The wording of the options is somewhat restrictive. Names are not "everything" to me. Just, the names I give to my toons have a meaning to me. They are one of the factors important to me in a game, like the physical appearance of my chars and some other things.
Kiralyn2000 wrote: »I spend a bit of time on names, trying to find ones that sound "fantasy-ish" without just being the main character of the last story I read. But I don't have 'backstories' or anything like that, that names have to match. Sometimes I'll try to fit the build/class/theme into the name, but not usually. Over the years I've built up a supply of names that I'll use in a new game if I need one.
And I'm not generally a fan of 'silly' names or ones that get around "name in use" or restriction by burying them in umlauts & other symbols. (that said, I did name my mule character Cargo Mistress.I've also got her dressed in civilian laborer clothes, though.)
Pretty sure I've never used a name change (or had a forced one) in any game.
I can't imagine deleting a character over a name, though. (unless it was something like, the character was just created, I haven't actually done anything with it yet, and I accidentally made a typo)
ArchangelIsraphel wrote: »The wording of the options is somewhat restrictive. Names are not "everything" to me. Just, the names I give to my toons have a meaning to me. They are one of the factors important to me in a game, like the physical appearance of my chars and some other things.
I agree with this, these choices are too limiting. Names are important to me, but not so much so that I'm going to completely delete a character if I decide I want to make a change to their name. Physical appearance, personality, and so many other factors play into how I design a character and what makes me connect to them. Which isn't to say that they matter only a "little" either, a name can definitely shape who they are to me and where their personalities take them in life.
For me, the name is the basis for any backstory that I come up with.
Memory_In_Motion wrote: »