I've also noticed that block no longer stops stun attacks from mobs in overland..... for that matter, I have killed people, gotten the yellow "loot me" roll, and even seen the mob assume a weird leaning posture, like they were falling, and then execute an attack routine and fall over.
When you combine that with effects that have been nerfed on players, such as knockback with 2-handed.... it gets annoying.
I even went in on one guy, went right to block and held it (I have 37K stamina on that one, so no, I didn't run out), and when he hit me, I was still knocked back, and stunned for 3 or 4 seconds before it let me out... no matter what buttons I hit.
Has happened with sword and shield, dual wield, 2-handed, and staff... the mobs are getting unblockable attacks.
And then, I go in a random, and people are screaming at the tank for not blocking or interrupting, when it no longer matters anyway..... they've shortened the red windups for interrupting, meaning if you have ANY other animation going, you are not going to interrupt in time, anyways.
As to that group, when the 2 DPS sent the vote to kick the tank, I took my healer and just left .....
Auldwulfe
I've also noticed that block no longer stops stun attacks from mobs in overland..... for that matter, I have killed people, gotten the yellow "loot me" roll, and even seen the mob assume a weird leaning posture, like they were falling, and then execute an attack routine and fall over.
When you combine that with effects that have been nerfed on players, such as knockback with 2-handed.... it gets annoying.
I even went in on one guy, went right to block and held it (I have 37K stamina on that one, so no, I didn't run out), and when he hit me, I was still knocked back, and stunned for 3 or 4 seconds before it let me out... no matter what buttons I hit.
Has happened with sword and shield, dual wield, 2-handed, and staff... the mobs are getting unblockable attacks.
And then, I go in a random, and people are screaming at the tank for not blocking or interrupting, when it no longer matters anyway..... they've shortened the red windups for interrupting, meaning if you have ANY other animation going, you are not going to interrupt in time, anyways.
As to that group, when the 2 DPS sent the vote to kick the tank, I took my healer and just left .....
Auldwulfe
ZOS_GinaBruno wrote: »This is a bug we're working on fixing - it wasn't an intentional change.
ZOS_GinaBruno wrote: »This is a bug we're working on fixing - it wasn't an intentional change.
edward_frigidhands wrote: »ZOS_GinaBruno wrote: »This is a bug we're working on fixing - it wasn't an intentional change.
Will servers be coming down tonight for the fix?
ZOS_GinaBruno wrote: »edward_frigidhands wrote: »ZOS_GinaBruno wrote: »This is a bug we're working on fixing - it wasn't an intentional change.
Will servers be coming down tonight for the fix?
No, we don't even have a fix implemented internally yet. It's still being worked on.
What more is there to say? Dodge roll when blocking glitches, despite crashes and glitches, we were able to do heavy content. What more are you looking for me to say? I listed the runs we did to express that you can circumvent the glitches if you know what to do, drop shields instead of blocking for somethings, kite the boss if it's not a burn situation, I mean I'm not sure what you're wanting. Contrary to my 1 star, I've been playing for 6 years no hiatus, I just don't post in the forum much. So I reiterate, what are you expecting me to say? Please elaborate in spelled out detail, no acronyms or memes.
What more is there to say? Dodge roll when blocking glitches, despite crashes and glitches, we were able to do heavy content. What more are you looking for me to say? I listed the runs we did to express that you can circumvent the glitches if you know what to do, drop shields instead of blocking for somethings, kite the boss if it's not a burn situation, I mean I'm not sure what you're wanting. Contrary to my 1 star, I've been playing for 6 years no hiatus, I just don't post in the forum much. So I reiterate, what are you expecting me to say? Please elaborate in spelled out detail, no acronyms or memes.
This honestly seems like something that should be hot fixed asap, because holding block is how you dodge on console and controller on pc
ZOS_GinaBruno wrote: »edward_frigidhands wrote: »ZOS_GinaBruno wrote: »This is a bug we're working on fixing - it wasn't an intentional change.
Will servers be coming down tonight for the fix?
No, we don't even have a fix implemented internally yet. It's still being worked on.
ZOS_GinaBruno wrote: »edward_frigidhands wrote: »ZOS_GinaBruno wrote: »This is a bug we're working on fixing - it wasn't an intentional change.
Will servers be coming down tonight for the fix?
No, we don't even have a fix implemented internally yet. It's still being worked on.
I've also noticed that block no longer stops stun attacks from mobs in overland..... for that matter, I have killed people, gotten the yellow "loot me" roll, and even seen the mob assume a weird leaning posture, like they were falling, and then execute an attack routine and fall over.
When you combine that with effects that have been nerfed on players, such as knockback with 2-handed.... it gets annoying.
I even went in on one guy, went right to block and held it (I have 37K stamina on that one, so no, I didn't run out), and when he hit me, I was still knocked back, and stunned for 3 or 4 seconds before it let me out... no matter what buttons I hit.
Has happened with sword and shield, dual wield, 2-handed, and staff... the mobs are getting unblockable attacks.
And then, I go in a random, and people are screaming at the tank for not blocking or interrupting, when it no longer matters anyway..... they've shortened the red windups for interrupting, meaning if you have ANY other animation going, you are not going to interrupt in time, anyways.
As to that group, when the 2 DPS sent the vote to kick the tank, I took my healer and just left .....
Auldwulfe
Doing a roll dodge will allow you to block again, was able to do vMoS speed run, no death, hm as well as vFL Speed, no death, and HM last night. As long as you know what to do, you can circumvent the bugs.
ZOS_GinaBruno wrote: »edward_frigidhands wrote: »ZOS_GinaBruno wrote: »This is a bug we're working on fixing - it wasn't an intentional change.
Will servers be coming down tonight for the fix?
No, we don't even have a fix implemented internally yet. It's still being worked on.
@ZOS_GinaBruno
Since it hasn't been mentioned here: this bug also affects Mist Form (both morphs): coming out of Mist Form by blocking leaves you running around without block (despite holding down block).
OnThaLoose wrote: »Have we gotten any kinda eta for a fix for this? This is pretty broken for tanks in pve. I don’t pvp, but I can imagine it’s probably broken there too.