Tommy_The_Gun wrote: »You can still have guaranteed crit with cloak (which is kinda irrelevant anyway if you have higher crit chance - and most NBs do have higher crit chance to take advantage of class passives). Guaranteed crit every 4 seconds seems like a wasted bonus tbh.
This is a buff for PVP NBs. Guaranteed crit will add to the burst and the loss of stun means you can control the timing of your stun with an offbalance medium attack. Makes it much easier to connect Assassins Will
Falcon_of_light wrote: »This is a buff for PVP NBs. Guaranteed crit will add to the burst and the loss of stun means you can control the timing of your stun with an offbalance medium attack. Makes it much easier to connect Assassins Will
Cloacl + high crit itself = once per 4 seconds guarantee crit from sa will be wasted most of the time.
Falcon_of_light wrote: »This is a buff for PVP NBs. Guaranteed crit will add to the burst and the loss of stun means you can control the timing of your stun with an offbalance medium attack. Makes it much easier to connect Assassins Will
Cloacl + high crit itself = once per 4 seconds guarantee crit from sa will be wasted most of the time.
Now you have the option to invest into crit damage for better burst. Try to adapt so a necromancer main player like myself dont have to teach you the game
Tbh. I was rather thinking that what might end up happening is that many stamina NBs will just make a room on their bars for 1 skill & slot Concealed Weapon, just to have a passive speed buff & damage buff. You don't need to actually even use the skill - it just has to be on your bar to have the bonus. So, one can use other stamina-based spamable (and there is a good selection of those from various weapon skills) instead, and keep the benefits that Concealed Weapon offers, without spending magicka on it.Tommy_The_Gun wrote: »You can still have guaranteed crit with cloak (which is kinda irrelevant anyway if you have higher crit chance - and most NBs do have higher crit chance to take advantage of class passives). Guaranteed crit every 4 seconds seems like a wasted bonus tbh.
agree with that.
But i'm not sure stamblades in pvp will use concealed weapon since they're stam and keep their magicka for others skills like cloak
in other hand, magblade will be buffed with this next update, which is not bad.
NB has been nerfed too many times for years because of people crying on forum, that's all.
Surprise Attack is one of the most overloaded skills in the game and the best spammable in game. The guaranteed crit in PvP will make Stamblades burst even more crazy. It already applies the Sundered effect, sets target off balance, has high damage and provides the Nightblade with Major Resolve very overloaded without the guaranteed crit.
Surprise Attack is one of the most overloaded skills in the game and the best spammable in game. The guaranteed crit in PvP will make Stamblades burst even more crazy. It already applies the Sundered effect, sets target off balance, has high damage and provides the Nightblade with Major Resolve very overloaded without the guaranteed crit.
Falcon_of_light wrote: »Falcon_of_light wrote: »This is a buff for PVP NBs. Guaranteed crit will add to the burst and the loss of stun means you can control the timing of your stun with an offbalance medium attack. Makes it much easier to connect Assassins Will
Cloacl + high crit itself = once per 4 seconds guarantee crit from sa will be wasted most of the time.
Now you have the option to invest into crit damage for better burst. Try to adapt so a necromancer main player like myself dont have to teach you the game
honey, do you even listen? this "guarantee" crit every 4 seconds in pvp will be neutralise by cloack guarantee crit about 50% of the time, other 50 is crit chance itself, so we "get" only that they take stun from SA, so its JUST A NERF. And absolutely undeserved nerf.
Falcon_of_light wrote: »Falcon_of_light wrote: »This is a buff for PVP NBs. Guaranteed crit will add to the burst and the loss of stun means you can control the timing of your stun with an offbalance medium attack. Makes it much easier to connect Assassins Will
Cloacl + high crit itself = once per 4 seconds guarantee crit from sa will be wasted most of the time.
Now you have the option to invest into crit damage for better burst. Try to adapt so a necromancer main player like myself dont have to teach you the game
honey, do you even listen? this "guarantee" crit every 4 seconds in pvp will be neutralise by cloack guarantee crit about 50% of the time, other 50 is crit chance itself, so we "get" only that they take stun from SA, so its JUST A NERF. And absolutely undeserved nerf.
Start with any other damage skill after cloak then use medium attack on an offbalanced target to stun.
Ankael will be back with more Nightblade tips
Falcon_of_light wrote: »Falcon_of_light wrote: »This is a buff for PVP NBs. Guaranteed crit will add to the burst and the loss of stun means you can control the timing of your stun with an offbalance medium attack. Makes it much easier to connect Assassins Will
Cloacl + high crit itself = once per 4 seconds guarantee crit from sa will be wasted most of the time.
Now you have the option to invest into crit damage for better burst. Try to adapt so a necromancer main player like myself dont have to teach you the game
honey, do you even listen? this "guarantee" crit every 4 seconds in pvp will be neutralise by cloack guarantee crit about 50% of the time, other 50 is crit chance itself, so we "get" only that they take stun from SA, so its JUST A NERF. And absolutely undeserved nerf.
Start with any other damage skill after cloak then use medium attack on an offbalanced target to stun.
Ankael will be back with more Nightblade tips
Lots of people love to claim medium weave is the be all end all but it's really not that amazing, especially considering most nightblades use shadowy disguise.
It's not a good change. Medium weave from invisibility makes more sense than using something else out of stealth because I'm pretty sure people can just see your medium weave coming and dodge it?
Like if you go for medium weave into bow and I dodge it because I see it coming I don't see how that's a better alternative.
Plus PVP isn't a bunch of 1v1s, medium weave stunning is ONLY reliable in situations where you are fighting low numbers like 1v1s.
If you have 3 people thirsting a kill on you, chain spamming, body block and swarming each other I'm not sure how average players plan to medium weave stun on a tightly packed group. The only reliable way to make this work is from invisibiltiy because they won't just dodge it or just run away knowing what's going to happen next.
It's hardly a buff or a "good change" unless you're a nightblade who lives in stealth. If you've played nightblade that doesn't rely on stealth you know you don't always connect with a medium weave combo. And if you apply it to a heavily outnumbered situation(which is more likely than 1v1s in PVP). It's just not reliable unless you go invisible prior to throwing out one.
I'm ok with removing surprise attack stun, but medium weave stunning isn't that great and not as good as a change as some people make it out to be, especially when the nightblade toolkit already suffers from severe cast times and travel times. With how slow the bow is, medium weave stun setup probably won't even connect with how clunky it is.
Falcon_of_light wrote: »Falcon_of_light wrote: »This is a buff for PVP NBs. Guaranteed crit will add to the burst and the loss of stun means you can control the timing of your stun with an offbalance medium attack. Makes it much easier to connect Assassins Will
Cloacl + high crit itself = once per 4 seconds guarantee crit from sa will be wasted most of the time.
Now you have the option to invest into crit damage for better burst. Try to adapt so a necromancer main player like myself dont have to teach you the game
honey, do you even listen? this "guarantee" crit every 4 seconds in pvp will be neutralise by cloack guarantee crit about 50% of the time, other 50 is crit chance itself, so we "get" only that they take stun from SA, so its JUST A NERF. And absolutely undeserved nerf.
Start with any other damage skill after cloak then use medium attack on an offbalanced target to stun.
Ankael will be back with more Nightblade tips
Lots of people love to claim medium weave is the be all end all but it's really not that amazing, especially considering most nightblades use shadowy disguise.
It's not a good change. Medium weave from invisibility makes more sense than using something else out of stealth because I'm pretty sure people can just see your medium weave coming and dodge it?
Like if you go for medium weave into bow and I dodge it because I see it coming I don't see how that's a better alternative.
Plus PVP isn't a bunch of 1v1s, medium weave stunning is ONLY reliable in situations where you are fighting low numbers like 1v1s.
If you have 3 people thirsting a kill on you, chain spamming, body block and swarming each other I'm not sure how average players plan to medium weave stun on a tightly packed group. The only reliable way to make this work is from invisibiltiy because they won't just dodge it or just run away knowing what's going to happen next.
It's hardly a buff or a "good change" unless you're a nightblade who lives in stealth. If you've played nightblade that doesn't rely on stealth you know you don't always connect with a medium weave combo. And if you apply it to a heavily outnumbered situation(which is more likely than 1v1s in PVP). It's just not reliable unless you go invisible prior to throwing out one.
I'm ok with removing surprise attack stun, but medium weave stunning isn't that great and not as good as a change as some people make it out to be, especially when the nightblade toolkit already suffers from severe cast times and travel times. With how slow the bow is, medium weave stun setup probably won't even connect with how clunky it is.
For heavily outnumbered situations NBs dont need a stun thanks to cloak/shadow image. This change is good in 1on1 offensive/assassination scenario ( I shouldve specified before). But surely you cannot expect to have an instant AOE stun (for outnumbered situation) on a spammable skill right?
This change gives good players a space on their front bar by giving a stun that doesnt share global cooldown with skills (albeit with higher cooldown than a usual stun)
Falcon_of_light wrote: »Falcon_of_light wrote: »This is a buff for PVP NBs. Guaranteed crit will add to the burst and the loss of stun means you can control the timing of your stun with an offbalance medium attack. Makes it much easier to connect Assassins Will
Cloacl + high crit itself = once per 4 seconds guarantee crit from sa will be wasted most of the time.
Now you have the option to invest into crit damage for better burst. Try to adapt so a necromancer main player like myself dont have to teach you the game
honey, do you even listen? this "guarantee" crit every 4 seconds in pvp will be neutralise by cloack guarantee crit about 50% of the time, other 50 is crit chance itself, so we "get" only that they take stun from SA, so its JUST A NERF. And absolutely undeserved nerf.
Start with any other damage skill after cloak then use medium attack on an offbalanced target to stun.
Ankael will be back with more Nightblade tips
Lots of people love to claim medium weave is the be all end all but it's really not that amazing, especially considering most nightblades use shadowy disguise.
It's not a good change. Medium weave from invisibility makes more sense than using something else out of stealth because I'm pretty sure people can just see your medium weave coming and dodge it?
Like if you go for medium weave into bow and I dodge it because I see it coming I don't see how that's a better alternative.
Plus PVP isn't a bunch of 1v1s, medium weave stunning is ONLY reliable in situations where you are fighting low numbers like 1v1s.
If you have 3 people thirsting a kill on you, chain spamming, body block and swarming each other I'm not sure how average players plan to medium weave stun on a tightly packed group. The only reliable way to make this work is from invisibiltiy because they won't just dodge it or just run away knowing what's going to happen next.
It's hardly a buff or a "good change" unless you're a nightblade who lives in stealth. If you've played nightblade that doesn't rely on stealth you know you don't always connect with a medium weave combo. And if you apply it to a heavily outnumbered situation(which is more likely than 1v1s in PVP). It's just not reliable unless you go invisible prior to throwing out one.
I'm ok with removing surprise attack stun, but medium weave stunning isn't that great and not as good as a change as some people make it out to be, especially when the nightblade toolkit already suffers from severe cast times and travel times. With how slow the bow is, medium weave stun setup probably won't even connect with how clunky it is.
For heavily outnumbered situations NBs dont need a stun thanks to cloak/shadow image. This change is good in 1on1 offensive/assassination scenario ( I shouldve specified before). But surely you cannot expect to have an instant AOE stun (for outnumbered situation) on a spammable skill right?
This change gives good players a space on their front bar by giving a stun that doesnt share global cooldown with skills (albeit with higher cooldown than a usual stun)
Falcon_of_light wrote: »Surprise Attack is one of the most overloaded skills in the game and the best spammable in game. The guaranteed crit in PvP will make Stamblades burst even more crazy. It already applies the Sundered effect, sets target off balance, has high damage and provides the Nightblade with Major Resolve very overloaded without the guaranteed crit.
1. In pvp u start with cloack = u waste your "guarantee" crit.
2. As nb u have high crit chance so its twice wasted.
3. You losing cc, so u need new one so u losing execute\grim focus.
4. only usable cc for nb is fear, what DO NOT DEAL DAMAGE like other classes cc.
5. And fear is magic so u must drop your burst\def backbar for resource regen one.
6. U get class without damage, without execute, without tankiness, without anything but get crit on spamable once every 4 seconds what will be wasted for majority of times. Like about one extra crit every 10-20 seconds for THIS price?
You have some problem with understanding how game works, nightblade was not even close meta class and now its will be the worst class for pvp, literally gimp who cant do anything but run away. No usable gapcloser, no deffence, no execute, he only class with cc without damage\mobility\eescepability\healing. [snip]
Falcon_of_light wrote: »Surprise Attack is one of the most overloaded skills in the game and the best spammable in game. The guaranteed crit in PvP will make Stamblades burst even more crazy. It already applies the Sundered effect, sets target off balance, has high damage and provides the Nightblade with Major Resolve very overloaded without the guaranteed crit.
1. In pvp u start with cloack = u waste your "guarantee" crit.
2. As nb u have high crit chance so its twice wasted.
3. You losing cc, so u need new one so u losing execute\grim focus.
4. only usable cc for nb is fear, what DO NOT DEAL DAMAGE like other classes cc.
5. And fear is magic so u must drop your burst\def backbar for resource regen one.
6. U get class without damage, without execute, without tankiness, without anything but get crit on spamable once every 4 seconds what will be wasted for majority of times. Like about one extra crit every 10-20 seconds for THIS price?
You have some problem with understanding how game works, nightblade was not even close meta class and now its will be the worst class for pvp, literally gimp who cant do anything but run away. No usable gapcloser, no deffence, no execute, he only class with cc without damage\mobility\eescepability\healing. [snip]
Stamblade has always been relevant in PvP. If you think Stamblade is the worst in PvP you clearly haven’t played Magicka Warden lol. Sure they don’t have a great cc like you said with fear, but your strong spammable has a cc attached to it next patch if you weave well, and Nightblades have class executes and ZOS have buffed Killer’s Blade to scale like Executioner so Stamblade will have a strong execute as well as best burst in PvP and get out of jail free card with cloak.
Falcon_of_light wrote: »Surprise Attack is one of the most overloaded skills in the game and the best spammable in game. The guaranteed crit in PvP will make Stamblades burst even more crazy. It already applies the Sundered effect, sets target off balance, has high damage and provides the Nightblade with Major Resolve very overloaded without the guaranteed crit.
1. In pvp u start with cloack = u waste your "guarantee" crit.
2. As nb u have high crit chance so its twice wasted.
3. You losing cc, so u need new one so u losing execute\grim focus.
4. only usable cc for nb is fear, what DO NOT DEAL DAMAGE like other classes cc.
5. And fear is magic so u must drop your burst\def backbar for resource regen one.
6. U get class without damage, without execute, without tankiness, without anything but get crit on spamable once every 4 seconds what will be wasted for majority of times. Like about one extra crit every 10-20 seconds for THIS price?
You have some problem with understanding how game works, nightblade was not even close meta class and now its will be the worst class for pvp, literally gimp who cant do anything but run away. No usable gapcloser, no deffence, no execute, he only class with cc without damage\mobility\eescepability\healing. [snip]
Stamblade has always been relevant in PvP. If you think Stamblade is the worst in PvP you clearly haven’t played Magicka Warden lol. Sure they don’t have a great cc like you said with fear, but your strong spammable has a cc attached to it next patch if you weave well, and Nightblades have class executes and ZOS have buffed Killer’s Blade to scale like Executioner so Stamblade will have a strong execute as well as best burst in PvP and get out of jail free card with cloak.
What CC is attached to the NB spammable next patch, please?
Falcon_of_light wrote: »Surprise Attack is one of the most overloaded skills in the game and the best spammable in game. The guaranteed crit in PvP will make Stamblades burst even more crazy. It already applies the Sundered effect, sets target off balance, has high damage and provides the Nightblade with Major Resolve very overloaded without the guaranteed crit.
1. In pvp u start with cloack = u waste your "guarantee" crit.
2. As nb u have high crit chance so its twice wasted.
3. You losing cc, so u need new one so u losing execute\grim focus.
4. only usable cc for nb is fear, what DO NOT DEAL DAMAGE like other classes cc.
5. And fear is magic so u must drop your burst\def backbar for resource regen one.
6. U get class without damage, without execute, without tankiness, without anything but get crit on spamable once every 4 seconds what will be wasted for majority of times. Like about one extra crit every 10-20 seconds for THIS price?
You have some problem with understanding how game works, nightblade was not even close meta class and now its will be the worst class for pvp, literally gimp who cant do anything but run away. No usable gapcloser, no deffence, no execute, he only class with cc without damage\mobility\eescepability\healing. [snip]
Stamblade has always been relevant in PvP. If you think Stamblade is the worst in PvP you clearly haven’t played Magicka Warden lol. Sure they don’t have a great cc like you said with fear, but your strong spammable has a cc attached to it next patch if you weave well, and Nightblades have class executes and ZOS have buffed Killer’s Blade to scale like Executioner so Stamblade will have a strong execute as well as best burst in PvP and get out of jail free card with cloak.
Please answer the question, @Vetixio. What CC is attached to Surprise Attack?
Falcon_of_light wrote: »Surprise Attack is one of the most overloaded skills in the game and the best spammable in game. The guaranteed crit in PvP will make Stamblades burst even more crazy. It already applies the Sundered effect, sets target off balance, has high damage and provides the Nightblade with Major Resolve very overloaded without the guaranteed crit.
1. In pvp u start with cloack = u waste your "guarantee" crit.
2. As nb u have high crit chance so its twice wasted.
3. You losing cc, so u need new one so u losing execute\grim focus.
4. only usable cc for nb is fear, what DO NOT DEAL DAMAGE like other classes cc.
5. And fear is magic so u must drop your burst\def backbar for resource regen one.
6. U get class without damage, without execute, without tankiness, without anything but get crit on spamable once every 4 seconds what will be wasted for majority of times. Like about one extra crit every 10-20 seconds for THIS price?
You have some problem with understanding how game works, nightblade was not even close meta class and now its will be the worst class for pvp, literally gimp who cant do anything but run away. No usable gapcloser, no deffence, no execute, he only class with cc without damage\mobility\eescepability\healing. [snip]
Stamblade has always been relevant in PvP. If you think Stamblade is the worst in PvP you clearly haven’t played Magicka Warden lol. Sure they don’t have a great cc like you said with fear, but your strong spammable has a cc attached to it next patch if you weave well, and Nightblades have class executes and ZOS have buffed Killer’s Blade to scale like Executioner so Stamblade will have a strong execute as well as best burst in PvP and get out of jail free card with cloak.
Please answer the question, @Vetixio. What CC is attached to Surprise Attack?
Surprise Attack: Cost: 2295
Stamina
.
Slash an enemy, dealing 3097 Physical Damage and applying the Sundered status effect. Attacking with Surprise Attack from the flank stuns the enemy for 3 seconds and sets them Off Balance.
My bad it has 2 CCs attached if you weave properly, there’s your answer lol.
Falcon_of_light wrote: »Falcon_of_light wrote: »Surprise Attack is one of the most overloaded skills in the game and the best spammable in game. The guaranteed crit in PvP will make Stamblades burst even more crazy. It already applies the Sundered effect, sets target off balance, has high damage and provides the Nightblade with Major Resolve very overloaded without the guaranteed crit.
1. In pvp u start with cloack = u waste your "guarantee" crit.
2. As nb u have high crit chance so its twice wasted.
3. You losing cc, so u need new one so u losing execute\grim focus.
4. only usable cc for nb is fear, what DO NOT DEAL DAMAGE like other classes cc.
5. And fear is magic so u must drop your burst\def backbar for resource regen one.
6. U get class without damage, without execute, without tankiness, without anything but get crit on spamable once every 4 seconds what will be wasted for majority of times. Like about one extra crit every 10-20 seconds for THIS price?
You have some problem with understanding how game works, nightblade was not even close meta class and now its will be the worst class for pvp, literally gimp who cant do anything but run away. No usable gapcloser, no deffence, no execute, he only class with cc without damage\mobility\eescepability\healing. [snip]
Stamblade has always been relevant in PvP. If you think Stamblade is the worst in PvP you clearly haven’t played Magicka Warden lol. Sure they don’t have a great cc like you said with fear, but your strong spammable has a cc attached to it next patch if you weave well, and Nightblades have class executes and ZOS have buffed Killer’s Blade to scale like Executioner so Stamblade will have a strong execute as well as best burst in PvP and get out of jail free card with cloak.
Make a video with you dueling high mmr bruiser players as standart stamblade, [snip] nb already have lowest damage\survivability ratio in the game. And why only magica warden? Nb will be *** in both iterations, maybe bomber will be better then now, every other playstile of nb get guted next patch if all things are going live, and you know it, [snip]