Most requested feature?

  • Supreme_Atromancer
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    I’m not sure what an “endless dungeon” even means, but if it’s something my husband and I can play together, it sounds good to me!

    Can't say I disagree. I'm intrigued by the endless dungeon thing. It actually sounds like something right up my ally and I'm looking forward to learning more.
  • TheImperfect
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    Vevvev wrote: »
    I didn't care for spell crafting or a new class. I wanted something new for all my existing characters. Something that'd give value to everything I own and ZOS could've picked the low hanging fruit that was another staff weapon or a 1 hand and rune where the rune is just a number of fancy special effects so they're not having to make a ton of new motif styles.

    A new weapon skill line of some sort would've given players immense value, but instead... a new class. A class I might roll on a character to "get my money's worth" and then promptly never play it as I stick to my main. I don't like alts, I don't want to level a new character up, and I have no desire to learn a new class.

    Maybe the quarter 4 dungeon thing will be for all of your characters.
  • Natakiro
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    I really wish it was a new weapon type/skill line, like, a tome you hold, that would have been awesome to be able to experiment with it via existing classes. A shame it's a class instead; I do not see myself bothering to switch off my main, so it is not something I will probably use, same as Necro and Warden; tried them, didn't like that I couldn't mix and match their kit with an existing class/character, and never touch them outside of making them do daily writs. A new class has been heavily requested for a while, though, so it made sense. I am personally glad it isn't spellcrafting; I can't see them balancing it well, and everyone will end up using the same combos everywhere, but at the same time, at least spellcrafting would be usable on my existing characters.
    Edited by Natakiro on January 26, 2023 11:03AM
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  • Tommy_The_Gun
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    When it comes to ESO forums and various topics about what players want, my observation would be:
    1. One hand & spell / spear & polearms weapon skill line.
    2. Class change token.
    3. Arena / trial group finder.
    4. Spell crafting.
    5. New companions (Warden, Necromancer & races that were mentioned most often were Argonian, Orc, Redguard or Wood Elf).
    6. New class (monk or bard).

    So um... we are getting positions from this list, but from the lower part of the list. And tbh when players asked for new class, they specifically mentioned what class they would want. Is Arcanist even a class from other TES games ?

    Also... new zone. What appeared the most often was Redguard zone, Wood Elf zone or Argonian zone. But. But. We are getting Morrowind again. I guess the assets were already there and maybe they chosen it because it was the easiest zone to do. Idk. I am just guessing here.
  • shadyjane62
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    Uvi_AUT wrote: »
    merpins wrote: »
    A new class was the play. It's the safest, and easiest, route the devs could go to appease players.

    Not players, Investors.
    Think about what a new class means.
    Lots of Crownsales.
    -Mountspeed
    -Inventoryslots
    -Skyshards
    -Cosmeticslots

    Sooo much money to be made.
    Anyone still dont know why new class and not new Skill-Lines?

    The investors would be happy if all those sales happened. But they won't in my crowd. If you don't buy this terrible chapter you don't need the crown store fluff. And after the last couple lackluster chapters, no one I know if taking out their wallet. Just the opposite in fact. My sub up in April. Not resubbing.
  • Faulgor
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    notyuu wrote: »
    Heartrage wrote: »
    Spellcrafting was hyped recently, but people have begged for a new class for 3 years.

    and spellcrafting has been begged for since it was previewed back in 2014....

    Even before.

    Nick Konkle said as much in the 2014 presentation: "Spellcrafting is a system that a lot of people have been asking about for a pretty long time."

    So, I'm not sure if Spellcrafting is currently the top requested feature. But it is certainly contiuously requested over the whole lifetime of the game. It has had more staying power than pretty much anything else, more than most players even.
    I can't recall any other big feature that has been requested since beta and we didn't get yet.

    Not even better PvP performance, because that was pretty good in the beginning, lol.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • MashmalloMan
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    xgoku1 wrote: »
    Happy for pre-made group finder coming in Q3. Was a big requested feature.

    Yes this is huge and was passed over so quickly. The ability to find groups with specific categories is going to be huge for trials, pledges and BGs. It's in every other MMO and a long time coming. This would be an excellent middle ground for the people requesting queues for trials.
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • The_Titan_Tim
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    xgoku1 wrote: »
    Happy for pre-made group finder coming in Q3. Was a big requested feature.

    Yes this is huge and was passed over so quickly. The ability to find groups with specific categories is going to be huge for trials, pledges and BGs. It's in every other MMO and a long time coming. This would be an excellent middle ground for the people requesting queues for trials.

    How would the system verify you? Will it track parses? What if you’re a tank or healer? How will players be able to represent themselves??
  • Amottica
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    Amottica wrote: »
    Cazador wrote: »
    Malthorne wrote: »
    Stinkyremy wrote: »
    TinyDragon wrote: »
    Stinkyremy wrote: »

    I agree with most of what you said but spellcrafting is only a meme on this forum. You dont really hear of the idea on any other public arena for ESO, and if you do it is pretty much by forum members "spreading the meme"
    It is a meme simply because it is a scrapped idea that has yet to, if ever will, make it into the game so have been spammed about on the forum for a year or so.

    I disagree very strongly; it's not a meme, it's an actual desire of people- which is why it keeps coming back

    It is not though is it.
    I have been coming to this forum for years, as well as other forums and other online places reddit for eg and only here and only relatively recently have I heard (seen) people spamming about spell crafting.
    Not once in game have i ever heard anyone ask for spell crafting.
    I have heard people complain about the lack of difficulty, the lack of class options, pissed off about 1T ruining the in game challenge and longing for the days of old when dark anchors were the greatest and challenging content in the game. I remember people complaining about no crime system, or no thieve and DB guilds, I constantly hear PVP players complain about the lack of fresh content, but only here, on this forum and only within a short period of time, do you hear people complain about the lack of spell crafting.

    https://www.hacktheminotaur.com/eso-guides/eso-spellcrafting-guide

    https://m.youtube.com/watch?v=SOwN01Z5vSc

    https://m.youtube.com/watch?v=XY_Ei0VOJU4

    https://www.reddit.com/r/elderscrollsonline/comments/105yhyk/zos_presentation_on_eso_spellcrafting_from_2014/

    Quick google search. All from January. Content creators make content that people will watch. Spellcrafting is wanted by a large portion of players.

    You know, I don't remember seeing many people here asking about spellcrafting until after those videos went up. What I have been seeing for several years are a lot of threads and comments saying "why are we getting x instead of new classes ".

    And those content creators have no idea what most players want. Granted, we all want anything and everything so it is safe to say we want a new class, a new weapon line, and spell crafting, but pointing out that content creators are talking about something does not mean anything.

    What it means to have content creators all circling around Spellcrafting, is that the name is generating the most controversy when associated with Elder Scrolls Online. If classes were, they would have been the focus leading up to the expansion reveal.

    Advertisements = Revenue

    Every time you click on that YouTube video, you’re being advertised to, and the content creator is getting paid.

    Which came first, the chicken or the egg.

    In this case it is simple because the content creators have no way of knowing what the masses are interested in. They can only know what their small audience (compared to the game's population) comments on.

    Their talking about spellcrafting is more likely the driving force.
  • Arato
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    Faulgor wrote: »
    notyuu wrote: »
    Heartrage wrote: »
    Spellcrafting was hyped recently, but people have begged for a new class for 3 years.

    and spellcrafting has been begged for since it was previewed back in 2014....

    Even before.

    Nick Konkle said as much in the 2014 presentation: "Spellcrafting is a system that a lot of people have been asking about for a pretty long time."

    So, I'm not sure if Spellcrafting is currently the top requested feature. But it is certainly contiuously requested over the whole lifetime of the game. It has had more staying power than pretty much anything else, more than most players even.
    I can't recall any other big feature that has been requested since beta and we didn't get yet.

    Not even better PvP performance, because that was pretty good in the beginning, lol.

    spellcrafting is just one of those things that makes the elder scrolls the elder scrolls.
    It's like if you remember.. the game did not start having the ability to steal and pickpocket, no crime and justice system.
    That's another feature that makes an Elder Scrolls game ... Elder Scrolls.

    It's just a constant thing that has to be worked on that the core fanbase wants. The core fanbase doesn't want a generic MMO that has an Elder Scrolls lore skin over it... they want an Elder Scrolls game that they can play with other people. So as much of the Elder Scrolls game DNA that they can add to the game, including spellcrafting, the closer they get to that ideal.
  • Arunei
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    I've seen far more people asking for new Classes or new Skill lines than I have people wanting Spellcrafting. The only reason so many people were going on about it this time was because they were letting hype and speculation get the better of them.

    And we'd recently been told (like 1-2 years ago) that it was something they still aren't working on. It's still an idea they have that might one day get implemented, but for the time being it's just not something they're actively developing. Why that is we haven't been told.
    Character List [RP and PvE]:
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    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
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    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
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    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
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  • Seraphayel
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    Arunei wrote: »
    I've seen far more people asking for new Classes or new Skill lines than I have people wanting Spellcrafting. The only reason so many people were going on about it this time was because they were letting hype and speculation get the better of them.

    And we'd recently been told (like 1-2 years ago) that it was something they still aren't working on. It's still an idea they have that might one day get implemented, but for the time being it's just not something they're actively developing. Why that is we haven't been told.

    And we’ve been told that new classes are not possible due to limitations of the old consoles.

    Don’t tell me anyone was expecting a brand new class for this Chapter. There were zero signs for that, even official statements that were actively advocating against it, even moreso than against Spellcrafting.
    PS5
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  • The_Titan_Tim
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    Seraphayel wrote: »
    Arunei wrote: »
    I've seen far more people asking for new Classes or new Skill lines than I have people wanting Spellcrafting. The only reason so many people were going on about it this time was because they were letting hype and speculation get the better of them.

    And we'd recently been told (like 1-2 years ago) that it was something they still aren't working on. It's still an idea they have that might one day get implemented, but for the time being it's just not something they're actively developing. Why that is we haven't been told.

    And we’ve been told that new classes are not possible due to limitations of the old consoles.

    Don’t tell me anyone was expecting a brand new class for this Chapter. There were zero signs for that, even official statements that were actively advocating against it, even moreso than against Spellcrafting.

    I don’t exactly get the argument people have against Spellcrafting instead of Classes.

    After revealing the new class we have had countless complaints vocalized about the artistic direction and lore implications binding the class to Hermaeus Mora, something that will last even after we’ve moved on from Necrom.

    Spellcrafting would have allowed players to make their own class, instead of being restricted to a tentacle monster of a class we have coming in June.
  • The_Titan_Tim
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    Amottica wrote: »
    Which came first, the chicken or the egg…

    Option C: The Fish

    It’s a popular topic, advertising it further capitalizes on it, and encourages it.

    I’ve been around long enough to have actually seen the Quakecon 2014 video when it went live. I remember all of the problems ESO had at launch, and all the promises the team have made to make it more of an Elder Scrolls, worthy of our investment and I have to give credit where it’s due. We’ve gotten a lot of really awesome things since launch, this new class just wasn’t it.
  • fizzylu
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    When it comes to ESO forums and various topics about what players want, my observation would be:
    1. One hand & spell / spear & polearms weapon skill line.
    2. Class change token.
    3. Arena / trial group finder.
    4. Spell crafting.
    5. New companions (Warden, Necromancer & races that were mentioned most often were Argonian, Orc, Redguard or Wood Elf).
    6. New class (monk or bard).

    So um... we are getting positions from this list, but from the lower part of the list. And tbh when players asked for new class, they specifically mentioned what class they would want. Is Arcanist even a class from other TES games ?

    Also... new zone. What appeared the most often was Redguard zone, Wood Elf zone or Argonian zone. But. But. We are getting Morrowind again. I guess the assets were already there and maybe they chosen it because it was the easiest zone to do. Idk. I am just guessing here.

    This is what my friends have been wracking their minds over haha we don't recall seeing or hearing THAT many people wanting a new class, weapons definitely seemed more in demand.
    Also yes, the fact that the class they did end up coming up with isn't even one players have been requesting is extra baffling. Same with the zone; I know some people have been looking forward to getting more of Morrowind, but I definitely saw more requesting an area Redguard of Wood Elf related. Like seriously.... Zenimax missed the mark on all fronts, I'd say.
  • francesinhalover
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    The reveal just feels like it continues the safe and formulaic content release of ESO. Compared to FFXIV and even WoW, ESO just doesn’t take any risks with game systems. It’s become stale, and I used to be a surrious white knight for this game.

    they litteraly said next year we will have infinite dungeons
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  • Nihilr
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    Vevvev wrote: »
    I didn't care for spell crafting or a new class. I wanted something new for all my existing characters. Something that'd give value to everything I own and ZOS could've picked the low hanging fruit that was another staff weapon or a 1 hand and rune where the rune is just a number of fancy special effects so they're not having to make a ton of new motif styles.

    A new weapon skill line of some sort would've given players immense value, but instead... a new class. A class I might roll on a character to "get my money's worth" and then promptly never play it as I stick to my main. I don't like alts, I don't want to level a new character up, and I have no desire to learn a new class.

    See, 1H&rune could have been the spellcrafting class itself. The rune would be the spell, it's potency would level like gear/enchantments. Could even be an interactive feature that charges up points to be more powerful, or add support magic from schools of magic like Alteration or Illusion.

    Honestly the skill lines in this game frustrate me to no end with how they are organized, instead of leveling schools of magic, NB's are the only get the classic "illusion spell" form of fear? (Undaunted and Necromancer are just... lore unfriendly tbh). But Rally(ing Horn) is an Assault skill for PvP? Vampires get the only skill-activated charm?

    Anyway...
    Edited by Nihilr on January 27, 2023 1:46AM
  • fizzylu
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    The reveal just feels like it continues the safe and formulaic content release of ESO. Compared to FFXIV and even WoW, ESO just doesn’t take any risks with game systems. It’s become stale, and I used to be a surrious white knight for this game.

    they litteraly said next year we will have infinite dungeons

    Yes, and that's a feature FFXIV and WoW have done.
  • kargen27
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    Stx wrote: »
    kargen27 wrote: »
    ZoS has a lot more data to go on than we do here in the forums. I'm guessing new class was at the top of what players who answered the polls ZoS sends out wanted.

    Don’t trust ‘hidden’ data. Trust data you can see, and know the source of. The eye test from reading the forums, content creators videos and comment sections, as well as 3rd party polls, spellcrafting was the most requested and it wasn’t close. More difficult overland was second, and new class was third. New weapon lines were close fourth.

    All of what you mentioned represents a very small portion of the ESO population. Very small. Also lacks a full spectrum of players. Kind of like only going to burger joints to ask what peoples favorite food is.
    and then the parrot said, "must be the water mines green too."
  • ElvenOverlord
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    Just watched the ESO segment of the Developer Direct…

    I might be crazy, but I’m pretty sure the most requested feature is and will remain Spellcrafting

    Everywhere you look everyone is shouting from the rooftops for Spellcrafting, and instead we get three new skill lines that will be locked out from 6/7ths of the active playerbase at any given moment. Would much rather have had the three skill lines unbound.

    Not the play, ZOS.

    I'm pretty sure they have their own internal numbers and feedback that's telling them something different. Anecdotal evidence from the forums doesn't reflect the entire playerbase
  • The_Titan_Tim
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    Just watched the ESO segment of the Developer Direct…

    I might be crazy, but I’m pretty sure the most requested feature is and will remain Spellcrafting

    Everywhere you look everyone is shouting from the rooftops for Spellcrafting, and instead we get three new skill lines that will be locked out from 6/7ths of the active playerbase at any given moment. Would much rather have had the three skill lines unbound.

    Not the play, ZOS.

    I'm pretty sure they have their own internal numbers and feedback that's telling them something different. Anecdotal evidence from the forums doesn't reflect the entire playerbase

    Nobody asked for an Arcanist that is the poster child for Hermaeus Mora and Necrom.

    There was actually a massive poll asking if people wanted Warden abilities re-themed due to the fact that they were themed to Morrowind. Something that roleplayers despise. They actually took it one step further and made the new one even more specific, further away from what people want.

    We as players are eventually going to move past Necrom, but will this class?
    Edited by The_Titan_Tim on January 27, 2023 2:17AM
  • blktauna
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    I think spellcrafting is going to be reserved for TES6. It's much better suited to single playeer mechanics that an MMO and they won't have balance nightmares trying to integrate it in.

    Honestly the fellow that created this spellcrafting is long gone from the team (AFAIK) and given they current team can't figure out the code they have in order to fix years old bugs, I'm pretty certain some 2014 stuff is not going to get implemented, no matter how far along it was. The fact the didn't drop it on schedule tells me it wasn't as finished as it looked and/or it broke a whole lot of other things around it.

    I'm happy enough with a new class but I would have also liked another weapon skill line. Plenty of time for that though.
    PCNA
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  • fizzylu
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    Nobody asked for an Arcanist that is the poster child for Hermaeus Mora and Necrom.

    There was actually a massive poll asking if people wanted Warden abilities re-themed due to the fact that they were themed to Morrowind. Something that roleplayers despise. They actually took it one step further and made the new one even more specific, further away from what people want.
    Yep, one reason I refuse to play a warden despite initially liking their concept is because of the very Vvardenfell themed creatures.
  • Supreme_Atromancer
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    Arunei wrote: »
    I've seen far more people asking for new Classes or new Skill lines than I have people wanting Spellcrafting. The only reason so many people were going on about it this time was because they were letting hype and speculation get the better of them.

    And we'd recently been told (like 1-2 years ago) that it was something they still aren't working on. It's still an idea they have that might one day get implemented, but for the time being it's just not something they're actively developing. Why that is we haven't been told.

    But we aren't passive and should just get whatever we're given. That's no good for us, its no good for ZOS. Long term, at least.

    There was hype because the idea has legs.

    Content creators can't drive an idea no one was interested in. There is a solid heritage to the idea that content creators are capitalising on.
  • Faulgor
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    Arato wrote: »
    Faulgor wrote: »
    notyuu wrote: »
    Heartrage wrote: »
    Spellcrafting was hyped recently, but people have begged for a new class for 3 years.

    and spellcrafting has been begged for since it was previewed back in 2014....

    Even before.

    Nick Konkle said as much in the 2014 presentation: "Spellcrafting is a system that a lot of people have been asking about for a pretty long time."

    So, I'm not sure if Spellcrafting is currently the top requested feature. But it is certainly contiuously requested over the whole lifetime of the game. It has had more staying power than pretty much anything else, more than most players even.
    I can't recall any other big feature that has been requested since beta and we didn't get yet.

    Not even better PvP performance, because that was pretty good in the beginning, lol.

    spellcrafting is just one of those things that makes the elder scrolls the elder scrolls.
    It's like if you remember.. the game did not start having the ability to steal and pickpocket, no crime and justice system.
    That's another feature that makes an Elder Scrolls game ... Elder Scrolls.

    It's just a constant thing that has to be worked on that the core fanbase wants. The core fanbase doesn't want a generic MMO that has an Elder Scrolls lore skin over it... they want an Elder Scrolls game that they can play with other people. So as much of the Elder Scrolls game DNA that they can add to the game, including spellcrafting, the closer they get to that ideal.

    I'll never forget the disappointment upon realizing that Skyrim didn't have Spellcrafting.
    People have been asking for it to be brought back ever since. It's been with the series since Arena.

    Given how much crafting they added to Fallout 4, and how much we can expect in Starfield, I'm somewhat optimistic they're going to bring it back for TES VI in some form. More so than for ESO at this point.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Vulkunne
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    Just watched the ESO segment of the Developer Direct…

    I might be crazy, but I’m pretty sure the most requested feature is and will remain Spellcrafting

    Everywhere you look everyone is shouting from the rooftops for Spellcrafting, and instead we get three new skill lines that will be locked out from 6/7ths of the active playerbase at any given moment. Would much rather have had the three skill lines unbound.

    Not the play, ZOS.

    Nah lemme get at that Class Change Token.
    Today Victory is mine. Long Live the Empre.
  • ElvenOverlord
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    Just watched the ESO segment of the Developer Direct…

    I might be crazy, but I’m pretty sure the most requested feature is and will remain Spellcrafting

    Everywhere you look everyone is shouting from the rooftops for Spellcrafting, and instead we get three new skill lines that will be locked out from 6/7ths of the active playerbase at any given moment. Would much rather have had the three skill lines unbound.

    Not the play, ZOS.

    I'm pretty sure they have their own internal numbers and feedback that's telling them something different. Anecdotal evidence from the forums doesn't reflect the entire playerbase

    Nobody asked for an Arcanist that is the poster child for Hermaeus Mora and Necrom.

    There was actually a massive poll asking if people wanted Warden abilities re-themed due to the fact that they were themed to Morrowind. Something that roleplayers despise. They actually took it one step further and made the new one even more specific, further away from what people want.

    We as players are eventually going to move past Necrom, but will this class?

    You don't know what every single person asked for. You can guess based on anecdotal evidence on the forums but you can't make broad claims. Also I love how you are getting specific, of course no one asked for that specific class. They are saying a requested class was the most requested feature and they provided that. Also the forums make up less than 1% of the playerbase. I wouldn't use results from here to make long term decisions regarding the game. [snip]

    [edited for baiting]
    Edited by ZOS_Icy on January 27, 2023 11:30AM
  • The_Titan_Tim
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    Just watched the ESO segment of the Developer Direct…

    I might be crazy, but I’m pretty sure the most requested feature is and will remain Spellcrafting

    Everywhere you look everyone is shouting from the rooftops for Spellcrafting, and instead we get three new skill lines that will be locked out from 6/7ths of the active playerbase at any given moment. Would much rather have had the three skill lines unbound.

    Not the play, ZOS.

    I'm pretty sure they have their own internal numbers and feedback that's telling them something different. Anecdotal evidence from the forums doesn't reflect the entire playerbase

    Nobody asked for an Arcanist that is the poster child for Hermaeus Mora and Necrom.

    There was actually a massive poll asking if people wanted Warden abilities re-themed due to the fact that they were themed to Morrowind. Something that roleplayers despise. They actually took it one step further and made the new one even more specific, further away from what people want.

    We as players are eventually going to move past Necrom, but will this class?

    You don't know what every single person asked for. You can guess based on anecdotal evidence on the forums but you can't make broad claims. Also I love how you are getting specific, of course no one asked for that specific class. They are saying a requested class was the most requested feature and they provided that. Also the forums make up less than 1% of the playerbase. I wouldn't use results from here to make long term decisions regarding the game. [snip]

    I challenge you to find one post ANYWHERE, not just the forums, sift through Reddit, use Facebook groups as a reference if you want, for a desire of a Hermaeus Mora themed class… I don’t care where. Find one before we’ve found out that this chapter is based around Herma.

    If you can, I will edit my OP to say, “ElvenOverlord found the inspiration for this class and post your screenshot with it.” And nothing else.

    I can say this with 100% confidence, you will not find one post requesting a Hermaeus themed class, and I’d go so far as to even say there has never been a documented request for an Arcanist either.

    [snip] It’s just blatantly obvious everywhere you look that three new locked skill lines is not what the majority wanted, most people just want skill lines in general.

    People are happy that they are finally getting those new abilities, I’m happy too, to some extent.

    Here’s a head start, it’s the “Arcanist” filter for the forums…

    https://forums.elderscrollsonline.com/en/search?Page=&adv=&author=&cat=327&comment_answer=1&comment_comment=1&date=&discussion_discussion=1&discussion_poll=1&discussion_question=1&search=Arcanist&subcats=1&tags=&title=&within=1+day

    [edited for baiting & to remove quote]
    Edited by ZOS_Icy on January 27, 2023 11:31AM
  • Syldras
    Syldras
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    I challenge you to find one post ANYWHERE, not just the forums, sift through Reddit, use Facebook groups as a reference if you want, for a desire of a Hermaeus Mora themed class…

    Specifically Hermaeus Mora - no. But the wish for a Daedric cultist class did seem to exist:

    358p4dq8m8aw.png

    Also I know someone who roleplays a Mora cultist as his main (mage class, considers class change if ZOS gives us the possibility some day).

    Generally speaking, not finding evidence for people wishing for a Hermaeus Mora cultist class doesn't say much, as people won't make suggestions about things they don't deem probable at all.

    That said, I still find this new class to be strangely specific compared to the others we have and can understand that there are many people who aren't interested in it at all.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • The_Titan_Tim
    The_Titan_Tim
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    Syldras wrote: »
    I challenge you to find one post ANYWHERE, not just the forums, sift through Reddit, use Facebook groups as a reference if you want, for a desire of a Hermaeus Mora themed class…

    Specifically Hermaeus Mora - no. But the wish for a Daedric cultist class did seem to exist:

    358p4dq8m8aw.png

    Also I know someone who roleplays a Mora cultist as his main (mage class, considers class change if ZOS gives us the possibility some day).

    Generally speaking, not finding evidence for people wishing for a Hermaeus Mora cultist class doesn't say much, as people won't make suggestions about things they don't deem probable at all.

    That said, I still find this new class to be strangely specific compared to the others we have and can understand that there are many people who aren't interested in it at all.

    You can belong to a cult of anything, for all you know I belong to a cult of chicken worshippers after all this talk of chickens coming before eggs earlier. 😉

    Edit: I’ve also seen that users posts in regards to wanting to change his main to the new Arcanist as it represents what his character is roleplaying better than Sorcerer?* does currently.

    Having access to the skill lines separated from the class, would allow them to achieve their desired goal without having to lose all of their old abilities that will surely be missed weeks after.
    Edited by The_Titan_Tim on January 27, 2023 7:21AM
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