EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
A detailed roadmap with combat changes would definitely be a very good idea.
Might also be worth considering doing these bigger changes not every three month but maybe 6 and then with the roadmap including the most important information.
(Proceeded to hybridize combat stats and rebalance proc sets and criticals)ZOS_Gilliam wrote: »In the last Update, we tried to keep things simpler with the number of changes to help combat the change fatigue many have reported, but progress cannot sleep for long as we march ever forward to improving the game.
ZOS_Gilliam wrote: ». We’d like to say now that since this is the big Chapter of the year, we’re continuing with last year’s approach where we slow down on the large-scale combat changes since there’s already a lot of new systems and features to take in.
VaranisArano wrote: »ZOS_Gilliam wrote: ». We’d like to say now that since this is the big Chapter of the year, we’re continuing with last year’s approach where we slow down on the large-scale combat changes since there’s already a lot of new systems and features to take in.
Haha, Yeah, you really slowed down there, ZOS!
I can't relate to change fatigue at all, game combat is still so similar to what it has always been. I'd be up for some daring adventures (rework?) with an actual sledgehammer instead of what most of my peers around here consider to be "big changes".
The way I see things there haven't been big changes in ESO combat since the beta I've played in, just some meta tweaks. To me the game feels more or less the same as it did well over 8 years ago, with extra Quality of Life improvements. A matter of perspective I assume.
MorganaBlue wrote: »After 5 years of schizophrenic PTS patch notes, updates and communications by devs and CMs, there is absolutely NOTHING they can say that I'll believe anymore. Talk comes cheap.
Having said that, it's all we have from one patch to the next - so yeah...what Nefas said ^^
VaranisArano wrote: »ZOS_Gilliam wrote: ». We’d like to say now that since this is the big Chapter of the year, we’re continuing with last year’s approach where we slow down on the large-scale combat changes since there’s already a lot of new systems and features to take in.
Haha, Yeah, you really slowed down there, ZOS!
I'd really like for Gilliam to address that quote--what changed since he made it? Why are they doing the exact opposite of what they stated?
They have provided road maps in the past.
What we learned is that their road maps change too frequently, so update to the map changed the map.
We also learned that they can't really assign dates to things, or even say which quarter they will do something, and then keep those dates.
In the end, while I appreciated the map, it did end up triggering criticism from the community about their map and their ability to follow it.
So, yeah, would like to see a combat map, but I know that the community focus will be on the accuracy of the map, not the changes to the game.
VaranisArano wrote: »So they are caught between the Scylla of stagnation and the Charybdis of change fatigue, and can only forge forward as best they are able.
VaranisArano wrote: »So they are caught between the Scylla of stagnation and the Charybdis of change fatigue, and can only forge forward as best they are able.
Awesome for solid use of metaphor and allusion.
VaranisArano wrote: »The flip side is that the Devs cannot afford for ESO to become stagnant, so that players become bored or dissatisfied with a stale meta and leave in droves for that reason either.
So they are caught between the Scylla of stagnation and the Charybdis of change fatigue, and can only forge forward as best they are able.