Add a repair function so that many of the ones falling apart can look new? For all the gold/crowns Housers are spending we should be able to fix broken masonry w/o blocking it off.
Add a repair function so that many of the ones falling apart can look new? For all the gold/crowns Housers are spending we should be able to fix broken masonry w/o blocking it off.
Hammerdeath has a nice area outside the house but you can’t use it and Cliffshade needs a garden.
I would change the entrance of the Pantherfang chapel from the basement to the main gate.
Hammerdeath has a nice area outside the house but you can’t use it and Cliffshade needs a garden.
Yes about Hammerdeath Bungalow, it would be awesome if the house included the outside area (it already looks like part of the house anyway, so it's mindboggling why they didn't include it in the design). Also, Mathiisen Manor's front yard is a bit narrow imo, and the reason why I haven't gotten this house either, it would be nice if it was wider.
SickleCider wrote: »
Bastian Sanguinaris, that entire interior needs to change. The exterior suggests additional floors with windows(!). Instead we have one big cavernous room that's impossible to decorate and a series of very strange, dark, cramped little rooms separated by load doors, that culminate in a footbridge to another little room that is all just so cumbersome to reach, oh and it terminates in a dead end. This "house" has the worst flow and the most disappointment.
For me, I would start by changing some things about my favorite home in the game : mathiisen manor. I would increase the furnishing cap from 300/600 to at least 350/700. Next (in my dreams), I'd add maybe a hidden underground ruin area accessible through a hidden door in the cliffsides in the rear near the reflecting pool. Oh and make the walls accessible. I would love to stick some ballistae up on there and walk along them. Set some guard patrols, etc.
(Not gonna lie, i've built an entire world/series based off of this manor and the story of the town lol)
Ideally, I would LOVE for there to be a system in game where we could take control of Mathiisen itself (AD story spoilers) and manage the town itself. Choose which buildings go where, increase its population, build a story around the town, etc. Hell, I'd want to be able to turn it from a *story spoiler* stronghold into a Dominion Embassy town and grow a graht-oak in the heart of it...
Anyways, increase furnishing cap for mathiisen manor, make walls accessible, add an underground ancient elf section, etc.