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Heroes Of High Isle Feedback

ZOS_Kevin
ZOS_Kevin
Community Manager
Hi All! Now that we've wrapped up the Heroes Of High Isle event, we're opening a thread for your feedback. This is to pass your feedback to the events team for their future consideration. It would be great to know the following:
  • What are your overall thoughts on the event? Did it meet your expectations?
  • What did you like about the Heroes of High Isle event?
  • Is there anything you would like to see improved about the Heroes of High Isle event?
  • What are your thoughts on the rewards for the Heroes of High Isle event this year?
  • Any additional comments regarding the Heroes of High Isle event?

Thanks in advance for those who take some time to provide feedback. We'll leave this thread open for a few days to collection of feedback. Also, remember, the Explorer's Celebration is happening right now!
Edited by ZOS_Kevin on October 18, 2022 2:12PM
Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
Staff Post
  • TheRimOfTheSky
    TheRimOfTheSky
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    my wife left me because i was closing too many volcanic vents
  • thejadefalcon
    thejadefalcon
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    On multiple days, I was grinding for over four hours to get the event style page. It was not fun at all, I ended up doing it out of morbid curiosity at a certain point and just watching Netflix or doing house work between spawns of a world boss. Imagine actually having fun with an event. Imagine being able to go in, get your stuff sorted out and then going and actually playing the game. No, much better to have your playerbase rely on two separate layers of RNG (one for the box, one for the style page inside the box) and AFK. And I'm sure you'll ignore this, as you have every other time people have said this. Can't wait for the next Whitestrake's Mayhem, where I'll be doing exactly this again but at the extra risk of losing Tel Var!
  • ninibini
    ninibini
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    The content of the gold boxes felt mostly like trash items. I definitely received some that contained neither a style page, nor a motif or recipe.

    It would have been nice if the delve and trial motifs would have been out.
    Due to the world boss motif pages being available for quite a long time already, getting so motifs didn't really feel rewarding if you had already collected most pages.

    Also, with the limited drop rate of the style pages, getting them felt like quite a grind.
  • TaSheen
    TaSheen
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    I wasn't able to do much really - I had kids here the whole time, so only got on for just a bit on my newest account to run around High Isle some for a few coffers from harvesting nodes. I got a nice variety of furniture and plans, a few style pages (couple of the Oaken ones too), but overall, this was a bad time for me to do much playing.

    I'll be utilizing the Explorer's event for the next few days though, so thanks for that!
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • NettleCarrier
    NettleCarrier
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    What are your overall thoughts on the event? Did it meet your expectations?
    This was a typical chapter celebration with the same formula used year after year. It met my expectations but did nothing to amaze me.

    What did you like about the Heroes of High Isle event?
    Increased harvesting yield is always my go-to interest, along with the easy access of tickets requiring at most 10 minutes of my day to get.

    Is there anything you would like to see improved about the Heroes of High Isle event?
    If you want players to care about the goals then you need numbers. What we had this year is the same as previous years where there was just a progress bar on the website with no indication as to the numbers that the bar represented. This meant that we were guaranteed to get 100% because if we hadn't, you would have had to explain how many we were short and I didn't get the impression that that was possible to tell us.

    What are you thoughts on the rewards for the Heroes of High Isle event this year?
    The purple coffers were nice to pick up a few housing patterns we were missing. The style page this year was disappointing especially since it quite often required several purple coffers before showing up and even then we seemed to be limited to one per day no matter how many other coffers we opened. As said previously, the harvest bonuses were nice but it was about all I could count on.

    Any additional comments regarding the Heroes of High Isle event?
    Nope, I pretty much covered it. As a veteran player of a few years, I need a lot more to get me excited about an event. This one was just too formulaic to get excited about.
    GM of Gold Coast Corsairs - PCNA
  • Living_Tribunal
    Living_Tribunal
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    I liked it! However, I usually never have an issue getting the style pages. This time did, I got 3 of the 7 and I played pretty intensly. Eventually I just bought the pages from the guild store.
  • phileunderx2
    phileunderx2
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    I do like these types of events. Especially having multiple ways of getting rewards.
    The style pages should be a guaranteed drop in the gold box. Some people have limited time to play and sometimes you have to farm a hell of a lot of boxes to get a page.
  • Necrotech_Master
    Necrotech_Master
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    my notes:
    • outfit page drop rate seemed low, should give a minimum guaranteed drop from the gold coffer since that is limited to 1 per day
    • progress bar on the web page to me feels kind of meaningless for the community event as there is no numerics given for it (like an amount to reach milestones, feels about as useless as fighting a boss that takes forever to whittle down because it was just an hp bar and you couldnt tell it had millions of hp instead of thousands of hp) (even just a simple counter to see how many the community has gotten would be more useful than a % based progress bar)
    • the double drops is absolutely fantastic especially in the trial (in my opinion this was the best part of the event)

    honestly for me, double drops are one of the best things about events as it helps progress that absurdly slow weapon collection rate (i mean seriously 4-6 runs tops to get all armor, but 45 runs for all the weapons in the avg dungeon)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Dr_Con
    Dr_Con
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    could have made the event reward for Galen more clear and that you needed High Isle DLC to get it, it may have had more people buy it.

    TONS of crying about gold boxes having lower chance than purple boxes but i know this is probably not true. Maybe have a rare chance of gold boxes dropping off monster kills and resource nodes so people can get a better sample size next time.

    there was a thread about this, but "guaranteed chance" is a bad combination of words. be more clear with "You will receive at least one of the following" or give people percentages to obsess over.

    No real story to go along with this event, it was very dry. I would include in your storyboarding for chapter releases how to incorporate events- honestly the story boarding right now leaves a lot to be desired. The writers are great, but the stories have been very stale. We need escalation of tension, not deflation of it.
    Edited by Dr_Con on October 11, 2022 7:57PM
  • Arthtur
    Arthtur
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    Oh well...

    1. What are your overall thoughts on the event? Did it meet your expectations?
    Not rly. The more events i see the more i dislike them. Every time there is an event some motifs are no longer worth farming. That doesnt feel right... it just more like "wait for an event and then farm all the stuff u need". Later the zone is mostly dead.

    2. What did you like about the Heroes of High Isle event?
    My friends i guess. Without them i would just do 1 quest for tickets and thats it.

    3. Is there anything you would like to see improved about the Heroes of High Isle event?
    Most of it.
    More event rewards instead of zone rewards. If there would be special furnishings from boxes there would be more reasons to actually farm them. Furnishings that u can craft? Meh.
    Instead of zone motifs give something else in the boxes. Double drops on daily quests give enough of those already. Motifs in boxes are just overkill.
    Less "trash" in boxes. Like sure, adding few funny treasure things is nice, but having to clear my inventory all the time because there is so many things taking up space? Not so much.

    I would say more stuff to buy for tickets but it was said many times...

    4. What are you thoughts on the rewards for the Heroes of High Isle event this year?
    Armor Style was nice. And thats it i think.

    About Community Rewards:
    Boxes were okay except bound materials, those didnt feel nice.
    Mystery Reward wasnt that amazing for me. There isnt much for me in the next zone so....
    I like Statues.
    1 golden companion ring was kinda wierd. It looks more like "Pay to get better gear for companion"...

    About Explorer's Celebration:
    Nothing special for me. If there would be some double drops for gear it would be better tho.

    5. Any additional comments regarding the Heroes of High Isle event?
    It would be nice if it counted dungeons that were added this year. And if i could get tickets from those. I prefer doing dungeons so it would make events a lot better for me.


    In addition:
    Could we get separate instances for delves during events? I get it u want to show how many players there is but 90% of the time when i get into a delve during events, mobs are just running back and forth because ppl dont even bother to kill them. It rly doesnt make it a fun experience... I have nothing to players speedrunning it but i would prefer to be with my group of friends and do it our way.
    PC/EU @Arthtur

    Toxic Tank for the win :x
  • Freddycruz89
    Freddycruz89
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    I enjoyed it. Always nice to have extra drops from resource nodes. Ticket aquisition was pretty easy. The statue reward was awesome!
    Octavius Maximus, Founder of The Maester' Order
    PS4 NA. Role Player. Housing Fanatic. Part Time Achievement Hunter.
    | Princely Dawnlight Palace |
  • FluffWit
    FluffWit
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    -Giving your most loyal players and biggest financial providers a pet as a reward for an event that used to be a big deal was lame.
    -The first couple years this event had some really dope rewards. Now it's a pet and some meh gear for companions that can't even be traded.
    -The gold boxes appeared to give identical rewards to the purple boxes.
    -the whole "fill the bar as a community to win prizes" schtick is kinda manipulative. Didn't mind when it was first done since you were giving money to charity. Now it's just... manipulative.
    -furniture as drops was a cool idea. But the selection was far too limited. Traders will be flooded with dirt cheap High Isle bookcases and mirrors for the next two years.
    -paintings as drops was a really cool idea that worked really well. Please do that again for future zone events in Vvardenfell/ Elsweyr/ Skyrim/ Blackwood events.
    -the sparse selection of stuff to spent event tickets on felt like you guys are as bored of the event ticket system as we are.
  • prof-dracko
    prof-dracko
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    Having only one motif to grind (Steadfast) made the rewards seem very lackluster, especially with the incredibly low drop rate of the Oaken Order pages. Made it feel very unfulfilling. The abundance of furnishings and plans were nicer, but none of them really fit my homes so I wasn't able to make much use of them. I'm sure many can though.

    Next time perhaps either release other motifs beforehand or offer something else to collect. An event like this would be perfect for introducing one of those "collect 50 fragment" things you seem to love hiding in Public Dungeons these days. Maybe even make the existing fragments from those another rare drop to encourage more activity.
  • Zezin
    Zezin
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    What are your overall thoughts on the event? Did it meet your expectations?

    I was expecting a house as a reward or really anything besides the DLC as I have ESO+, other than that it did meet my expectations.

    What did you like about the Heroes of High Isle event?

    The double drops on DSR, I filled my sticker book in half the time it would have taken otherwise.

    Is there anything you would like to see improved about the Heroes of High Isle event?

    Better rewards from the boxes would be nice.

    What are you thoughts on the rewards for the Heroes of High Isle event this year?

    Mediocre

    Any additional comments regarding the Heroes of High Isle event?

    Nope.
  • Parrot1986
    Parrot1986
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    Positives
    Easy way of getting event tickets and like the idea of community progress events.

    Negatives
    Rewards for dlc as an eso+ member just aren’t great. It’s really the attunable stations and that’s it.

    Drop rate on style pages were awful, I got 1 of them in the whole event. Some events seem to drop them really easily and some are really tough. For these events it just feels like it should be consistent and ideally easier than what we had in high isle.
  • Legoless
    Legoless
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    I liked the event, I hope that quest is available again though as I didn't get to see all the outcomes from the various survey spots.
  • Destai
    Destai
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    ZOS_Kevin wrote: »
    Hi All! Now that we've wrapped up the Heroes Of High Isle event, we're opening a thread for your feedback. This is to pass your feedback to the events team for their future consideration. It would be great to know the following:
    • What are your overall thoughts on the event? Did it meet your expectations?
    • What did you like about the Heroes of High Isle event?
    • Is there anything you would like to see improved about the Heroes of High Isle event?
    • What are you thoughts on the rewards for the Heroes of High Isle event this year?
    • Any additional comments regarding the Heroes of High Isle event?

    Thanks in advance for those who take some time to provide feedback. We'll leave this thread open for a few days to collection of feedback. Also, remember, the Explorer's Celebration is happening right now!

    What are your overall thoughts on the event? Did it meet your expectations?
    Ultimately, boring. It met my expectations, but I think that's the problem. Events are just a reason to funnel people into one area, foster nostalagia for said zone, and drive some sale. That's my expectations and that's what happened. High Isle went on sale, there were a few Oaken Order items launched as limited time deals in the crown store, and people used it as opportunity for zone completion. It's fun here and there, but the constant stimulation of events just feels tiring. Especially when this zone just came out - feels like it happened too soon.

    What did you like about the Heroes of High Isle event?
    I liked the overall aesthetic of the zone and its related motifs and drops. I was personally looking forward to the Oaken Order style, and just worked towards that. I also liked the tattoo, but don't think I'd wear it all that often.

    Is there anything you would like to see improved about the Heroes of High Isle event?
    Increased drops for the Oaken Order styles and increased tickets earned per day from 2 to 3. I very quickly lost in the event due to both of these.

    I think we need something related to the zone that's unique to this event. Something memorable and unique - like that Ghost ship or something; not just "go finish the zone and get drops you'd get anyways".

    What are you thoughts on the rewards for the Heroes of High Isle event this year?
    Other than the Oaken Order styles and tattoos, they felt incredibly mediocre. I'm sure for those who didn't get zone or stickerbook completion, some of the drops were nice, but personally it fell flat.

    Rewards need to be more substantial - not just pets. That'll never be an incentive for me. Would've been great to get that big house in Gonfalon Bay as a giveaway reward. It wasn't even on sale. Another great example of increased FOMO.

    Any additional comments regarding the Heroes of High Isle event?
    Honestly, it's hard to not feel like there's some financial goal driving all of this. I understand that population peaked during lockdown and now you're playing catch up, but things like the completion bar felt a little manipulative. This is the second year in a row where the final DLC is free, a lot of planning had to go into that - that bar included. So it's hard to believe that there was any chance it wouldn't complete.

    Kudos to you guys for putting it together, and trying to do something fun for the community.

    Edited by Destai on October 11, 2022 9:18PM
  • jcaceresw
    jcaceresw
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    Gold boxes should have a guaranteed style page like in other events.
  • FlopsyPrince
    FlopsyPrince
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    It was OK, but not completely thrilling.

    At least I could kill some world bosses.

    Though the fact I could only do this during the event, when no one will likely be there, points to how sad that is overall.

    I also managed to get a few public dungeon group events done, but they will be harder after the event.
    PC
    PS4/PS5
  • Erissime
    Erissime
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    Having only one motif to grind (Steadfast) made the rewards seem very lackluster, especially with the incredibly low drop rate of the Oaken Order pages. Made it feel very unfulfilling. The abundance of furnishings and plans were nicer, but none of them really fit my homes so I wasn't able to make much use of them. I'm sure many can though.

    Next time perhaps either release other motifs beforehand or offer something else to collect. An event like this would be perfect for introducing one of those "collect 50 fragment" things you seem to love hiding in Public Dungeons these days. Maybe even make the existing fragments from those another rare drop to encourage more activity.

    The public dungeons drops used to be part of such event boxes as I recall was the case with Elsweyr. No such thing ever since though.

    On that line, the event is so standard with those of the previous years that indeed it lost its luster. The impressario motif drops feel extremely low as compared to the past (which by and by was extremely high) - so perhaps find a balance between then and now?

    It is nice to be able to acquire tickets as fast as all that, but beyond it, past years used to be more exciting to help with the bar raise. Also I have noticed this to be the second year in which the upcoming dlc is the ultimate reward (IF the players own High Isle!) - which feels a bit unfair. In other words, buy this chapter so you can play free the next release - but for the eso+ players that is equal to ... nothing. Houses were more interesting to have as well as the reward available for everyone, regardless of their aquisition of the last chapter or not.

    Double resource drops are always welcome ( as it was already mentioned multiple times).

    Story wise, pretty poor. Seriously, in so rich a lore, with so many options to pick from, in a fantasy world in which the magic and the fantastic are part of daily lifes, tourism is all one can come up with? Really? My own personal two cents in this matter is to keep fantasy alive, don't get all wrapped up in the whole "it has to be/feel real" idea. The thing making fantastical scenarios feel real is logic, not reality copy. You don't sell real life for cheap here, you sell fantasy, creation and impossible realities - stick to it in the future.

    So overall nice indeed, but there is room for improvement. Having a tradition is nice, adding it some spice (surprise) every year would be nicer. And I don't mean just through rewards (which happens anyway - I absolutely adore the emote available through the overall gift for example, or the statue). Perhaps specific event activities with standard rewards, not just zone dailies. Little trifles, maybe mini-games of a sort. I saw nothing about the new card-game included, neither the antiquities system mentioned in any way after their release. These things seem to be released once, then forgotten. Why not make use of them during events as they grow?


  • gabbo1928
    gabbo1928
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    What are your overall thoughts on the event? Did it meet your expectations?
    It was pretty much what I expected of an ESO event. Same event, different zone, nothing really new.

    What did you like about the Heroes of High Isle event?
    Double drops were the best part. I had never run Dreadsail Reef before, and the double drops there helped to fill my stickerbook a lot faster. I got a number of new-to-me furnishing designs from the boxes. I also finished out the Steadfast motif, which I had never really bothered grinding for.

    Is there anything you would like to see improved about the Heroes of High Isle event?
    It would be nice if the event added something new to experience, other than the island tour event quest which was kind of a one-and-done thing on the first day. These double drop events essentially encourage people to grind the same WB/Delve/Incursion dailies that they probably already played to death for rewards or achievements when the zone dropped. It would be nice to have a daily repeatable mission unique to the event that also awards event tickets and the gold box, so people can choose between doing that, or grinding the same old stuff to get their daily reward.

    What are you thoughts on the rewards for the Heroes of High Isle event this year?
    Giving away the Firesong DLC was destined to divide the community. ESO subscribers feel ripped off, because they're being given something they're already paying for, and their only consolation is a pet cosmetic. The first of these community goal zone events (Summerset) gave everyone a really nice, large home. Everyone was on a level playing field. Giving away the DLC when subscribers already have access to it would be equivalent to giving away that home in Artaeum to everyone in game after a bunch of people had already payed Crowns for it. Instead of a pet, why not give everyone who was subbed before the event started a 1 month extension of their ESO Plus? A free DLC has monetary value to non-subscribers, so grant something of monetary value to subscribers as well.

    The timing of the event seemed poorly chosen, given that the event encourages grinding dailies, and then two weeks after the event ends, a new motif starts dropping from dailies.

    The Oaken Order style actually looks really good.

    Every time one of these events gives away attunable crafting stations, they always omit jewelry. I get that jewelry is locked behind the Summerset chapter, but it still seems cheap that it isn't included in the set.

    I'm disappointed that the companion items that dropped from the nested boxes were bound.

    Any additional comments regarding the Heroes of High Isle event?
    Not only this event, but the Explorer event and all other events with double drops: why not fishing? I've been playing for 5 or 6 years now, and I don't think I've ever seen an event that buffed fishing. Angler achievements are some of the most tedious ones to get for many players. It would be nice to have an increased rare fish chance, and if you don't get a rare fish, you get double trash fish to filet. Not only would it reduce Angler achievement anguish, but it could bring down the market value of Perfect Roe, which has gotten ridiculous over the past few years. I'm not talking about doing a fishing-only event, because... just, no. But when all of the other rewards are doubled for an event, why not fishing as well?

    On a related note: curated fishing holes. Spending 2 days fishing a zone for the last rare fish you need and continually getting the rare fish you already have, is dumb.

  • driosketch
    driosketch
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    It was more or less what I expect from a chapter/dlc zone event. Good opportunity to fill out the map, collect motifs, plans, and sets for my sticker book. Also really like the free stuff you give us.

    2 negatives, there are so many sets now I've stopped looking at want they do and just deconned everything. In the past, I would have found an interesting set for one of my characters to wear. Secondly, I only got 2 outfit pages the first weekend then nothing. It was a meh outfit this time around, but still.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • haelgaan
    haelgaan
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    i appreciated double drops in the trial, but it was unclear if i was getting tickets for running DSR each day. given that the trial is included in the scope of the event, it should reward tickets same as any overland quest
    Edited by haelgaan on October 12, 2022 1:57AM
  • FluffyReachWitch
    FluffyReachWitch
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    What are your overall thoughts on the event? Did it meet your expectations?

    Generally speaking, the event felt very smooth and easy to run.

    What did you like about the Heroes of High Isle event?

    I liked that the tickets were not split between multiple activities. This was respectful of my preferences and time. It would be awesome if event tickets were not split in future events (such as Whitestrake's Mayhem).

    The double boss drops, in conjunction with curated drops, were especially nice. My High Isle zone sticker book is completely filled.

    Although this is more zone related than event related, I also found it convenient that the daily quests that gave tickets and boxes had overlap with Ember and Isobel’s rapport system, and that the vent quest only requires one vent.

    Is there anything you would like to see improved about the Heroes of High Isle event?

    The outfit style page drop mechanics. The drop rate felt too low for the number of guaranteed daily boxes per character (3), even though adding a random box chance to normal activities helped a little. I did not have time to keep repeating dailies on multiple characters, and even if I did, it would have been more tedious than something like racking up rewards in Cyrodiil during Mayhem.

    We really need a nice middle ground between this and the infinite Five Companions pages. (Same goes for anything involving the Imperial City.)

    What are you thoughts on the rewards for the Heroes of High Isle event this year?

    Steadfast boxes: See above.

    Event completion: I think it’s nice to unlock Firesong for everyone, but I think it’s also fair to say that subscription benefits need another look at this point. Perhaps a bag of holding for our furniture or something?

    Any additional comments regarding the Heroes of High Isle event?


    I’m surprised there was nothing related to Tales of Tribute during this event. Not disappointed or anything, just surprised.
  • FrancisCrawford
    FrancisCrawford
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    The various world boss bugs made me quickly give up on those. Waiting 45 minutes for a spawn was not fun. Not getting quest credit when the bosses did spawn was bad too.

    My dislike for Ember took away my motivation for delve dailies, but that's just me.

    The vent dailies were fine, up to the limitations of the oh-so-repetitive vents.
  • colossalvoids
    colossalvoids
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    "What are your overall thoughts on the event? Did it meet your expectations?"

    - Had no expectations, participated because was gifted chapter and felt like checking out zone in "demo/trial" version so to say. The same exact formula as always and I'm indifferent to it personally.

    "What did you like about the Heroes of High Isle event?"

    - Ease of getting tickets and double drops to finish stickerbook entries quicker. Would be more of a drawback if played as much as before, but currently it's a plus.

    "Is there anything you would like to see improved about the Heroes of High Isle event?"

    - Just merge it with every other chapter release event to declutter the game from all year event festival that's getting annoying really fast and causing burnout for a lot of folks.

    "What are you thoughts on the rewards for the Heroes of High Isle event this year?"

    - Less "treasure" types from boxes would be welcomed. The "final" clown store bundle having bound items was a pita, bound mats were just deleted as those don't stack. Dlc was a okay bonus as it wouldn't be purchased otherwise having no features whatsoever tied to it.
  • Altyrann
    Altyrann
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    What are your overall thoughts on the event? Did it meet your expectations?

    - I enjoyed it as it got the zone a bit busier again, it gave some good rewards and it didn't seem to cause any performance issues for the duration

    What did you like about the Heroes of High Isle event?

    - Relative ease of getting daily tickets through a single daily quest was good for allowing completion even with minimal time investment on busier days. Double trial drops allowed for good inroads into the Dreadsail stickerbook. Double resources were a nice bonus and the occasional treasure map for High Isle specifically helped make progress on Ancient Breton pages (although Ancient / Ancestral motifs generally remain a horrific grind, event impact aside)

    Is there anything you would like to see improved about the Heroes of High Isle event?

    - One of the event books was linked to a quest and only visible if you happened to get a specific random variant of it https://forums.elderscrollsonline.com/en/discussion/618792/by-command-of-the-ascendant-order-lorebook-missing-post-quest. Very frustrating for lorebook collectors.

    What are you thoughts on the rewards for the Heroes of High Isle event this year?

    - Some of the rewards from the daily golden box were underwhelming (green companion gear) and drop rate on Oaken style pages was a little low. The hoard box from event completion could be trimmed down a bit as things like overland set pieces felt more like an exercise in bag management than reward.

    Any additional comments regarding the Heroes of High Isle event?

    - Hope it returns again soon.
    Edited by Altyrann on October 12, 2022 8:53AM
  • kind_hero
    kind_hero
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    What are your overall thoughts on the event? Did it meet your expectations?

    Events are appealing, but you already know how repetitive these feel after a few years. Even this was new, on a new location, it had nothing different from the others (double loot bags/harvest), and had the same way of doing things, such as dailies, doing the bosses and delves. It gets boring very fast. So, it meet my expectations in a negative way, because I knew you wouldn't change this formula.

    What did you like about the Heroes of High Isle event?

    I liked that I got a few purple HI furnishings, and I am glad you gave us the DLC for free (it should be included at least for those who pre-order the chapter).

    Is there anything you would like to see improved about the Heroes of High Isle event?

    How I would have done it: let the player champion the knightly orders from High Isle. Do dailies from the order NPC, and gain standing with that order which each daily, unlocking certain rewards specific to each order.

    Players could then focus on the order that has rewards suited to them. Doing a daily for an order gives the player a specific buff (each order has a different buff) for 24 hours (a player could have just one buff at a time). Harvesting bonus, inspiration for crafting, more drops from dungeons, etc.

    Doing enough dailies will trigger a larger quest that makes you champion of that order, and you could get some special tabard, banner, flag furnishing, or a statue, something like that. Finally, a title. This way, next year, you might want to champion a different knightly order.

    Anyway, I think this would have been more suited to the theme and different from the same formula.


    What are you thoughts on the rewards for the Heroes of High Isle event this year?

    I liked the big treasure box, and that it had a furnishing. The surprise was the legendary companion ring. Can't wait for an other gold piece for my companions. I hope it won't have randomized traits...

    Any additional comments regarding the Heroes of High Isle event?

    For me, the problem is that all the events are almost identical, devs are just changing the location and dailies that have to be done. Also, I dislike the ticket system. Some rewards should have more than one currency.
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • DragonRacer
    DragonRacer
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    Overall, I liked it. I am a big fan of double nodes and I love when a surprise purple loot box can drop from anything. It also gave me a great incentive to burn through my hoard of High Isle treasure maps and surveys in the hopes of surprise purple loot boxes.

    I also liked that it helped to populate the world bosses and vents. That, plus the double reward coffers for dailies, helped incentivize me to level my rapport very quickly with Ember and Isobel, enough that I fully completed Ember's storyline and have my first companion houseguest finally! And got Isobel's first companion quest done. I enjoyed them enough that I'm actually going back now with Bastian and Mirri and grinding mage/fighter's guild dailies to work on their rapport. Up to Bastian's second companion quest now!

    I also felt the timeline was good - the event lasted just long enough for me to still want to actively participate in it daily, but ended just about when I was starting to hit the burnout/fatigue zone of wanting to stop with that map.

    The negatives: the gold style pages seemed... stingier than past events. Not that I would want to be drowning in them like, say, Prophet style pages from yesteryear, etc, but it really seemed to devalue the once daily gold loot box. Opening it to no style page was sad and while I appreciated I *could* get one from a surprise purple loot box, honestly, the gold should be gold for a reason. It really ought to contain a guaranteed style page, maybe even curated against what you already collected. Maybe guaranteed in the gold box and removed from the purple boxes entirely? That way, the market still is not flooded with them because you only have X number of days to get them once a day, but at least you CAN have a chance at completing your set by doing the event versus having to get desperate to trade/buy from other players or burn event tickets to finish them out.

    The other is a general unhappiness with the High Isle daily reward coffers, but the event highlighted their, well, overall poopiness to me. These have GOT to be the stingiest daily reward coffers outside of maybe Blackwood. We again now have a map with a specific style material (Stendarr Stamp in this case, Ivory Brigade Clasps in Blackwood) required for crafting furniture plans in that style, but no solid way of acquiring them other than to gobble up Steadfast armor/weapons and pray to the decon RNG gods or hope you get one in a daily coffer, which seems to almost never happen. I think the Elsweyr chapter really hit the perfect sweet spot with dailies - Northern Elsweyr delve and world boss dailies always seem to contain a Shimmering Sand style material and a roll of the dice on armor/weapons or a motif. That's awesome. If I'm hard-up for Shimmering Sand and have trouble either finding or affording it in guild traders, the game gives me that option of grinding dailies on that map with various toons to get sands. High Isle? Outside of the event giving double blue poop boxes, they are not worth doing for the singular blue poop box which, for me 9 times out of 10, will hold ONE armor or weapon item to immediately decon. it almost rivals the Gold Coast daily reward boxes, though those are slightly better because at least they usually contain two items. High Isle, more often than not, is one useless item.
    PS5 NA. GM of The PTK's - a free trading guild (CP 500+). Also a werewolf, bites are free when they're available. PSN = DragonRacer13
  • AcadianPaladin
    AcadianPaladin
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    Positives:
    - A nice straightforward event.
    - I love non-DLC WBs but generally ignore DLC WBs since I can't solo them. This event drew together plenty of players to the (for me) non soloable events of volcanoes and WBs. Generally drawing lots of players together is a bad thing (kill three bosses in an Auridon public dungeon) but for DLC world events and bosses, it works okay.

    Negative:
    It is difficult on the maps to find where your quests targets are since if you are on one island and your quest is on the other it shows you to a silly boat or such to get to the other island - not where your quest actually is. This should be fixed or add wording as to a more precise location for all dailies (I need to go to XYZ delve located in northen Amenos). Some of the dailies do this and it is very helpful; others do not.
    PC NA(no Steam), PvE, mostly solo
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