chessalavakia_ESO wrote: »
I think HA build generally cause some issues.
How many people are actually running those types of HA builds in PvP at the moment?
My impression was a few people did it for a week or so than quit and I'm generally seeing the same clips posted.
If it needs addressed at all, it seems like it'd be cleaner to just reduce the damage of Heavy Attacks via Battle Spirit.
chessalavakia_ESO wrote: »
I think HA build generally cause some issues.
How many people are actually running those types of HA builds in PvP at the moment?
My impression was a few people did it for a week or so than quit and I'm generally seeing the same clips posted.
If it needs addressed at all, it seems like it'd be cleaner to just reduce the damage of Heavy Attacks via Battle Spirit.
Every fight have 1 guy using this stupid build.
colossalvoids wrote: »Can see why class reps were disbanded, better for them also not being associated with... this.
HackTheMinotaur wrote: »We've been testing. It's NOT better! This comment from a new player who can barely achieve 30K DPS on LIVE:This update is painful and really hurts low to mid-tier players. I use your Infinity One-Bar Sorc build. I have severe arthritis and it really helped me be able to get through more content since I can't weave. I ran tests against both the trial dummy and the 6 mil dummy. On Live, with no weaving, I had over 33k DPS on the Trial and over 28k DPS on the 6mil. On PTS, I managed to just squeak out 27k DPS on the trial and only got 14k DPS on the 6 mil. If this goes through as is, it may very well end the playability of ESO for me.
While longer duration effects will be helpful for some, nerfs to DOT damage, heavy attack damage, passive damage and other skills will drop the floor into the basement for players using simple, accessible builds like this. On more standard content, not a trial dummy, this player lost half their DPS! Heavy attack builds in PVE content should be buffed, not nerfed.
If PVP burst is a concern, it should be mitigated through Battle Spirit, and set and skill bonuses that only work against PVE enemies. We've seen that you can do this with recent changes to Noble Duelist, Sergeant's Mail and other sets.Undaunted Infiltrator and Unweaver: These sets now increase your damage done with Light and Heavy Attacks against monsters by 1645, rather than increasing their Weapon and Spell Damage scaling.
Do this STILL, but ALSO keep a high scale factor or baseline for Heavy Attacks to begin with. Good scaling on a wet noodle is still a wet noodle.Fully charged melee Heavy Attacks deal 2500 base damage multiplied by their cast time and cooldown
Double or Triple this and it might be OK. This would give a high enough baseline where things like Weapon's Expert, Heavy Attack Sets and Empower would actually start to be noticeable. Right now, these effects do almost nothing and a build totally invested in Heavy Attacks can barely crack 40K DPS on a Trial Dummy.and 10% less for ranged.
If I use a Lightning Staff but am in Melee Range do I still lose 10%? Hopefully this is looking at range to target and not just a blanket reduction based on weapon type.
I just got my heavy attack build done a few weeks ago. I took weeks to farm it. I spend tons of transmute crystals. I totally golded it out. Do you know how much dreugh wax costs?! And now, all that time and resources will have been for nothing. Same when Oakensoul came out. I put together two oakensoul builds. Now will be trash. Complete waste of my time.
Oh to be clear I don't think that HA builds shouldn't be viable, I just don't think you should be able to 1-shot people in PvP with any silly setups. HA builds are just one of many issues.
I just have 0 confidence that Zos can give you what you want without giving those people that will abuse what they want as well.
you can do 85k+ damage on HA this patch while prety much just holding down HA button [snip]
you can do 85k+ damage on HA this patch while prety much just holding down HA button [snip]
On a one-bar Oakensoul Sorc, that's pretty much it - and the only reason it works for Sorc is because Daedric Prey got the pet damage portion buffed by 125%.
Tormentor's putting out nearly 6k DPS over the entire parse, is only activated to 50%, and now has a 20s activation period.
Familiar is putting out 6.5k combined DPS over the entire parse and is only activated once per 20s.
Atro is being dropped a few seconds after the last one ends, and is buffed by Prey too.
Prey fits easily into a HA rotation every 3rd cast and does appreciable damage by itself.
This also represents an optimum scenario where Duelist & Sergeant buffs are up 100% of the time, no HAs are broken for the sake of blocking, movement, target switching, etc - which has a more marked impact on HA build output in content than it does LA builds.
OakenSorc HA does work well in content (vSS & vCR+1):
https://www.esologs.com/reports/C13fVndBkJmT8xa2/
Note that when it came to Relequen in the above log, the two-bar build performed worse than the one-bar - and a fairly significant part of this is Oakensoul vs. no Oakensoul.
This isn't something I've been able to simply replicate on a non-pet sorc build, let alone any other class that I've played as HA DPS (Necro, Warden, DK). Two-bar HA builds can break 80k on certain classes; my MagDK touches on it with Duelist/Rele/Kilt and a dynamic semi-HA, semi-LA rotation. Putting that into perspective though, LA builds are still breakinig 120k on the dummy whilst HA themed builds are largely peaking lower than pre-U35 - regardless of the fact that the dummy has received significant buffs.
[snip]
[edited for flaming & to remove quote]
2. All builds will do less damage if you shift them away from the meta setups this is 100% normal, I don't expect to do as much damage running something like tozogvin or siroria on the dummy and yet these can definitely be better situationally over meta sets on some encounters, truth be told you only use the meta parse setup where it is possible to do so, notable examples of where you don't want to use them is vCR and vAS but there are many more.
3. Lastly I never said all builds could achieve the same numbers, that is true however for all kinds of builds in the game not just HA builds and while it's not the same as sorc(I've gotten 89k+ on sorc)here's a parse on NB not as high but still very much competitive: