it just mist form?
It's still the passives drawing people in. The fact that mist form became useful doesn't really change anything-- mist form was already stupid strong and overused.
If anything this is kindve a nerf. It's a healthy nerf for the game, and perhaps gives the ability more functionality than it had before, but it doesn't change the overall state of vampirism in my opinion. They have two useful passives and one useful skill. Still.
For me the whole package draws me in. Please do not speak for everyone.
The rejoicing from people planning to use it is simple... This is the only MMO where you can really play a vampire. All the others out there never give you that choice, and one of the selling points of ESO is vampires for me.
Mistform is one of those vampire power fantasy abilities, and I'm one of those people who want to use all my abilities in PvP and PvE equally. With this change now I can do that with Mistform once again, which is nice since there's still a few other pain points of the skill line. Like how Vampiric Drain is an ability that can't decide what it's trying to do (Utility, Damage, or Healing), and Mesmerize being a legit pain in the rear to actually use due to the looking at you rule that doesn't exist on any other AoE stun.
And I did block cancel the original form of Mistform for the Major Expedition to, although this one isn't quite a streak... It's far slower, doesn't stun, and has a few oddities to it like choosing where you want to go instead of zapping max range every time.
Plus the ramping cost will finally make the vampire lord set worth looking at for most people not willing to take the massive hit on stats.
Chilly-McFreeze wrote: »Is mist form bugged on PTS? I havn't had much time to test anything but it seemed like I have to cast it several times to actually teleport. Or ist that the intended functionality? Feels clunky rn.
Chilly-McFreeze wrote: »Is mist form bugged on PTS? I havn't had much time to test anything but it seemed like I have to cast it several times to actually teleport. Or ist that the intended functionality? Feels clunky rn.
Tommy_The_Gun wrote: »I was thinking about this change and tbh it seems like a massive improvement.
Now, if they would only also changed WW Pounce gap closer so it would operate like that... You pick a location & jump. No target required, can be used defensive, can be used offensively and it is not laggy & delayed - as it does not required a target. WW is less played as you need to be incredibly tanky as you don't even have a CC immunity tool. Despite enormous WW buffs, it is the Vampire that is way more popular & viable option as it has awesome passives and now it will be even better.
Spectral_Force wrote: »I mostly play PvE (if I want to do PvP in an MMO I'll just play Planetside 2), and the reasons I'm happy with this change are:
- ZOS have actually listened to the suggestions we've been making since, what, Greymoor PTS? This is a good step in the right direction, and I want to praise the good changes as much as I criticize the bad ones.
- Mist Form has been largely useless in PvE ever since the "player damage" change, and this makes it actually useful again - I've yet to fully test the extent of its usefulness since I'm getting the no-teleport bug, but I imagine you can weave Blood Mist in for Strike from the Shadow procs as well as some AoE DoT plus self heal. Whether it's better to hit it every six seconds for SftS procs or only every 20 seconds for the DoT/heal effect remains to be seen, but the fact alone that it's no longer a dead skill in PvE is enough to consider this a win for me.
It's a bit strange that Mist Form no longer clears snares and immobilisation effects (both considering its flavour as well as its previous purpose), and I'd like to see that part of the ability come back, but if it overloads the ability with utility to the point where it becomes overpowered then I'm content to let it go.
The rejoicing from people planning to use it is simple... This is the only MMO where you can really play a vampire. All the others out there never give you that choice, and one of the selling points of ESO is vampires for me.
Mistform is one of those vampire power fantasy abilities, and I'm one of those people who want to use all my abilities in PvP and PvE equally. With this change now I can do that with Mistform once again, which is nice since there's still a few other pain points of the skill line. Like how Vampiric Drain is an ability that can't decide what it's trying to do (Utility, Damage, or Healing), and Mesmerize being a legit pain in the rear to actually use due to the looking at you rule that doesn't exist on any other AoE stun.
And I did block cancel the original form of Mistform for the Major Expedition to, although this one isn't quite a streak... It's far slower, doesn't stun, and has a few oddities to it like choosing where you want to go instead of zapping max range every time.
Plus the ramping cost will finally make the vampire lord set worth looking at for most people not willing to take the massive hit on stats.
I still wouldn't use that set unless my life depended on it. I really do not need the sustain on magicka as a vampire when my primary damage dealer costs HP, and my primary healing ability is a non-vampire ability since Vampiric Drain is complete and total trash for raw healing.
My sustain set is the Pale Order Ring sadly, not Vampire Lord.Chilly-McFreeze wrote: »Is mist form bugged on PTS? I havn't had much time to test anything but it seemed like I have to cast it several times to actually teleport. Or ist that the intended functionality? Feels clunky rn.
Yes, and ZOS found what was causing it and has a fix in the works from what I've heard.
It actually really helps with a lot of things, most of all it makes blood frenzy, the ulti and mist form cost next to nothing. I know its not meta, but it works for me really well.
godchucknzilla wrote: »This is the third version of mistform I've seen and TBH I think the one where you activated mistform and it lasted for 4 seconds was better than this. Also you could block cancel the misform to get major expedition and sprint if you wanted to. This version of Misform is a copy of streak and terrible game design once again. Wait till you try cyro with everyone running away using mist form streak, Ava open world pvp gets dumber by the day.
Youre kidding yourself if you think everyone is going to suddenly play vampire because of streak lite skill that has a massive ramp up cost if you dont build intensely into vampirism.
This is what most vampire players who play for vampirism have been asking for for a while now. This doubles as an escape, a gap closer and survivability.
TX12001rwb17_ESO wrote: »The new blood most though is a highly versatile skill, you can use your normal attscks while the effedt is active giving a bit of a DPS increase and it heals you as well, imsgine using it in Skyreach, even lesser skilled plwyers will beable to clear all the mobs no problem.