I assume they are talking about the one person on YouTube with a 103k parse using more than just heavy attacks.Show me your parse with a Sorc hitting 100K using zero skills. Even if there is 1 person who can hit 100K, that is not the norm. Stop trying to gatekeep content because people aren't playing the way that you want them to. It just makes you sound like an elitist and brings nothing positive to a struggling game.
What exactly is your definition of "close to meta"? Because I don't think you quite understand the sizeable gap between the upper limits of Oakensoul builds vs. actual meta builds. The upper limit for an Oakensoul build is around 100k. That's a flawless parse and is not just heavy attacking. But you said without casting a single skill. With just heavy attacking, you're looking at around 65k~75k. The upper limit for a "meta" build is around 135k. That's approximately... double. You really should look at the finer details before you make assertions. "Without casting a single skill" will not see you get even remotely close to meta level of DPS.But with this, you can get close-to-meta DPS without casting a single skill.
Uhhh no, it definitely is the same damage. How do I know this? I've seen 90k+ parses, I've seen people do same dps as me in-content on a HA build, I've seen several endgamers switch TO HA because its just easier with the same damage, to the point that those same players are hosting all HA trifecta runs. There's nothing wrong with having fun but objectively an easier build shouldn't have the same damage as one that is more difficult. And yes, they have more survivability, at least from what I've seen with oakensoul HA sorcs. I know this because I've seen them solo vet dlc bosses right in front of me and they just won't die. I do not care one bit if someone is using a one-bar build, but I do care that those same people rush ahead in dungeons and that people are switching to it just because it's easy. I don't think that one-bar shouldn't be viable nor do I think that ha should be obliterated, but I do think it needs to be toned down just a little bit.
1.) I can push 90K on a trial dummy with a perfect rotation, but that doesn't translate to 90K in actual content.
2.) If one-bar/HA builds are pumping out the same or more damage than your standard build, then that 100% a you problem.
3.) The survivability that you're referring to is due to Critical Surge being such an amazing passive heal and really has nothing to do with a one-bar/HA build. My Sorc is easily my tankiest DPS character due to Crit Surge/Hardened Ward. That being said, I prefer to run my Warden because I'm pushing higher damage and bring more group utility/healing.
4.) Rushing ahead in dungeons is not even remotely exclusive to one-bar/HA builds.
You obviously don't like one-bar/HA builds, but from your own comments it sounds like you're placing the blame for your issues in the wrong place. Play the game the way that you want to, and if you're still having issues then I suggest you find like-minded people to play with so that you can avoid the perceived issues that are clearly triggering you.
What exactly is your definition of "close to meta"? Because I don't think you quite understand the sizeable gap between the upper limits of Oakensoul builds vs. actual meta builds. The upper limit for an Oakensoul build is around 100k. That's a flawless parse and is not just heavy attacking. But you said without casting a single skill. With just heavy attacking, you're looking at around 65k~75k. The upper limit for a "meta" build is around 135k.But with this, you can get close-to-meta DPS without casting a single skill.
Example of not casting any skills, heavy attacks with no downtime:
My maths might not be the best, but as far as I can tell that's 65,310 DPS coming from heavy attacks and the rest comes from passive pet attacks (with no activation). Grand total, rounded up, of 75k. You will not, under any circumstances, be getting competitive "close-to-meta" DPS without casting a single skill. Easy DPS is one thing, and it is brainlessly easy, but it's not competitive and it's not close to meta.
MidniteOwl1913 wrote: »If some people are able to use an Oaksoul HA build to achieve a DPS that allows them access to content they wouldn't be able to do otherwise. I say more power to them! It's good for them and good for the game.
If some players want to look down their noses at the people who use these tools, okay fair enough. They are free to do so, but that doesn't give anyone the right to take them away.
Can I have a Heavy Heal? Does 80% more healing?
Scroll up. I literally have posted a proof with an actual parse just doing this and it is higher than just 70-75k DPS, a friend managed even > 80k just holding down one button...Oakensoul 1bar builds that just purely hold down the left mouse button will get you about 70-75k DPS maximum.
With 2 80k DPS damage dealers you could probably finish every dungeon HM in this game - just by holding down one button on the damage dealer. Probably even most (all?) dungeon trifectas. So there is literally no need to improve, no ladder anymore.That is the ladder to climb to move from standard veteran to veteran hardmode and score runs.
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That ladder of improvement is totally appropriate, gives a clear intermediate path to moving from 1bar Oakensoul builds to HM end game (if and only if players want to try for that),
I am not against allowing more people to play a game, but are you someone with limited abilities? If not, then please dont speak for this group. Because they can voice themselves and I bet there are some people in this group that dont like to get special "treatment". I met some in real life who hated being "special treated" at all times in real life. Some of them might be lucky that people dont know about them in computer games and treat them normal. Also even people from this group like challenges and like to overcome them and improve and foremost being treated normal and not used for some arguments...and gives players with limited ability for whatever reason to parse all their lives the chance to do veteran content and be a valuable and inclusive member of their guilds for PVE.
KilianDermoth wrote: »And what will happen if those people will progress to more difficult content? Will they still not be hindered? And if they get exluded from groups that do the most difficult content will they still enjoy the game?
KilianDermoth wrote: »And what will happen if those people will progress to more difficult content? Will they still not be hindered? And if they get exluded from groups that do the most difficult content will they still enjoy the game?
KilianDermoth wrote: »No, just by holding left mousbutton it is possible to parse for 80k. Without casting a single skill at all.
Edit, because the previous Post was edited:
With saying that you can achive 80k DPS by just holding down the left mousebutton, I meant that you can do this amount by pressing down the left mouse button not that the whole damage comes only from heavy attacks. In my opinion it doesnt matter if pets contribute or not, what matters is the effort the player has to put in. But yes those 80k were with pets, enchancements, status effects and so on included.
To prove it, here is an 78k parse which exactly did this.
https://www.reddit.com/r/elderscrollsonline/comments/yw4bw5/78k_dps_just_from_holding_down_left_click_build/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button
Its not 80k, but with a few minor adjustment to this build a friend could increase it by more than 2k DPS and achieve 80k+ just by holding down the left mouse button. And I think its even not the most optimized build yet he was using and I could think about 1 or 2 other minor tweaks.
Now if you start heavy attack weaving (what is really easy to do, once someone has explained it to you) you can even easily increase the damage output beyond 90k up to 100k+. And yes I have seen such parses already.
It depends. For those that are unable or unwilling to put in more effort this might be true.MidniteOwl1913 wrote: »KilianDermoth wrote: »And what will happen if those people will progress to more difficult content? Will they still not be hindered? And if they get exluded from groups that do the most difficult content will they still enjoy the game?
Well considering without the tools they won't get anywhere near that difficult content it seems a moot point.
It has nothing to do with console or PC, because such a build even doesn't need a rotation it is basically holding down your attack button / trigger and this will work exactly the same on both platforms.MidniteOwl1913 wrote: »I tried this and got nowhere near 70k. Maybe just the PC (I'm on the console) but for me it just isn't possible. Because I'm on the console I can't come up with the pretty logs, but I'll try it again and at least try and take a screenshot.
I point this out because having one, two, or a dozen people who can do this isn't enough to matter. If you want something to be changed because of it then *most* people should be able to accomplish it.
KilianDermoth wrote: »It depends. For those that are unable or unwilling to put in more effort this might be true.MidniteOwl1913 wrote: »KilianDermoth wrote: »And what will happen if those people will progress to more difficult content? Will they still not be hindered? And if they get exluded from groups that do the most difficult content will they still enjoy the game?
Well considering without the tools they won't get anywhere near that difficult content it seems a moot point.
For beginners who just start and want to improve (btw. a basic concept of computer games that aren't just interactive movies) or put effort in this isn't true.
But since the ring and such builds exist and do that good for literally no effort 2 things can happen:
1. that person doesnt know about this / doesn't want to use it and that person might gradually improve until that person gets better. The problem is that that person might meet the oakensoul heavy attack users and might get said that they should just switch and maybe that Person even does that seeing that it's hard to get to a point while you just could get to a high level effortlessly.
2. The person uses that ring and can immediately jump to most content. Yay, no progression (= thats what RPGs are about, isn't it?) Btw. I even hate the one tamriel and dumbed down overland content, it's exactly the same wrong direction. And I know several people who stopped playing this game exactly because of this. But the point is that even being on a higher level immediately there is literally no ceiling more, no improvements no progress, it's just a dead end. And it will get old very quick especially because there is not much variation left.
The only way to escape for that person is to jump from 2 back to 1. But I doubt that many people will ever do that, they just might stop playing and uninstall the game when they reach the point where they start to question this Playstyle.
So I still think that it's not good long term and the question still stands which direction the game will go or should go. I don't think that update 35 did any good and I think this won't do any good, too long term.
Finally in my opinion a game like ESO (were build diversity should be common and where experimenting, improvement and progress are key parts of the fun) shouldnt indirectly force a big chunk of the playerbase to use just one build and be done. It's basically removing a big part of the core game.It has nothing to do with console or PC, because such a build even doesn't need a rotation it is basically holding down your attack button / trigger and this will work exactly the same on both platforms.MidniteOwl1913 wrote: »I tried this and got nowhere near 70k. Maybe just the PC (I'm on the console) but for me it just isn't possible. Because I'm on the console I can't come up with the pretty logs, but I'll try it again and at least try and take a screenshot.
I point this out because having one, two, or a dozen people who can do this isn't enough to matter. If you want something to be changed because of it then *most* people should be able to accomplish it.
The difference in you result might be that your build is different from that example and wasn't as optimized, you might have done something that made your build weaker compared to this. For example another race, mundus, food, CP, quality, trait, enchancement and so on. Every little bit matters.
Also it's exactly sufficient that one single case exists to falsify arguments that claim that it is only possible to get up to 70-75k max DPS just by holding down the mouse button, because this is an absolute statement.