Questions: Does the new hardware also open up ways for us to get more storage space, inventory/bank/bigger housing furniture limit/etc? Or does the new hardware have zero impact in relation to those things?
This is a huge kick in the teeth for PC EU PvP, but thank you for updating us at least - much appreciated.
Your player base need a helluva lot more communication like this on a much more consistent basis, something that has been requested by your customers and promised by yourselves many times over the years, yet still doesn't happen nearly as often as it should.
Tragically, I have a modicum of understanding why they wouldn't want to, given the reactions in here. Still, you're right - they should.
This is a huge kick in the teeth for PC EU PvP, but thank you for updating us at least - much appreciated.
Your player base need a helluva lot more communication like this on a much more consistent basis, something that has been requested by your customers and promised by yourselves many times over the years, yet still doesn't happen nearly as often as it should.
Tragically, I have a modicum of understanding why they wouldn't want to, given the reactions in here. Still, you're right - they should.
Nah, this is too easy.
Most complainers love the game, that's why they're still here. We just want to see things fixed. Remember the Year of Performance? Has there been any communication about the code rewrite? ZOS has been giving us *** communication for years and they even admitted it. Our not so nice reactions are due to this fact.
You can't treat your paying customers like a bunch of kids and then act surprised when you get sour responses. Don't get me wrong; I wouldn't want to be in charge of commucation here at this moment. But if I was in charge of communication for this game years ago, I would have avoided this mess.
With the lack of communication this year, the unwanted updates and changes, the completely unacceptable performance of this game in cyrodil, the lack of features in pvp, the disregard of the endgame community and the years of "it is not the server guys" it feels like they just want to get rid of the mmo crowd and exchange them for new players who play the game mostly for the casual story solo experience
Sorry, but no. People will complain. It's a plague not limited to gaming, though it's extremely visible there. You could literally have a meteor strike their data centre and people would complain why they didn't set up a replacement on the other side of the continent.
Sorry, but no. People will complain. It's a plague not limited to gaming, though it's extremely visible there. You could literally have a meteor strike their data centre and people would complain why they didn't set up a replacement on the other side of the continent.
Not to be rude but disaster planning is necessary, hyperbolic as the example is.
I don't understand why they waited so long to address many of the things they are addressing but as it's not up to me, I'm glad at least there's a bit of communication.
This is a huge kick in the teeth for PC EU PvP, but thank you for updating us at least - much appreciated.
Your player base need a helluva lot more communication like this on a much more consistent basis, something that has been requested by your customers and promised by yourselves many times over the years, yet still doesn't happen nearly as often as it should.
Tragically, I have a modicum of understanding why they wouldn't want to, given the reactions in here. Still, you're right - they should.
In my work servers are scheduled for replacement every 5 years. These is well over that timeframe. The cloud makes for excellent disaster rollover and that's what my previous company did. It's only on when you need it to be as long as you maintain reasonable data backups and offsite redundancy you're good. Hopefully Microslave makes decent Azure access available to ZOS. They would then be able to scale more quickly and more cost effectively.
So as the saying goes, their bad planning doesn't constitute an emergency on my part... except it is doing and people are pointing it out.
I just hope this shook some folks up and they decide this game is worth paying attention to and allocating recources to, both employee and time.
This is a huge kick in the teeth for PC EU PvP, but thank you for updating us at least - much appreciated.
Your player base need a helluva lot more communication like this on a much more consistent basis, something that has been requested by your customers and promised by yourselves many times over the years, yet still doesn't happen nearly as often as it should.
Tragically, I have a modicum of understanding why they wouldn't want to, given the reactions in here. Still, you're right - they should.
It would've been nice, though, if they had explained the situation a few times themselves, instead of offloading it to users like you. (You've done a good job with it, though. ) Sure, someone will always complain, but judging from the heaps of goodwill that someone like Kevin gets whenever he posts basic stuff like "we've seen it and look into it", I'd think that it would've gone a long way into improving the relationship again if Firor had posted a followup addressing some of the questions, or something like that.
But well, communication is not really their strength.
Six, eight months, one year waiting list is normal.
Sorry if I'm misunderstanding what you're saying, but are waiting lists not honored in that industry? Or are industries buying hardware having to wait more time on top of what they've already waited?
I'm not going to argue the supply and demand chain, as it isn't my area of expertise, but we were informed about the servers update more than two years ago (April 2019 according to the search I just did).
I would think ZOS was already on a waiting list before announcing it to the players.
Tell that to the folks on PCNA in Cyrodil after the NA server was updated.
In my work servers are scheduled for replacement every 5 years. These is well over that timeframe. The cloud makes for excellent disaster rollover and that's what my previous company did. It's only on when you need it to be as long as you maintain reasonable data backups and offsite redundancy you're good. Hopefully Microslave makes decent Azure access available to ZOS. They would then be able to scale more quickly and more cost effectively.
So as the saying goes, their bad planning doesn't constitute an emergency on my part... except it is doing and people are pointing it out.
I just hope this shook some folks up and they decide this game is worth paying attention to and allocating recources to, both employee and time.
Your and their environment may not be comparable. In fact, it most likely isn't, and either way, we don't know sufficient details about either hardware setup or maintenance and replacement plans to judge.
Really, who am I? Nice. I will qualify for you by saying I have been in IT for over 25 years and been responsible for server update and maintenance for businesses of many different sizes.
Many people besides me have been bringing up delayed server maintenance for a few years now. Basic maintenance and addressing technical debt are not things that appear to happen here. No prescience would be needed if routine work had been done.
While I hope they are taking the time and effort to do as you confidently suggest, there's been little empirical evidence over the years to engender that sort of trust. I really hope it is happening because I love this game and want to continue playing for the forseeable future. I've lived through more game shutdowns than I care to think about and do not want this to be among them.
Better late than never for the updates but this global slowdown just highlights how overdue these updates are.
martinhpb16_ESO wrote: »The important thing is what is ZOS going to do now to keep the adjusted timeline on track and importantly, what are they going to do to manage the fallout for their stakeholders?
It's not hyperbole, the pc-eu servers have been terrible for years, way worse than the NA servers. And if ZoS ever bothered to communicate with us properly we would realize that they are a massive company and certainly do not need people championing them all the time, putting other people's opinions and points down in a condescending manner.
The forum always had more topics about PC-EU being down/rolling back/not letting some people login, while it's also the most populated server. Please don't speak like you decide which complaints are serious.