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About Flurry changes

  • Krym
    Krym
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    TekNut71 wrote: »
    I could not have said it better. This perfectly discribes the horror that has become Flurry.
    i5b.gif

    but to be serious, I don't hate it. it just doesn't fit daggers anymore, just like the old one didn't fit maces and axes. best way would be to change the animation depending on the main hand maybe, but if I'd have to choose I'd pick the old one (for now).
    Edited by Krym on July 16, 2022 11:59AM
  • Noisivid
    Noisivid
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    the new animation makes my character look like he's just flailing about hoping to just land a random hit. It's just bad.
    Vogon Poet Laureate
  • Tyrobag
    Tyrobag
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    My first thoughts seeing this animation:
    wacky-waving-inflatable-flailing-arms-tune-man-family-guy.gif
  • Foxtrot39
    Foxtrot39
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    Dunno why people say SA is better, we all know what happen next combat update : the skill damage will be halved and the crit chance removed leaving it as a worser skill that it is right now
  • Trundik
    Trundik
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    Kinda worries me if they ever give Warden a new Spammable. Just going to throw a sideways Bird at someone or maybe a squirrel. Make it as janky as possible.

    I heard some music group was throwing little cats into their fans during concert. Those cats supposed to scratch ppl faces and whatever they manage to hit with their little claws... Maybe like this new flurry animation.
    Edited by Trundik on July 18, 2022 9:44AM
  • prof_doom
    prof_doom
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    Mr_Stach wrote: »
    Kinda worries me if they ever give Warden a new Spammable. Just going to throw a sideways Bird at someone or maybe a squirrel. Make it as janky as possible.

    Honestly, I'd be okay if the Warden spammable was throwing an angry squirrel at someone, as long as it gets there faster than the bird.
  • Cyber10
    Cyber10
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    NBlade wrote: »
    I know we are all a bit concerned about dps loss and dot durations, but can we talk about Flurry for a moment?

    As someone who joined ESO back in Morrowind, mainly to enjoy Quest and lore on a Nightblade, Flurry was always on my Frontbar.
    I had Surprise Attack skilled up and sometimes used it in Dungeons, but being melee, it always felt better slotting Flurry with the Selfheal, especially in Veteran Content.

    Flurry was on my Bars on my first vMA clear, on my first Flawless Run and pretty much any 'Achievement' i can think of.

    It was love on first sight, the fast 5 strikes with the quick movements just looks so good an fun, and I still absolutely love and adore it.
    Sure its not a perfect animation, but it is what it is.
    Personally, and friends I ask about it, think pretty much the same of it, they absolutely love it, it never gets old.

    Anyhow, with the new changes, whatever the intent, its not gonna work for me (and probably many others) anymore.

    The new sound is counterproductive for (my) inner Rhythm and watching my Shadowplays from pts, running Falkreath Hold, it looks so silly, and being PTS, I didn't even changed my Mainhand Axe into a sword (like on live, coming from EU). Even with an Axe, it looks so unsatisfying and with that almost comical, out of sync soundFX, its actually painful to watch.

    The lost tick isn't too bad, and I think no one would really care about the actual dmg ticks don't match the old animation / sound. Especially with the shown alternative.

    Same goes for the changed duration from 0.6 to 0.8 seconds. Weaving isn't as clean as it used to be, but that might be the higher ping on pts (55 on live / 188 on pts). Through I could live with that.

    Regardless, please do not change 7 year old skills in such a manner, beyond recognition.

    Most Templars probably feel the same about Jabs / Strikes.

    A skill that we have grown so much affection on over the Years playing this game, it truly hurts me to see the devs even attempt to change such distinguished skills.

    Thanks for hearing me out

    I agree.. No reason to mess with a seven year old skill to this scale. If that is the case they can make some new skills or morphs for players to use instead.
  • Cyber10
    Cyber10
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    TekNut71 wrote: »
    Mr_Stach wrote: »
    I haven't used Flurry in a long time but I also liked the five strikes and the weird little animation.

    It looked like a little kid trying to punch his older brother on a 90's sitcom or something.

    p2itaqjjc68z.gif

    I could not have said it better. This perfectly discribes the horror that has become Flurry.

    Haha.. Yup, pretty much.
  • morrowjen
    morrowjen
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    It's so bad that when I first tried it I thought it was a bug. The sound is wrong and the animation is just terrible.
  • JustAGoodPlayer
    JustAGoodPlayer
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    Sounds do not much hits.

    It is 4 strikes but looks more like 2 because in 2 others is no power.

    Even if ok, animation ... bad but not horror.

    Sound is real horror with such anination
  • exodusdb_ESO
    exodusdb_ESO
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    I dislike the new animation a lot. Honestly I don't care what they changed about the mechanics of it. I just prefer the way the old animation looks by a ton.
    Heiwa-Do | Kajiit - Nightblade
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