VMA staffs are still BiS for 4 man content same as 6-7 light
I once tried to solo craglorn with medium armor and melee weapons, failed, then soloed in light armor and frost staff. DPS is lower, but overall i am stronger this way.
I'm not really sure who is forcing you to not run a destro staff. Perhaps your only focus is hitting those sweet >120k parses then I guess you might be limited. I've been running a vMA inferno backbar in raids, and no one has mentioned it. The toon that I use for arena leaderboards still uses dual inferno staffs. I didn't know it wasn't allowed.
You're not forced to use dw/2h, not unless you're scorepushing or doing a trial trifecta (that is probably not something like AS lol). Even then, there's support dps (brittleden and ec cro) that use staves. I use staves fine (dw/inferno, ice/inferno, ice/ice), though I won't pretend dw doesn't do more damage than a destro... assuming you're in melee range anyway.
Eeeeee ooooooh! Eeeeee ooooooh!spartaxoxo wrote: »
Parasaurolophus wrote: »I'm not really sure who is forcing you to not run a destro staff. Perhaps your only focus is hitting those sweet >120k parses then I guess you might be limited. I've been running a vMA inferno backbar in raids, and no one has mentioned it. The toon that I use for arena leaderboards still uses dual inferno staffs. I didn't know it wasn't allowed.
Now I'm doing a GS with my raid and I see how the destro staff is significantly inferior in damage to the dual weapon. Naturally, for such tasks, I must be as efficient as possible
My damage went up once they fixed the maelstrom staff bug. Although I'm not out here trying to mid max to the point of using stamina weapons.
XxSuPeRNoVaXx wrote: »Im 100% with you Parasaurolophus.
It is horrible to see all mag players with daggers and greatswords.
Play like you want!!! But if you wanna do dmg YOU HAVE TO USE daggers or/and greatswords.
Sry but this is way too much pressure in one direction!!!!!!!
People are overlooking certain play styles or just not willing to consider them at all. Try using:
1. Oakensoul (empower = 80% HA buff)
2. Charged lightning staff with shock glyph + using Wall of Elements = concussion + off-balance = 70% HA buff (or at least used to be, assuming it's still the case)
3. Noble Duelist's Silks = big HA damage
4. Sergeant's Mail = big HA damage
Charge in on a mag sorc using Critical Surge and Boundless Storm and lay down Elemental Blockade. Then just heavy attack away and watch things melt. I ran vet Vateshran and got in the top 15 on the leaderboard without even trying using this build. I see ticks of my HA doing 35k+ damage at times. This is for PVE of course. I've been using a build like this for my whole time playing ESO over years. I don't use staff in PVP since it does significantly less damage.
this, 100%. daggers/2H is just to try for a max on the dummy parse. what you use in real content depends on the fight.Everest_Lionheart wrote: »For what it’s worth lots of players parse with daggers and great swords and end up switching to 1 or 2 staves depending on content.
the emphasis added is yours only. no one is saying this. staves v daggers is rather negligible in trial content, and staves will out-parse daggers if you stay alive more .XxSuPeRNoVaXx wrote: »But if you wanna do dmg YOU HAVE TO USE daggers or/and greatswords.
PrincessOfThieves wrote: »I don't like hybridization. ESO always had issues with class diversity, but before the hybrid patch, we at least had 2 versions of each class, magicka and stamina. Now it's all the same, with daggers, stampedes and what have you. Even the same sets for magicka and stamina.
Klingenlied wrote: »VMA staffs are still BiS for 4 man content same as 6-7 light
Disagreed. With AE major and minor breach and additional penetration from the passives, Warden goes medium now. And for a lot of the recent content, I'd advice going medium no matter the class as long as you know what you are doing. More speed just lets you run through a lot of the new content way faster - and thus safer! And that's pretty important for trifecta. Oh and on maelstrom staff: doesn't matter. If you want to cleave through content faster, you slot direct damage AE now or go for high damage cleave spamable options.
Personally, I do enjoy staff frontbar and bow backbar right now the most. Might seem weird, but works incredibly well with fluid, uninterrupted rotations allowing for highly efficient and safe gameplay.
Anyway, this is the perspective from someone who runs and enjoys trifecta dungeons on a regular base in varying teams.
In terms of dps and melee vs range, after you mastered your rotation, uptime will be the deciding factor on your real dps in content. If you manage even a slightly better uptime with staff, you likely will out-perform people going for melee, especially with positions being out of sync at times. That said, I don't want to imply that we are at a perfect balance right now. However, I don't mind dw outperforming ranged options, even by a more significant amount. Do mind however dw outperforming 2hand - because those 2 should be relatively close. On how much better melee vs ranged options should be .. this is difficult. In PvP the difference should be negligable, in PvE slightly more pronounced. Thus - difficult ^^
XxSuPeRNoVaXx wrote: »Im 100% with you Parasaurolophus.
It is horrible to see all mag players with daggers and greatswords.
Play like you want!!! But if you wanna do dmg YOU HAVE TO USE daggers or/and greatswords.
Sry but this is way too much pressure in one direction!!!!!!!
Parasaurolophus wrote: »I consider myself an end gamer. Despite this, I'm far from being a player who looks exclusively at the numerous numbers on my screen. For me, impressions and sensations are no less important.
Don't misunderstand. I support hybridization. Although this has brought some confusion to the classic roles, there are still more advantages. It still matters what resource you use. The rest is a balance issue. And this is where the problems start...
It annoys me wildly that I am literally forced to use dw / 2h on my magical characters, completely abandoning the staves. Some even use bows. And in my opinion this is not correct. Yes, good, hybridization is good because it made us freer. But for a year the staves have become like bows - not an acute weapon.
Please ZoS balance this. Return the staves to the mages.