Ppl, it is one skill and replaces a skill slot. DK will end up being the same in pvp, as everyone runs serpent already.
Ppl, it is one skill and replaces a skill slot. DK will end up being the same in pvp, as everyone runs serpent already.
The pull with no cost is bigger problem if you ask me.
Well, I for one am HAPPY with the buff. I don't PvP. Don't want to. Ever. Thank you for trying to help the PvErs. You could avoid this entire mess by simply splitting the PvE and PvP usages of the skills, ya know.... We know you can do it. Guild Wars 2 did it their first year in and it works really, really well for them. They aren't the only ones. Consider it.
SkaraMinoc wrote: »Might as well give DKs Major Force as well.
(╯°□°)╯︵ ┻━┻
MidniteOwl1913 wrote: »Balance for PVP vs PVE should weight for PVE. Most of the world, most of the content is PVE after all. Splitting it entirely would be ideal but for some reason that doesn't seem to be on the table.
Poor DKs. What shred of dignity they had left in PvP has been decisively stripped away.
Now it’s just embarrassing to see someone play the class.