You're making the assumption that this new zone is the entire Telvanni Peninsula. It's possible that it's just part of the peninsula. If the peninsula extends from the north-most tip to the border of Deshaan, with this new zone just being a subset of the peninsula then there's no problem. This area would still be, in fact, the Telvanni Peninsula
Yes, but since it does not include the ENTIRE peninsula, that's not an apt name. For example, if the new zone was Texas, it wouldn't be called United States. It'd be called Texas. Yes the zone is part of the Telvanni Peninsula but it's certainly not enough to justify it taking the namesake.
Great, now all I can picture is two yeehaw dark elves busting into a Saloon ha! What would the new feature be in ESO Texas?
The way zones are released in this game makes the two halves of the peninsula separate. They are now two separate regions. This zone has a border. With land on two sides. If this zone is going to be THE Telvanni Peninsula... what's the northern half called??
@Syldras I guess it's still difficult to say at the moment. Tricky to tell from the wording. Maybe we can ping someone from ZOS for clarification on whether "Shadow over Morrowind" is a year-long arc or not? They did say in the end of year letter that year-long stories are over now in favour of multi-year arcs, and here's the text from the Necrom info page:Darkstorne wrote: »The new overarching storyline that they've promised will last more than a year is called "Shadow over Morrowind". So kinda suggests we'll still be in Morrowind for next year's Chapter. Either the actual Telvanni Peninsula, or Blacklight I'd guess?
Is that the name of the whole arc or just something like this year's motto? If the next 1-3 years are Morrowind again, I can see people freaking out... and many not necessarily the positive way.
Darkstorne wrote: »And honestly I'd be fine with more Morrowind so long as the new regions look unique.
The "Telvanni Peninsula" is a lore-breaking name, here's why.
The lands between Mournhold and Necrom have been regarded as Indoril in lore from the earlier games. However, this thread is not to assert that ZOS should move the zone, it's too late for that now. We have to accept the retcon that this region is now Telvanni, at least in the Second Era.
There is a far greater issue that ZOS absolutely must fix before this chapter gets ruined by misinformation. The region showcased is NOT the Telvanni Peninsula in lore OR geographically (or at least, not all of it). The peninsula north of Necrom is THE Telvanni Peninsula. If the northern reaches are not included, the zone simply cannot be called "Telvanni Peninsula," for the sole reason that it is not surrounded by water on three sides, as is the definition of a peninsula. I don't mean to whip out a dictionary on the dev team, but this is just a blatant oversight. My proposal, is that from this point forward the zone take the namesake of "Telvanni Coast" which could be a subregion of the greater peninsula. The zone does in fact have two main coastlines. The devs have already referred to the zone by this name in the showcase and need to commit by confirming that this will be the in-game zone name on BOTH the loading screen and world map. When NPCs reference the region it should also be referred to as Telvanni Coast.
Please fix this @ZOS_Bill
@ZOS_GinaBruno @ZOS_Kevin
(I can't find Loremaster Zenke's @)
Here's a real world example of this, and no, it's not called a peninsula.
It did bother me and many others when Northern Elsweyr was called Elsweyr on the map screen originally. In a way it's false advertising. They fixed it. If you look on the map screen and loading screen, it's Northern Elsweyr not Elsweyr. The gap is incredibly irritating, but could be filled by a future Tenmar Forest zone.
TX12001rwb17_ESO wrote: »Even if next year is also Morrowind is it really thst bad? Sure this year uses a lot of assets from Vvardenfell but the fact is the Telvanni Peninsula is only one of the zones, Apocrypha is where all the new assets are.
Ajaxandriel wrote: »and it felt akward that they decided to go with flat "Northern Elsweyr" and "Southern Elsweyr" instead of glorious Anequina and Pellitine that are quite well aknowledged in the story and item names anyway.
Darkstorne wrote: »Blacklight I'd guess?
The in-game maps of the whole continent are a mess, and this has come up many times on the forums. I can't find the threads at the moment, but there are even dev quotes to the effect that they know the way zones are mapped in the game started wrong and have made things tougher for actual game development in the long run - fewer map areas for new zone expansions etc.
One of the worst mistakes was placing Shadowfen way, way too far north. This isn't a lore-nerd issue, there are real game effects. We'll never have expansions in those Dres lands south of Deshaan and north of Shadowfen (they exist, they always have), so we'll end up with less game, fewer new possible zones (bizarrely, Telvanni, not Dres, are the main slavers in ESO... which bodes very badly for the Necrom expansion). This is one example that's gotten a lot of attention, but there are others.
That Necrom sits in non-Telvanni land is not an opinion, it's just how the maps work. Indoril gets no love, but that's not really new, either. A small part of me hopes that the actual Telvanni peninsula (the one north of the zone they're calling the Telvanni Peninsula) will be a further expansion, maybe adding the isles (I might sign on if we got actual cephalopod helmets). The larger part of me wishes devoutly that, given the tenor of the woeful treatment of Telvanni in the Vvardenfell expansion, they would leave House Telvanni alone forever. Nothing good can come of further ESO exploration of Telvanni lands or lore; the botched map is just icing on the cake.
Some friends of mine made an add on called Accurate World Map
One of the worst mistakes was placing Shadowfen way, way too far north. This isn't a lore-nerd issue, there are real game effects. We'll never have expansions in those Dres lands south of Deshaan and north of Shadowfen (they exist, they always have)
Telvanni, not Dres, are the main slavers in ESO... which bodes very badly for the Necrom expansion
NotaDaedraWorshipper wrote: »I wonder if we can talk about all of these map issues and want them fixed enough, so ZOS can make that the next "most requested feature they have worked long and hard (heh) on to implement.
NotaDaedraWorshipper wrote: »Morrowind is just Ashlanders and House Telvanni. Hlaalu, Redoran and Indoril supposedly exist in a hotchpotch somewhere around <Gestures vaguely at map that is not Telvanni or Ashlander>.
We'll never see Blacklight, given the truncation of Redoran lands vis-a-vis Eastmarch in ESO. All of this is a lot easier to see at Tamriel Maps at The Imperial Library. Redoran lands go all the way up the coast of the sea, with Blacklight at the top. In ESO, that whole chunk of Redoran lands is appended to Eastmarch: it's where Skuldafn sits.
Actually I expected an Indoril focus when I heard Necrom. Then again, who know what they'll present to us. The Temple will play a role at least, considering the newest ToT cards will be Almalexia themed and there's also a very complexly designed furniture item with a clear Tribunal theme on PTS.
bizarrely, Telvanni, not Dres, are the main slavers in ESO... .
NotaDaedraWorshipper wrote: »I wonder if we can talk about all of these map issues and want them fixed enough, so ZOS can make that the next "most requested feature they have worked long and hard (heh) on to implement".
Because all of these constant errors and seemingly disregard for the lore, setting and portrayal of areas, people and cultures is getting very annoying.
Morrowind is just Ashlanders and House Telvanni. Hlaalu, Redoran and Indoril supposedly exist in a hotchpotch somewhere around <Gestures vaguely at map that is not Telvanni or Ashlander>.
Personally, I don't have any use for dunmer and no interest in Morrowind. So that means my only interest in this entire year is the Arcanist class.
And I certainly hope we're not living in Morrowind for another couple of years. If so, I guess I'll drop subs and go back to Oblivion and Skyrim full time.
Nah, map size and zone scale have never corresponded. The starter islands are all far larger than the map would suggest, and Summerset is probably the smallest zone in the game compared to its map size.That said, starting this year ZOS is not doing small zones. Until they resume doing small zones, they will not do the area between Stonefalls and Blacklight up the western side of the Inner Sea. It is an area too small for a Chapter, unless they combine it with something else.
We'll never see Blacklight, given the truncation of Redoran lands vis-a-vis Eastmarch in ESO. All of this is a lot easier to see at Tamriel Maps at The Imperial Library. Redoran lands go all the way up the coast of the sea, with Blacklight at the top. In ESO, that whole chunk of Redoran lands is appended to Eastmarch: it's where Skuldafn sits.
If they did Blacklight, they would adjust the map accordingly. All maps are approximate and show what they want to show based on whatever perspective the map maker has.
That said, starting this year ZOS is not doing small zones. Until they resume doing small zones, they will not do the area between Stonefalls and Blacklight up the western side of the Inner Sea. It is an area too small for a Chapter, unless they combine it with something else.
phantasmalD wrote: »We'll never see Blacklight, given the truncation of Redoran lands vis-a-vis Eastmarch in ESO. All of this is a lot easier to see at Tamriel Maps at The Imperial Library. Redoran lands go all the way up the coast of the sea, with Blacklight at the top. In ESO, that whole chunk of Redoran lands is appended to Eastmarch: it's where Skuldafn sits.
If they did Blacklight, they would adjust the map accordingly. All maps are approximate and show what they want to show based on whatever perspective the map maker has.
That said, starting this year ZOS is not doing small zones. Until they resume doing small zones, they will not do the area between Stonefalls and Blacklight up the western side of the Inner Sea. It is an area too small for a Chapter, unless they combine it with something else.
Pretty silly to say in a post-'High Isle' world. Any area can be a chapter if they can think of enough content to stuff into them. And then they will scale the map so it's approximately the same size as other chapters.
None of the games had lore-accurate provinces since TES2.
emilyhyoyeon wrote: »phantasmalD wrote: »We'll never see Blacklight, given the truncation of Redoran lands vis-a-vis Eastmarch in ESO. All of this is a lot easier to see at Tamriel Maps at The Imperial Library. Redoran lands go all the way up the coast of the sea, with Blacklight at the top. In ESO, that whole chunk of Redoran lands is appended to Eastmarch: it's where Skuldafn sits.
If they did Blacklight, they would adjust the map accordingly. All maps are approximate and show what they want to show based on whatever perspective the map maker has.
That said, starting this year ZOS is not doing small zones. Until they resume doing small zones, they will not do the area between Stonefalls and Blacklight up the western side of the Inner Sea. It is an area too small for a Chapter, unless they combine it with something else.
Pretty silly to say in a post-'High Isle' world. Any area can be a chapter if they can think of enough content to stuff into them. And then they will scale the map so it's approximately the same size as other chapters.
None of the games had lore-accurate provinces since TES2.
not really the point I know, but it feels pretty pointless to define a videogame representation of something as lore accurate only if it's to scale. But yeah it's super strange to say they won't do (more) small zones, scaled up, for chapters. Even before High Isle, I never got that vibe from ZOS.