My theory is that ZOS are just scared to nerf DKs since it's the most common and most popular class, it takes like half of PVE and PVP populations. Easiest, yet strongest class to play. They would lose so much players if this class suddenly becomes not as overpowered
RaptorRodeoGod wrote: »They should have added Major Berserk to the Templar ultimate they took Empower off of, because that ulti is trash otherwise in PvE
Hesperax79 wrote: »Could someone explain me why DK needed a major buff?
I do not play PvE, maybe they were weak DPS?
In PvP DK rules all of the gameplay.
With the new chain they will be brainless.
I see the future of Cyro:
SET: Rushing Agony + VicD + Balorg/Titanic cleave
COMBO: Chain --> Dwanbreaker --> Cleave --> WIN
So, why? Is there any good argument to support this buff?
I'm not sure how you are taking away "major buff" to the class from this...
Ardent Flame > Chains of Devastation: This morph now grants Major Berserk for 10 seconds after casting, rather than Empower, as Molten Armaments already grants it in a much more effect way. As such, this morph was renamed to better denote its effects. Such devastation was our intention.
First of all, they remove Empower and simply replace it with Berserk for the one skill. Read, one skill.
Second, it's one skill that not everyone uses. Have you seen Templar? It really didn't need help, but it got it in major ways.
Unfortunately ZOS still has not split the skills into PvE use and PvP use, so depending on your play style and chosen character, you are either going to suffer or benefit based on the constant changes made to them to try to seek what is absolutely an impossible balance between the two. I would strongly suggest to every single one of the players in this game that the only true way to "fix" skills to suit both PvE and PvP is to split them. There was a major out-calling for a new class. It happened with the upcoming Arcanist. Maybe if more people started calling for a skill split, it might happen? Here is hoping, yes?
As to your question why, it is answered with their notes: "Such devastation was our intention."
(Edited to fix italics)
Yeah, this significant damage buff to the objectively most overperforming class is a real head scratcher.
Either:
A) Someone is VERY out of touch with current pvp, or
This is a nasty troll directed at, well, us.
Is there a better possibility I’m just not seeing?
everyone runs serpent already.
Ppl, it is one skill and replaces a skill slot. DK will end up being the same in pvp, as everyone runs serpent already.
The pull with no cost is bigger problem if you ask me.
StarOfElyon wrote: »Ppl, it is one skill and replaces a skill slot. DK will end up being the same in pvp, as everyone runs serpent already.
The pull with no cost is bigger problem if you ask me.
Not everyone wears serpent coil. But the free cost on chain is also a big problem. I'm not looking forward to the brokensoul dk chain spam coming back.
SkaraMinoc wrote: »Might as well give DKs Major Force as well.
(╯°□°)╯︵ ┻━┻
FantasticFreddie wrote: »A DK buff that was missed last week.
FantasticFreddie wrote: »A DK buff that was missed last week.
A DK using Shifting Standard is a rare sight even now when you can make it a bomb with Harmony in group like Gravity Crush. I doubt they will use it now when Harmony will be gone. A welcomed small thing for PvE tho.