YandereGirlfriend wrote: »DemonicGoat wrote: »And believe me,how the company treats us here WILL be carried over to whatever there next project is.
THIS! People have long memories and word gets around on the internet.VinnyGambini wrote: »Just curious. Will ZOS leave any reply to all this threads that game is dying? Do they even care?
They'll ignore them because they know the game isn't dying from their own data.
At the very least they appear to have squandered the giant influx of new players brought about via Covid and then WoW hemorrhaging players to other MMOs. On Steam, we're nearly back down to 2019 numbers. Final Fantasy 14? It's still more than double its 2019 numbers. So one of these companies appears to have capitalized on the opportunities that were presented to it and the other one didn't. Yes, the game makes money but the point is that it could be making a lot more money if it had managed to retain those 2020-2021 players.
Things to closely examine would be: cadence of content release, content of content release, game performance, and the developer relationship with the community of players. All of these things currently provide unfavorable comparisons with Final Fantasy and likely contribute to the divergent outcomes experienced by the two games.
markulrich1966 wrote: »Problem is:
if I understood former statements correctly, the U35 changes were just the start of an ongoing process. It was just a part, more to come.
markulrich1966 wrote: »Problem is:
if I understood former statements correctly, the U35 changes were just the start of an ongoing process. It was just a part, more to come.
However, they are not transparent, and it takes far too long.
You cannot simply start a change, release half of it, and then let the customers sit in uncertainty for half a year.
Nobody has an idea about the final state they are projecting.
And unless that state is reached (let's assume everything would be "perfect" then), you can't let people play with an unfinished and halfbaked change for half a year. Or longer? We don't even have milestones or a timeline.
There might be less protest, if people could understand what the vision is, but still this would not solve the time problem.
Just bought jewelry for 2 mio on console to get some of my characters back to a state they are actually playable. The millions I invested initially to optimize them: lost.
The millions I invest now might be lost, too, once the change is finished in some months.
This is far from encouraging, and sucks a lot of fun out of the game.
Sticking the head in the sand as ZOS currently does will make it just worse, everyones patience has an end at some point.