
[snip]
Captain_Devildog wrote: »
Crafting Motif 95: Nighthollow Staves
This is the model of the new Templar animation of the "Jabs" after U35. Yes, you read that right.
"The Elder Scrolls Online" Is not Lore friendly anymore with this change.
Would the development team have any kind of love in their hearts to their costumers who supported the game since the beginning and just solve this issiue.
[snip]
You said that wrong it's "EXPOSING?!".Captain_Devildog wrote: »
Crafting Motif 95: Nighthollow Staves
This is the model of the new Templar animation of the "Jabs" after U35. Yes, you read that right.
"The Elder Scrolls Online" Is not Lore friendly anymore with this change.
Would the development team have any kind of love in their hearts to their costumers who supported the game since the beginning and just solve this issiue.
It's totally lore friendly. You're not getting a real spear to spawn in but an aetherial version that focusses and directs the weapon's destructive energy to an enemy which is exactly what you see - a "magic" version of the weapon.
[edited to remove quote]
Captain_Devildog wrote: »[snip]
You said that wrong it's "EXPOSING?!".Captain_Devildog wrote: »
Crafting Motif 95: Nighthollow Staves
This is the model of the new Templar animation of the "Jabs" after U35. Yes, you read that right.
"The Elder Scrolls Online" Is not Lore friendly anymore with this change.
Would the development team have any kind of love in their hearts to their costumers who supported the game since the beginning and just solve this issiue.
It's totally lore friendly. You're not getting a real spear to spawn in but an aetherial version that focusses and directs the weapon's destructive energy to an enemy which is exactly what you see - a "magic" version of the weapon.
[edited to remove quote]
If you think this is lore friendly then you don't know anything about the lore.
Grizzbeorn wrote: »Captain_Devildog wrote: »This is the model of the new Templar animation of the "Jabs" after U35. Yes, you read that right.
Source?
Where is the info from ZOS which states that they used the Nighthollow staff as the model for the new Jabs animation?
Or was this something that you came up with yourself after reading the lorebook for Nighthollow Staves, and you just think the description in the book resembles the animation?


Generally not used for stabbing
[snip]
idk. naruto running into area 51 is timeless
to the op, the new jab style probably wasn't designed with weaving LAs in mind, the spear style is pretty unimportant. Many see the animation as being deeply flawed, if they kept the spear style but changed the animation people would still be upset, but if they changed the spear style but kept the animation few would bat an eye.
[edited to remove quote]
Puncturing Strikes:
This ability and its morphs now hit 3 times over a channel time of 800ms, rather than 4 times over 1 second.
Implemented new animations and visual effects to match the attack cadence.
Reduced the cost of this ability and the Puncturing Sweeps morph to 2295, down from 2700.
Reduced the overall damage of the primary attack by approximately 21% since this ability no longer incurs a DPS loss while weaving within the 1 second global cooldown window.
Increased the damage of the Area of Effect hits by approximately 7%.
Reduced the duration of the snare to 0.5 seconds per hit, down from 1 second.
Puncturing Sweeps (morph):
Reduced the healing of this morph to 33%, down from 40%.
Fixed an issue where this morph was only healing up to 5 times in large target count encounters, instead of the intended 6 times.
Biting Jabs: This morph now also increases the damage of the Area of Effect portion of the attack by 25%, in addition to the base 7% damage increase.
Captain_Devildog wrote: »
Crafting Motif 95: Nighthollow Staves
This is the model of the new Templar animation of the "Jabs" after U35. Yes, you read that right.
"The Elder Scrolls Online" Is not Lore friendly anymore with this change.
Would the development team have any kind of love in their hearts to their costumers who supported the game since the beginning and just solve this issiue.
[edited for minor bashing]
spartaxoxo wrote: »I don't think it's lore unfriendly. Just because it resembles the Nighthollow spear doesn't mean it is the Nighthollow spear.
spartaxoxo wrote: »I don't think it's lore unfriendly. Just because it resembles the Nighthollow spear doesn't mean it is the Nighthollow spear.
SaffronCitrusflower wrote: »spartaxoxo wrote: »I don't think it's lore unfriendly. Just because it resembles the Nighthollow spear doesn't mean it is the Nighthollow spear.
Except it IS a glowing night hollow stave used for the animation. According to lore, templars fight evil, they don't use evil vampiric weapons themselves. So using the night hollow stave for a templar animation IS lore breaking, not just strange looking and spastic.

Grizzbeorn wrote: »Captain_Devildog wrote: »This is the model of the new Templar animation of the "Jabs" after U35. Yes, you read that right.
Source?
Where is the info from ZOS which states that they used the Nighthollow staff as the model for the new Jabs animation?
Or was this something that you came up with yourself after reading the lorebook for Nighthollow Staves, and you just think the description in the book resembles the animation?
Well you can't really deny it:
Dagoth_Rac wrote: »Maybe the Nighthollow Clan designed the look of their staves as a dark mockery of the Templar jab? ;-)
Grizzbeorn wrote: »Captain_Devildog wrote: »This is the model of the new Templar animation of the "Jabs" after U35. Yes, you read that right.
Source?
Where is the info from ZOS which states that they used the Nighthollow staff as the model for the new Jabs animation?
Or was this something that you came up with yourself after reading the lorebook for Nighthollow Staves, and you just think the description in the book resembles the animation?
Well you can't really deny it:
spartaxoxo wrote: »SaffronCitrusflower wrote: »spartaxoxo wrote: »I don't think it's lore unfriendly. Just because it resembles the Nighthollow spear doesn't mean it is the Nighthollow spear.
Except it IS a glowing night hollow stave used for the animation. According to lore, templars fight evil, they don't use evil vampiric weapons themselves. So using the night hollow stave for a templar animation IS lore breaking, not just strange looking and spastic.
No. It's a reused asset for the gameplay side of things. But, in the lore, the Aedric Spear's lore did not change. So, they aren't using a Nighthollow staff. They are using an Aedric spear. It just so happens that it looks like the Nighthollow staff
chessalavakia_ESO wrote: »[snip]
idk. naruto running into area 51 is timeless
to the op, the new jab style probably wasn't designed with weaving LAs in mind, the spear style is pretty unimportant. Many see the animation as being deeply flawed, if they kept the spear style but changed the animation people would still be upset, but if they changed the spear style but kept the animation few would bat an eye.
[edited to remove quote]Puncturing Strikes:
This ability and its morphs now hit 3 times over a channel time of 800ms, rather than 4 times over 1 second.
Implemented new animations and visual effects to match the attack cadence.
Reduced the cost of this ability and the Puncturing Sweeps morph to 2295, down from 2700.
Reduced the overall damage of the primary attack by approximately 21% since this ability no longer incurs a DPS loss while weaving within the 1 second global cooldown window.
Increased the damage of the Area of Effect hits by approximately 7%.
Reduced the duration of the snare to 0.5 seconds per hit, down from 1 second.
Puncturing Sweeps (morph):
Reduced the healing of this morph to 33%, down from 40%.
Fixed an issue where this morph was only healing up to 5 times in large target count encounters, instead of the intended 6 times.
Biting Jabs: This morph now also increases the damage of the Area of Effect portion of the attack by 25%, in addition to the base 7% damage increase.
https://forums.elderscrollsonline.com/en/discussion/611025/pts-patch-notes-v8-1-0
They changed the damage due to the assumption the player would be weaving better with the change.
Captain_Devildog wrote: »
Crafting Motif 95: Nighthollow Staves
This is the model of the new Templar animation of the "Jabs" after U35. Yes, you read that right.
"The Elder Scrolls Online" Is not Lore friendly anymore with this change.
Would the development team have any kind of love in their hearts to their costumers who supported the game since the beginning and just solve this issiue.
[edited for minor bashing]
It’s 100% lore-breaking. You can’t just handwave away the implications of using the same (extremely distinctive) asset. Visual storytelling is a major component of lore, for everything from architecture, racial features, geography, clothing style, and weapon design. Undermining that as a narrative device just undoes all the work that goes into establishing visual congruity in the first place.
This is, once again, in addition to the fact that the weapon looks nothing like a spear and the way it’s held and thrust is hilariously wrong. It’s simply a bad design. There is zero subjectivity in this. It’s bad.
NotaDaedraWorshipper wrote: »spartaxoxo wrote: »SaffronCitrusflower wrote: »spartaxoxo wrote: »I don't think it's lore unfriendly. Just because it resembles the Nighthollow spear doesn't mean it is the Nighthollow spear.
Except it IS a glowing night hollow stave used for the animation. According to lore, templars fight evil, they don't use evil vampiric weapons themselves. So using the night hollow stave for a templar animation IS lore breaking, not just strange looking and spastic.
No. It's a reused asset for the gameplay side of things. But, in the lore, the Aedric Spear's lore did not change. So, they aren't using a Nighthollow staff. They are using an Aedric spear. It just so happens that it looks like the Nighthollow staff
They could have designed a new spear or used dozens of other staff styles that would've been more spear looking and does not belong to a clan of vampires whose motif lore even mentions how it's not for stabbing.
It's a stupid choice if anything.
francesinhalover wrote: »Captain_Devildog wrote: »
Crafting Motif 95: Nighthollow Staves
This is the model of the new Templar animation of the "Jabs" after U35. Yes, you read that right.
"The Elder Scrolls Online" Is not Lore friendly anymore with this change.
Would the development team have any kind of love in their hearts to their costumers who supported the game since the beginning and just solve this issiue.
[edited for minor bashing]
tbh if it does get solved it's only during the time the new expansion releases. that's when most big changes happen-