This thing is too strong ,too much major buffs in one thing.
I mean if you're constantly losing in PVP to a guy that has 5 less skills and 1 less ulti, that's not the ring's fault. Ball groups will use whatever to make them strong and will be a problem even if the ring is nerfed. Until DK is balanced properly, they'll also be super strong with or without the ring. Gankers can totally gank with the ring! ...Or they can do a better ganking build without it.
It was overperforming in pvp due to Major Force and Major Heroism. Major Berserk won't be the thing that tips the ring that, without Minor Slayer lost 25% of the damage it grants, over the edge. And it doesn't get Minor Slayer in PVP because... It's Pvp.
Also, HA is going to be stronger than ever without more adjustments next patch, even in pvp where empower doesnt work. Get ready to get one shot by a resto staff heavy attack.
I mean if you're constantly losing in PVP to a guy that has 5 less skills and 1 less ulti, that's not the ring's fault. Ball groups will use whatever to make them strong and will be a problem even if the ring is nerfed. Until DK is balanced properly, they'll also be super strong with or without the ring. Gankers can totally gank with the ring! ...Or they can do a better ganking build without it.
It was overperforming in pvp due to Major Force and Major Heroism. Major Berserk won't be the thing that tips the ring that, without Minor Slayer lost 25% of the damage it grants, over the edge. And it doesn't get Minor Slayer in PVP because... It's Pvp.
Also, HA is going to be stronger than ever without more adjustments next patch, even in pvp where empower doesnt work. Get ready to get one shot by a resto staff heavy attack.
Get ready to get one shot by a resto staff heavy attack.
Remathilis wrote: »You can fix Oakensoul easily: delete PvP.
I mean if you're constantly losing in PVP to a guy that has 5 less skills and 1 less ulti, that's not the ring's fault. Ball groups will use whatever to make them strong and will be a problem even if the ring is nerfed. Until DK is balanced properly, they'll also be super strong with or without the ring. Gankers can totally gank with the ring! ...Or they can do a better ganking build without it.
It was overperforming in pvp due to Major Force and Major Heroism. Major Berserk won't be the thing that tips the ring that, without Minor Slayer lost 25% of the damage it grants, over the edge. And it doesn't get Minor Slayer in PVP because... It's Pvp.
Also, HA is going to be stronger than ever without more adjustments next patch, even in pvp where empower doesnt work. Get ready to get one shot by a resto staff heavy attack.
I mean if you're constantly losing in PVP to a guy that has 5 less skills and 1 less ulti, that's not the ring's fault. Ball groups will use whatever to make them strong and will be a problem even if the ring is nerfed. Until DK is balanced properly, they'll also be super strong with or without the ring. Gankers can totally gank with the ring! ...Or they can do a better ganking build without it.
It was overperforming in pvp due to Major Force and Major Heroism. Major Berserk won't be the thing that tips the ring that, without Minor Slayer lost 25% of the damage it grants, over the edge. And it doesn't get Minor Slayer in PVP because... It's Pvp.
Also, HA is going to be stronger than ever without more adjustments next patch, even in pvp where empower doesnt work. Get ready to get one shot by a resto staff heavy attack.
I think oakensoul needs to be buffed for PVE but the argument that "5 less skills = less effectiveness" is a crappy for PVP. 5 less skills means nothing when the ring grants you most of the skills you would load on your back bar anyways. That plus you utilize far less resources from buffing and re-buffing in PVP which can help with sustain and allow you to be more offensive than you would normally because you no longer need to keep buffs up.
Major force = race against time not needed, therefore 1 skill slot is covered. Major resolve = no armor buff needed. Major sorcery/brutality = no spell power pots or entropy/rally needed. Major protection = no need for back baring temporal guard as major protection is better than the minor off temporal guard
It covers base for so many missing skills so it's not really a "loss" of skills is it? Sustain will be better as you never need to cast these skills anymore and they can now stick to being more offensive or healing more than they normally would had they not needed to maintain buffs.
The only major loss on back bar is a burst heal, but you can just slot it front bar. There is basically no loss of skills when the ring just gives you back those skills and more than you ever would have so the "5 less skills" argument makes no sense for pretty much most classes except maybe Sorcerer who naturally has bad healing and wouldn't benefit as much.
I think the ring should still be the same for PVE but at the same time trying to make that 5 less skills argument in PVP is completely baseless as you end up with more than you would've had with the 5 back bar skills anyways.
I mean if you're constantly losing in PVP to a guy that has 5 less skills and 1 less ulti, that's not the ring's fault. Ball groups will use whatever to make them strong and will be a problem even if the ring is nerfed. Until DK is balanced properly, they'll also be super strong with or without the ring. Gankers can totally gank with the ring! ...Or they can do a better ganking build without it.
It was overperforming in pvp due to Major Force and Major Heroism. Major Berserk won't be the thing that tips the ring that, without Minor Slayer lost 25% of the damage it grants, over the edge. And it doesn't get Minor Slayer in PVP because... It's Pvp.
Also, HA is going to be stronger than ever without more adjustments next patch, even in pvp where empower doesnt work. Get ready to get one shot by a resto staff heavy attack.
I think oakensoul needs to be buffed for PVE but the argument that "5 less skills = less effectiveness" is a crappy for PVP. 5 less skills means nothing when the ring grants you most of the skills you would load on your back bar anyways. That plus you utilize far less resources from buffing and re-buffing in PVP which can help with sustain and allow you to be more offensive than you would normally because you no longer need to keep buffs up.
Major force = race against time not needed, therefore 1 skill slot is covered. Major resolve = no armor buff needed. Major sorcery/brutality = no spell power pots or entropy/rally needed. Major protection = no need for back baring temporal guard as major protection is better than the minor off temporal guard
It covers base for so many missing skills so it's not really a "loss" of skills is it? Sustain will be better as you never need to cast these skills anymore and they can now stick to being more offensive or healing more than they normally would had they not needed to maintain buffs.
The only major loss on back bar is a burst heal, but you can just slot it front bar. There is basically no loss of skills when the ring just gives you back those skills and more than you ever would have so the "5 less skills" argument makes no sense for pretty much most classes except maybe Sorcerer who naturally has bad healing and wouldn't benefit as much.
I think the ring should still be the same for PVE but at the same time trying to make that 5 less skills argument in PVP is completely baseless as you end up with more than you would've had with the 5 back bar skills anyways.
Its not that simple.
You don't just lose 5 skills. You also lose a backbar weapon glyph, a backbar arena weapon, or a back bar 5 piece + monster set. You also lose your mythic slot that could have been serpent coil, sithis, or whatever.
It does need a damage boost for pve, but major berserk isn't the way. That would directly effect pvp.
I mean if you're constantly losing in PVP to a guy that has 5 less skills and 1 less ulti, that's not the ring's fault. Ball groups will use whatever to make them strong and will be a problem even if the ring is nerfed. Until DK is balanced properly, they'll also be super strong with or without the ring. Gankers can totally gank with the ring! ...Or they can do a better ganking build without it.
It was overperforming in pvp due to Major Force and Major Heroism. Major Berserk won't be the thing that tips the ring that, without Minor Slayer lost 25% of the damage it grants, over the edge. And it doesn't get Minor Slayer in PVP because... It's Pvp.
Also, HA is going to be stronger than ever without more adjustments next patch, even in pvp where empower doesnt work. Get ready to get one shot by a resto staff heavy attack.
I think oakensoul needs to be buffed for PVE but the argument that "5 less skills = less effectiveness" is a crappy for PVP. 5 less skills means nothing when the ring grants you most of the skills you would load on your back bar anyways. That plus you utilize far less resources from buffing and re-buffing in PVP which can help with sustain and allow you to be more offensive than you would normally because you no longer need to keep buffs up.
Major force = race against time not needed, therefore 1 skill slot is covered. Major resolve = no armor buff needed. Major sorcery/brutality = no spell power pots or entropy/rally needed. Major protection = no need for back baring temporal guard as major protection is better than the minor off temporal guard
It covers base for so many missing skills so it's not really a "loss" of skills is it? Sustain will be better as you never need to cast these skills anymore and they can now stick to being more offensive or healing more than they normally would had they not needed to maintain buffs.
The only major loss on back bar is a burst heal, but you can just slot it front bar. There is basically no loss of skills when the ring just gives you back those skills and more than you ever would have so the "5 less skills" argument makes no sense for pretty much most classes except maybe Sorcerer who naturally has bad healing and wouldn't benefit as much.
I think the ring should still be the same for PVE but at the same time trying to make that 5 less skills argument in PVP is completely baseless as you end up with more than you would've had with the 5 back bar skills anyways.
Its not that simple.
You don't just lose 5 skills. You also lose a backbar weapon glyph, a backbar arena weapon, or a back bar 5 piece + monster set. You also lose your mythic slot that could have been serpent coil, sithis, or whatever.
I mean if you're constantly losing in PVP to a guy that has 5 less skills and 1 less ulti, that's not the ring's fault. Ball groups will use whatever to make them strong and will be a problem even if the ring is nerfed. Until DK is balanced properly, they'll also be super strong with or without the ring. Gankers can totally gank with the ring! ...Or they can do a better ganking build without it.
It was overperforming in pvp due to Major Force and Major Heroism. Major Berserk won't be the thing that tips the ring that, without Minor Slayer lost 25% of the damage it grants, over the edge. And it doesn't get Minor Slayer in PVP because... It's Pvp.
Also, HA is going to be stronger than ever without more adjustments next patch, even in pvp where empower doesnt work. Get ready to get one shot by a resto staff heavy attack.
I think oakensoul needs to be buffed for PVE but the argument that "5 less skills = less effectiveness" is a crappy for PVP. 5 less skills means nothing when the ring grants you most of the skills you would load on your back bar anyways. That plus you utilize far less resources from buffing and re-buffing in PVP which can help with sustain and allow you to be more offensive than you would normally because you no longer need to keep buffs up.
Major force = race against time not needed, therefore 1 skill slot is covered. Major resolve = no armor buff needed. Major sorcery/brutality = no spell power pots or entropy/rally needed. Major protection = no need for back baring temporal guard as major protection is better than the minor off temporal guard
It covers base for so many missing skills so it's not really a "loss" of skills is it? Sustain will be better as you never need to cast these skills anymore and they can now stick to being more offensive or healing more than they normally would had they not needed to maintain buffs.
The only major loss on back bar is a burst heal, but you can just slot it front bar. There is basically no loss of skills when the ring just gives you back those skills and more than you ever would have so the "5 less skills" argument makes no sense for pretty much most classes except maybe Sorcerer who naturally has bad healing and wouldn't benefit as much.
I think the ring should still be the same for PVE but at the same time trying to make that 5 less skills argument in PVP is completely baseless as you end up with more than you would've had with the 5 back bar skills anyways.
Its not that simple.
You don't just lose 5 skills. You also lose a backbar weapon glyph, a backbar arena weapon, or a back bar 5 piece + monster set. You also lose your mythic slot that could have been serpent coil, sithis, or whatever.
Exactly! And guess what? Serpent's Coil gives Major Berserk and Major Courage! You can get minor Force and Minor Berserk easily, so you get all the good damage buff skills from the ring as a 2 bar build with the coil instead. sure you miss out on minor heroism, but Sea Serpent's Coil is so much better in the PTS than the oaken ring in almost every situation that isn't not even funny. It should be better when it's on a 2-bar build, but it's also the better choice for a 1-bar build most of the time and that shouldn't be the case.
I mean if you're constantly losing in PVP to a guy that has 5 less skills and 1 less ulti, that's not the ring's fault. Ball groups will use whatever to make them strong and will be a problem even if the ring is nerfed. Until DK is balanced properly, they'll also be super strong with or without the ring. Gankers can totally gank with the ring! ...Or they can do a better ganking build without it.
It was overperforming in pvp due to Major Force and Major Heroism. Major Berserk won't be the thing that tips the ring that, without Minor Slayer lost 25% of the damage it grants, over the edge. And it doesn't get Minor Slayer in PVP because... It's Pvp.
Also, HA is going to be stronger than ever without more adjustments next patch, even in pvp where empower doesnt work. Get ready to get one shot by a resto staff heavy attack.
I think oakensoul needs to be buffed for PVE but the argument that "5 less skills = less effectiveness" is a crappy for PVP. 5 less skills means nothing when the ring grants you most of the skills you would load on your back bar anyways. That plus you utilize far less resources from buffing and re-buffing in PVP which can help with sustain and allow you to be more offensive than you would normally because you no longer need to keep buffs up.
Major force = race against time not needed, therefore 1 skill slot is covered. Major resolve = no armor buff needed. Major sorcery/brutality = no spell power pots or entropy/rally needed. Major protection = no need for back baring temporal guard as major protection is better than the minor off temporal guard
It covers base for so many missing skills so it's not really a "loss" of skills is it? Sustain will be better as you never need to cast these skills anymore and they can now stick to being more offensive or healing more than they normally would had they not needed to maintain buffs.
The only major loss on back bar is a burst heal, but you can just slot it front bar. There is basically no loss of skills when the ring just gives you back those skills and more than you ever would have so the "5 less skills" argument makes no sense for pretty much most classes except maybe Sorcerer who naturally has bad healing and wouldn't benefit as much.
I think the ring should still be the same for PVE but at the same time trying to make that 5 less skills argument in PVP is completely baseless as you end up with more than you would've had with the 5 back bar skills anyways.
Its not that simple.
You don't just lose 5 skills. You also lose a backbar weapon glyph, a backbar arena weapon, or a back bar 5 piece + monster set. You also lose your mythic slot that could have been serpent coil, sithis, or whatever.
Exactly! And guess what? Serpent's Coil gives Major Berserk and Major Courage! You can get minor Force and Minor Berserk easily, so you get all the good damage buff skills from the ring as a 2 bar build with the coil instead. sure you miss out on minor heroism, but Sea Serpent's Coil is so much better in the PTS than the oaken ring in almost every situation that isn't not even funny. It should be better when it's on a 2-bar build, but it's also the better choice for a 1-bar build most of the time and that shouldn't be the case.
Sea serpent is not remotely comparable to live oakensoul. Major courage and major berserk or not. It's just inferior outright. Losing movement speed is a HUGE deficit. Losing a backbar isn't. That's why you don't see everyone in PVP running ironblood because it grants some of the biggest mitigation in the game, therefore you can be super tanky and deal damage with it.
Not having movement speed means, snare spammers, immobilize spammers, 1 button damage spammers, execute spammers are going to hurt you WAY more than if you could just get out of the way from speed. Ironblood and sea serpent both don't allow you to get away easily, and therefore it's too niche. Not everyone has the capability of sitting and taking damage from someone and being able to survive
Also you dont get FULL uptime on major courage and major berserk, Oakensoul does. So for PVP sea serpent is just inferior to live oakensoul and it's not even much of a comparison
I mean if you're constantly losing in PVP to a guy that has 5 less skills and 1 less ulti, that's not the ring's fault. Ball groups will use whatever to make them strong and will be a problem even if the ring is nerfed. Until DK is balanced properly, they'll also be super strong with or without the ring. Gankers can totally gank with the ring! ...Or they can do a better ganking build without it.
It was overperforming in pvp due to Major Force and Major Heroism. Major Berserk won't be the thing that tips the ring that, without Minor Slayer lost 25% of the damage it grants, over the edge. And it doesn't get Minor Slayer in PVP because... It's Pvp.
Also, HA is going to be stronger than ever without more adjustments next patch, even in pvp where empower doesnt work. Get ready to get one shot by a resto staff heavy attack.
I think oakensoul needs to be buffed for PVE but the argument that "5 less skills = less effectiveness" is a crappy for PVP. 5 less skills means nothing when the ring grants you most of the skills you would load on your back bar anyways. That plus you utilize far less resources from buffing and re-buffing in PVP which can help with sustain and allow you to be more offensive than you would normally because you no longer need to keep buffs up.
Major force = race against time not needed, therefore 1 skill slot is covered. Major resolve = no armor buff needed. Major sorcery/brutality = no spell power pots or entropy/rally needed. Major protection = no need for back baring temporal guard as major protection is better than the minor off temporal guard
It covers base for so many missing skills so it's not really a "loss" of skills is it? Sustain will be better as you never need to cast these skills anymore and they can now stick to being more offensive or healing more than they normally would had they not needed to maintain buffs.
The only major loss on back bar is a burst heal, but you can just slot it front bar. There is basically no loss of skills when the ring just gives you back those skills and more than you ever would have so the "5 less skills" argument makes no sense for pretty much most classes except maybe Sorcerer who naturally has bad healing and wouldn't benefit as much.
I think the ring should still be the same for PVE but at the same time trying to make that 5 less skills argument in PVP is completely baseless as you end up with more than you would've had with the 5 back bar skills anyways.
Its not that simple.
You don't just lose 5 skills. You also lose a backbar weapon glyph, a backbar arena weapon, or a back bar 5 piece + monster set. You also lose your mythic slot that could have been serpent coil, sithis, or whatever.
Exactly! And guess what? Serpent's Coil gives Major Berserk and Major Courage! You can get minor Force and Minor Berserk easily, so you get all the good damage buff skills from the ring as a 2 bar build with the coil instead. sure you miss out on minor heroism, but Sea Serpent's Coil is so much better in the PTS than the oaken ring in almost every situation that isn't not even funny. It should be better when it's on a 2-bar build, but it's also the better choice for a 1-bar build most of the time and that shouldn't be the case.
Sea serpent is not remotely comparable to live oakensoul. Major courage and major berserk or not. It's just inferior outright. Losing movement speed is a HUGE deficit. Losing a backbar isn't. That's why you don't see everyone in PVP running ironblood because it grants some of the biggest mitigation in the game, therefore you can be super tanky and deal damage with it.
Not having movement speed means, snare spammers, immobilize spammers, 1 button damage spammers, execute spammers are going to hurt you WAY more than if you could just get out of the way from speed. Ironblood and sea serpent both don't allow you to get away easily, and therefore it's too niche. Not everyone has the capability of sitting and taking damage from someone and being able to survive
Also you dont get FULL uptime on major courage and major berserk, Oakensoul does. So for PVP sea serpent is just inferior to live oakensoul and it's not even much of a comparison
Try testing it on the PTS.
I mean if you're constantly losing in PVP to a guy that has 5 less skills and 1 less ulti, that's not the ring's fault. Ball groups will use whatever to make them strong and will be a problem even if the ring is nerfed. Until DK is balanced properly, they'll also be super strong with or without the ring. Gankers can totally gank with the ring! ...Or they can do a better ganking build without it.
It was overperforming in pvp due to Major Force and Major Heroism. Major Berserk won't be the thing that tips the ring that, without Minor Slayer lost 25% of the damage it grants, over the edge. And it doesn't get Minor Slayer in PVP because... It's Pvp.
Also, HA is going to be stronger than ever without more adjustments next patch, even in pvp where empower doesnt work. Get ready to get one shot by a resto staff heavy attack.