If you're on PC/NA I would be willing to craft you some gear for free if you just need to fill out your build.
Tsar_Gekkou wrote: »How many characters do you have? If you do a random normal on 5 characters a day, that's 50 transmutes a day.
I can't believe people are actually defending such an awful system as transmutes.
Here we started the game with this fairly deep crafting system, with tons of different materials and trait stones to create a variety of unique weapons and armor. Rather than use this system for literally anything worthwhile in the game however, they instead added some boring new system that is both paywalled AND a grind. Like, how do you look at this and go, "Oh, well that's fine, I'll create 7+ other characters that I didn't want to play just to get gear for the one that I do." The number of times I've straight up stopped playing the game because I've realized it'll take months just to have fun is absurd. Transmutes as a whole should not exist. Let crafters craft and modify gear. God knows they have their own excessive grind to get through as it is, at least reward them for it in some way.
I can't believe people are actually defending such an awful system as transmutes.
Here we started the game with this fairly deep crafting system, with tons of different materials and trait stones to create a variety of unique weapons and armor. Rather than use this system for literally anything worthwhile in the game however, they instead added some boring new system that is both paywalled AND a grind. Like, how do you look at this and go, "Oh, well that's fine, I'll create 7+ other characters that I didn't want to play just to get gear for the one that I do." The number of times I've straight up stopped playing the game because I've realized it'll take months just to have fun is absurd. Transmutes as a whole should not exist. Let crafters craft and modify gear. God knows they have their own excessive grind to get through as it is, at least reward them for it in some way.
Zodiarkslayer wrote: »I don't get it...
Reconstruction costs 25 crystals.
600÷25=24
How can one Charakter wear 24 pieces of Equipment?
Maybe you should rethink how you go about this?
And traits do not have that much of an impact, as some players are insisting upon. It's not like a build becomes unplayable, because I lack one piece of Bloodthirsty jewelry.
Having a piece in the wrong traits is preferable to not having a piece at all.
But hey, that's just me...
Ragnarok0130 wrote: »Beta player here and I love the sticker book/transmute systems. ESO relies on RNG for absolutely everything so now I can actually min/max my toons instead of running the same content over and over for months without getting trait that I need for my build on a specific piece (that system doesn't create happy players) and I love the fact that I don't need to hold onto useless gear cluttering up my bank in case ZoS decided to make a set relevant again; I can simply reconstruct it if needed. I can't fathom anyone defending the old system, do you dislike the drop curation system too? If you don't like the transmute system nobody is forcing you to use it, simply continue to play like you used to and drive on and be happy since the old system is still in place.
I_killed_Vivec wrote: »Now, if you say you want crafters to be able to craft monster pieces... then what's the reward for being Undaunted?