DrNukenstein wrote: »Divayth Fyr will teach us about game and parenting
Supreme_Atromancer wrote: »What if we were to get to see pre-collapse Winterhold, but it is bound in the threads of fate, and temporal tears?
Supreme_Atromancer wrote: »What if we were to get to see pre-collapse Winterhold, but it is bound in the threads of fate, and temporal tears?
Winterhold collapsed in the 4th era. I don't think there were foreshadowings of this already in the 2nd.
Supreme_Atromancer wrote: »Time tears lead to the possibility of many alternate narratives not otherwise possible.
I think there's lots wrong with my crazy idea, but this isn't one of them.
Supreme_Atromancer wrote: »Time tears lead to the possibility of many alternate narratives not otherwise possible.
I think there's lots wrong with my crazy idea, but this isn't one of them.
While I'm always open to unusual ideas, I think it's important to also consider probabilities. And after last year's very straightforward writing, I can't imagine ZOS to write a story that unusual.
Supreme_Atromancer wrote: »Its a stretch, for sure. Mostly wishful thinking. We all really want to see pre-collapse Winterhold one day. I see one co-incidence "oooh! fate!" and its "Winterhold definitely confirmed. Get me someone from Gamerant on the line NOW!"
Supreme_Atromancer wrote: »Its a stretch, for sure. Mostly wishful thinking. We all really want to see pre-collapse Winterhold one day. I see one co-incidence "oooh! fate!" and its "Winterhold definitely confirmed. Get me someone from Gamerant on the line NOW!"
Maybe this is a case where one should be careful what one wishes for I'd, generally speaking, love a Telvanni story - but what is it worth if they totally botch it with bad storywriting and cliché characters? After last year I'm really, really sceptical.
Supreme_Atromancer wrote: »Writing for a market must be hard. To do it for an MMO harder still.
The promise of "expansive story" gives me the hope that the writers will be given the space they need to shine, as my greatest suspicion on last year's culprit is not enough space to do all the really dense subject matter and all the themes we hoped for the justice it needed.
That and I personally really hope that they hold back a little bit on the "wacky zany" thing. For me, while I think it DOES exist in TES, I think its overdone in ESO. Might be personal preference. Tone is really important to me.
I see that not only being creative on demand but also fitting all ideas into a rigid schedule (fixed release dates, 2-part story, story length) can be hard. Also from a marketing perspective it's necessary to appeal to as many people as possible, to find a balance to appeal to all kinds of players from newbies to lore nerds, from people who want a rather serious approach to those who prefer a bit of humour - and that's only the story aspect, all other gameplay aspects make it even more complicated, I know. Still I found their writing last year too simplified. Too stereotypical, dialogues mostly very simple and repetative, too much reliance on bawdy jokes, the stories weren't really surprising and mostly foreseeable (and the lore mistakes weren't necessary either). And when I think of this year's (probable) theme now - Hermaeus Mora, the Telvanni, mages, scholars, the hunt for knowledge and mysteries - that especially calls for depth and a certain elaborateness, otherwise it won't be convincing.
A little tease to help your theory crafting:
Darkstorne wrote: »Seems very much like they're teasing a time travel or dragon break scenario here, where we hop back and forth across... two versions of Nirn? Or maybe even kalpas if that's possible? Calling them "worlds" rather than timelines is interesting, which they've done twice now.
Supreme_Atromancer wrote: »I'm gonna spoiler this because its a bit tangential and rambly, so its easier to scroll past for anyone not interested.
alternatelder wrote: »Darkstorne wrote: »I think you could also say the eyes are visible on all three heads, but end up lingering on the EP head only, so therefore we know where it's set. It's all vague enough that you can read whatever you want from the visuals.Seraphayel wrote: »A little tease to help your theory crafting:
I love the eyes on the ouroboros!
Also note that only two of the three heads in the logo are plainly visible. The third is obscured by the fog. We now know what part of Tamriel this will involve.
The text is the interesting part imo: "Never have the threads of fate become so twisted. Two worlds hang in the balance. Come, champion. Let us preserve what threatens to unravel, like pages tossed in a roaring fire."
Seems very much like they're teasing a time travel or dragon break scenario here, where we hop back and forth across... two versions of Nirn? Or maybe even kalpas if that's possible? Calling them "worlds" rather than timelines is interesting, which they've done twice now.
There was already something mentioned that there has been none, nor will there be dragon breaks within ESO. Apocrypha and Tamriel could be the two worlds, hence the green fog, hue in the teaser-which is what Apocrypha is like.
I don't think this is a dragon break scenario, either. Never been in one, and hope we never are. From a real world perspective it was a literary device to address a game (TES 2) that had multiple player-driven outcomes that allowed them to all be canon for the next game. I can see why they did it. It was quick and dirty, but it should not be repeated.Luke_Flamesword wrote: »They are having less and less free space in Tamriel and most of it is in couple provinces: Skyrim, Cyrodiil, Hammerfell, Black Marsh and Morrowind. It we have Telvanni this year, than they will only 4 provinces to switch between next years? How many argonian marshes and another Skyrim chapters we can take before it will be too boring?
So I think that they make a bigger plot which will bring us to another Tamriel in couple years (2-4?). It can be time travel or another dimension in some kind parallel universe.
ZOS has more space to use for stories than there are Chapters left in the game. The have Oblivion planes and if they run out of those, infinite pocket realms that can be explored, not to mention continents on Nirn that are totally unexplored. They don't need to invent time travel, like Blizzard did in World of Warcraft, to give themselves more room.
Windhelm getting the Markarth/Solitude treatment would absolutely make my year. Doing this type of thing all over the map, while adding new, medium sized houses for us to buy up, while beefing up the Overland AND having an original Chapter the same year AND adding Spellcrafting (okay, maybe that's way too much stuff for one year). But, yeh, I would die--in all the best ways. I could not imagine a better year-long-release than this.Supreme_Atromancer wrote: »If Rich's observation that people would not be happy with nothing "new" due to the demands of a refresh, could- say- Eastmarch, as the first of such zones to be refreshed fill the void if refreshing it made it so new, and so much better that it practically was new? What if they revamped Windhelm to look like the ancient 1st era city it looks like in Skyrim, and fixed the map to better resemble what we explore in that game? What if they kept mostly to keeping the scale, but appended one or two COMPLETELY NEW areas- say Blacklight or Winterhold- so no one is likely to feel like they aren't getting anything new?
A little tease to help your theory crafting:
Still I found their writing last year too simplified. Too stereotypical, dialogues mostly very simple and repetative, too much reliance on bawdy jokes, the stories weren't really surprising and mostly foreseeable (and the lore mistakes weren't necessary either). And when I think of this year's (probable) theme now - Hermaeus Mora, the Telvanni, mages, scholars, the hunt for knowledge and mysteries - that especially calls for depth and a certain elaborateness, otherwise it won't be convincing.
Supreme_Atromancer wrote: »I think that anything involving Hermaeous Mora could practically write itself. Fate, time, etc, really opens out the possibilities of what they could do. I'm invested in remaining optimistic.
Okay, my theory is that something is threatening the realm of Hermaeus Mora and has released into the world bits of knowledge too dangerous to be left to mortals, and Hermaeus Mora will be recruiting the player to help gather the dangerous knowledge in exchange for teaching them how to craft spells.
Drammanoth wrote: »Well, they HAVE TO hype us up for another (indistinguishable) Chapter to milk... ahem, to get our money, don't they?
If you look at the eye that comes out right next to each alliance head, you will realize that it looks like the eye of a sload.
Please watch the video again.
Hermaeus mora's eye looks like a peanut.
The eye that appears in the video is elongated like that of a toad or a sload.
I may be wrong.
Hermaeus mora's eye looks like a peanut.
The eye that appears in the video is elongated like that of a toad or a sload.
I may be wrong.
TinyDragon wrote: »alternatelder wrote: »Darkstorne wrote: »I think you could also say the eyes are visible on all three heads, but end up lingering on the EP head only, so therefore we know where it's set. It's all vague enough that you can read whatever you want from the visuals.Seraphayel wrote: »A little tease to help your theory crafting:
I love the eyes on the ouroboros!
Also note that only two of the three heads in the logo are plainly visible. The third is obscured by the fog. We now know what part of Tamriel this will involve.
The text is the interesting part imo: "Never have the threads of fate become so twisted. Two worlds hang in the balance. Come, champion. Let us preserve what threatens to unravel, like pages tossed in a roaring fire."
Seems very much like they're teasing a time travel or dragon break scenario here, where we hop back and forth across... two versions of Nirn? Or maybe even kalpas if that's possible? Calling them "worlds" rather than timelines is interesting, which they've done twice now.
There was already something mentioned that there has been none, nor will there be dragon breaks within ESO. Apocrypha and Tamriel could be the two worlds, hence the green fog, hue in the teaser-which is what Apocrypha is like.
I've looked everywhere and I have not found a single reference of 'world' when talking about a plane of Oblivion- it could be, but I'm not sold because it seems very deliberate wording.....
A little tease to help your theory crafting:
That clinches it. We're going under water after all! The 'two worlds' are 'under the sky' and 'under the sea'. Some plot to dissolve the boundary and turn Nirn into an elemental soup!