"So the new date for PC EU getting new hardware will be in early April, and PlayStation EU should follow very shortly after. "
So what happened to Playstation NA ?! When does it get updated ?!
The "code rework" I thought had nothing to do with multithreading. I understood that the "code rework" was something to do with PVP?
The "code rework" I thought had nothing to do with multithreading. I understood that the "code rework" was something to do with PVP?
The code rework came out of their very very long investigation into the problems that Cyrodiil has. Sounds like they had a core bit of the server that was the bottleneck so they are rewriting stuff to make it multithreaded.
This is supposed to be the "fix" for Cyrodiil, and it is annoying that they forgot all about updating us about it. Par for the course, though.
The hardware update was not presented as being for Cyrodiil. It was for reliability. It addresses hardware failures that have been happening more frequently, especially on the EU megaservers. EU is apparently larger than the NA megaservers. More hardware means more opportunity to fail.
The "code rework" I thought had nothing to do with multithreading. I understood that the "code rework" was something to do with PVP?
The code rework came out of their very very long investigation into the problems that Cyrodiil has. Sounds like they had a core bit of the server that was the bottleneck so they are rewriting stuff to make it multithreaded.
This is supposed to be the "fix" for Cyrodiil, and it is annoying that they forgot all about updating us about it. Par for the course, though.
The hardware update was not presented as being for Cyrodiil. It was for reliability. It addresses hardware failures that have been happening more frequently, especially on the EU megaservers. EU is apparently larger than the NA megaservers. More hardware means more opportunity to fail.
That's what I was thinking. Oh. Didn't they call it a "rearchitecture" originally?
The "code rework" I thought had nothing to do with multithreading. I understood that the "code rework" was something to do with PVP?
The code rework came out of their very very long investigation into the problems that Cyrodiil has. Sounds like they had a core bit of the server that was the bottleneck so they are rewriting stuff to make it multithreaded.
This is supposed to be the "fix" for Cyrodiil, and it is annoying that they forgot all about updating us about it. Par for the course, though.
The hardware update was not presented as being for Cyrodiil. It was for reliability. It addresses hardware failures that have been happening more frequently, especially on the EU megaservers. EU is apparently larger than the NA megaservers. More hardware means more opportunity to fail.
That's what I was thinking. Oh. Didn't they call it a "rearchitecture" originally?
Not sure. That was a long time ago. I do know that forum interpretation after the fact has increased the scope of what they are doing. It boils down to "rewriting stuff", and not all stuff, just the parts that need to be addressed.
tomofhyrule wrote: »So why did you move WhiteStrakes, instead of Jesters Festival?
I understand the whole hardware replacement situation and the ZOS being busy, but surely having a "minor" event like WS would be less intensive than the Jesters Festival later in the month.
Especially when the hardware replacement, will probably still require adjustments right upto the launch of the new Update in March.
I know most people would prefer a more intensive event with servers that can handle the more intensive load. And there's no way that MYM (needing several new Cyro and IC campaigns, quick server calculations, increased numbers of players in PvP), is less intense than Jester's (5 fetch quests).
Also the fact that "Jester's Festival" is a holiday in-universe (https://en.uesp.net/wiki/Lore:Jester's_Festival) set during April. Now you could ask why it's before Anniversary instead of after - the in-universe holiday is on the 28th - but that's to line up with the real-world 'holiday' of April Fool's day on the 1st.
Besides, from another thread... there's also a benefit to them delaying MYM considering one of the new achievements that's coming with the next update, so it'd be nice to get MYM to come after U37 lands:tomofhyrule wrote: »But more importantly, for anyone who's read the new PTS Patch notes yet, there's a new achievement coming with U37: It would seem that they want to give us this achievement before we have an event which encourages us to do some of the stuff in said achievement, since that is quite a lot.
tomofhyrule wrote: »So why did you move WhiteStrakes, instead of Jesters Festival?
I understand the whole hardware replacement situation and the ZOS being busy, but surely having a "minor" event like WS would be less intensive than the Jesters Festival later in the month.
Especially when the hardware replacement, will probably still require adjustments right upto the launch of the new Update in March.
I know most people would prefer a more intensive event with servers that can handle the more intensive load. And there's no way that MYM (needing several new Cyro and IC campaigns, quick server calculations, increased numbers of players in PvP), is less intense than Jester's (5 fetch quests).
Also the fact that "Jester's Festival" is a holiday in-universe (https://en.uesp.net/wiki/Lore:Jester's_Festival) set during April. Now you could ask why it's before Anniversary instead of after - the in-universe holiday is on the 28th - but that's to line up with the real-world 'holiday' of April Fool's day on the 1st.
Besides, from another thread... there's also a benefit to them delaying MYM considering one of the new achievements that's coming with the next update, so it'd be nice to get MYM to come after U37 lands:tomofhyrule wrote: »But more importantly, for anyone who's read the new PTS Patch notes yet, there's a new achievement coming with U37: It would seem that they want to give us this achievement before we have an event which encourages us to do some of the stuff in said achievement, since that is quite a lot.
Nice! I will have that in 30 days.
Now if they will just give us a house and some mounts we can buy with Alliance points!
"So the new date for PC EU getting new hardware will be in early April, and PlayStation EU should follow very shortly after. "
So what happened to Playstation NA ?! When does it get updated ?!
Here's the relevant info from the original article that Matt linked above:
Almost all the hardware should be delivered and in place by December and then we'll need a month or two to install and test everything before we shift over to the new hardware. Please note that we will be prioritizing all three Realms in the EU datacenter first, and then will return to the NA datacenter to finish moving Xbox and PlayStation Realms there. We are as frustrated as you that this has taken so long—but it is happening and will be done and ready for all players, probably in late February or March of 2023.
So, PS NA will happen along with XB NA, and AFTER all three EU realms. Since they appear to be keeping their word about upgrading EU first and since it's coming into a busy time for them (thus the delay of the EU upgrades), I am guessing XB/PS NA won't happen until probably May. Hopefully before the Chapter release.
It's interesting that they make no mention of XB EU whatsoever in the thread post.
Okay, it's time to ask this question directly. @ZOS_Kevin @ZOS_GinaBruno @ZOS_JessicaFolsom what about Xbox?
UnabashedlyHonest wrote: »I couldn't help but notice that in this post there is no mention of any base code rewrite/reworking as there was in the last pinned post of this nature.
Is the base code rewrite/reworking still an ongoing project or has that endeavor been scratched?
Hi all, just wanted to follow up here as we've seen a few people ask about some of the other megaservers and their upgrades. We haven't forgotten about those and they will get their updates as well. We are working on those as well and will have more information at a later date.
UnabashedlyHonest wrote: »I couldn't help but notice that in this post there is no mention of any base code rewrite/reworking as there was in the last pinned post of this nature.
Is the base code rewrite/reworking still an ongoing project or has that endeavor been scratched?
Just wanted to chime in on this one. While we don't have an update to share with all of you at this time regarding the details of this project, the work is still ongoing. We've noted previously that this process is one that takes time and is fairly complex. This one we want to get right, so it will take some time. But just to answer the question at hand, the project is currently still ongoing and has not been cancelled.
UnabashedlyHonest wrote: »I couldn't help but notice that in this post there is no mention of any base code rewrite/reworking as there was in the last pinned post of this nature.
Is the base code rewrite/reworking still an ongoing project or has that endeavor been scratched?
Just wanted to chime in on this one. While we don't have an update to share with all of you at this time regarding the details of this project, the work is still ongoing. We've noted previously that this process is one that takes time and is fairly complex. This one we want to get right, so it will take some time. But just to answer the question at hand, the project is currently still ongoing and has not been cancelled.
This kind of update should be given periodically without being prompted. It's Business Professional 101 type stuff. Whether you're in HR, management or simply on a team, if you tell someone or a million someone's you'll get back to them, get back to them. It's not a lot of effort. Nothing makes people feel undervalued more than acting like they don't exist.
This kind of update should be given periodically without being prompted. It's Business Professional 101 type stuff. Whether you're in HR, management or simply on a team, if you tell someone or a million someone's you'll get back to them, get back to them. It's not a lot of effort. Nothing makes people feel undervalued more than acting like they don't exist.
Following up here as this is important to comment on. I replied to reiterate the process is still being worked on because the question was asked. We understand sometimes reassurance and clarification is needed and we are happy to follow up.
To the point of periodic updates, Matt gave an update on this just in Dec. 2022. Here is what he said, "Our multi-threading work continues, as we announced a month or so back. Just to remind everyone, this is the initiative that will result in better overall server performance. As we already announced, we will be phasing these changes in over the course of 2023, starting with the Chapter in Q2. We’ll keep everyone updated in patch notes going forward."
We also had smaller updates in June and August of 2022, post-announcement of the work starting. The "Business Professional 101 type stuff" commentary is not need or helpful to the communication process.
This kind of update should be given periodically without being prompted. It's Business Professional 101 type stuff. Whether you're in HR, management or simply on a team, if you tell someone or a million someone's you'll get back to them, get back to them. It's not a lot of effort. Nothing makes people feel undervalued more than acting like they don't exist.
Following up here as this is important to comment on. I replied to reiterate the process is still being worked on because the question was asked. We understand sometimes reassurance and clarification is needed and we are happy to follow up.
To the point of periodic updates, Matt gave an update on this just in Dec. 2022. Here is what he said, "Our multi-threading work continues, as we announced a month or so back. Just to remind everyone, this is the initiative that will result in better overall server performance. As we already announced, we will be phasing these changes in over the course of 2023, starting with the Chapter in Q2. We’ll keep everyone updated in patch notes going forward."
We also had smaller updates in June and August of 2022, post-announcement of the work starting. The "Business Professional 101 type stuff" commentary is not need or helpful to the communication process.
DirtyDeeds765 wrote: »This kind of update should be given periodically without being prompted. It's Business Professional 101 type stuff. Whether you're in HR, management or simply on a team, if you tell someone or a million someone's you'll get back to them, get back to them. It's not a lot of effort. Nothing makes people feel undervalued more than acting like they don't exist.
Following up here as this is important to comment on. I replied to reiterate the process is still being worked on because the question was asked. We understand sometimes reassurance and clarification is needed and we are happy to follow up.
To the point of periodic updates, Matt gave an update on this just in Dec. 2022. Here is what he said, "Our multi-threading work continues, as we announced a month or so back. Just to remind everyone, this is the initiative that will result in better overall server performance. As we already announced, we will be phasing these changes in over the course of 2023, starting with the Chapter in Q2. We’ll keep everyone updated in patch notes going forward."
We also had smaller updates in June and August of 2022, post-announcement of the work starting. The "Business Professional 101 type stuff" commentary is not need or helpful to the communication process.
Thanks for copy and pasting this Kevin.
Even though it was included in the Studio Director's letter, it seems almost everyone either disregarded it or forgot about it. I haven't seen anybody reference it in the ten times I've seen it come up in the last week or two. I'm with you guys! LOL.
@ZOS_Kevin
DirtyDeeds765 wrote: »This kind of update should be given periodically without being prompted. It's Business Professional 101 type stuff. Whether you're in HR, management or simply on a team, if you tell someone or a million someone's you'll get back to them, get back to them. It's not a lot of effort. Nothing makes people feel undervalued more than acting like they don't exist.
Following up here as this is important to comment on. I replied to reiterate the process is still being worked on because the question was asked. We understand sometimes reassurance and clarification is needed and we are happy to follow up.
To the point of periodic updates, Matt gave an update on this just in Dec. 2022. Here is what he said, "Our multi-threading work continues, as we announced a month or so back. Just to remind everyone, this is the initiative that will result in better overall server performance. As we already announced, we will be phasing these changes in over the course of 2023, starting with the Chapter in Q2. We’ll keep everyone updated in patch notes going forward."
We also had smaller updates in June and August of 2022, post-announcement of the work starting. The "Business Professional 101 type stuff" commentary is not need or helpful to the communication process.
Thanks for copy and pasting this Kevin.
Even though it was included in the Studio Director's letter, it seems almost everyone either disregarded it or forgot about it. I haven't seen anybody reference it in the ten times I've seen it come up in the last week or two. I'm with you guys! LOL.
@ZOS_Kevin
It isn't necessarily that people forgot. Instead, what was noticed was that ZOS didn't update. That makes them look like they forgot.