sabresandiego_ESO wrote: »[snip]
sabresandiego_ESO wrote: »Despite the outcries, this is likely one of the best patches in years. It addresses power creep, item balance, class balance, weapon balance, overpowered cross healing, and also raises the skill floor. [snip] Great patch
[Edit for Baiting.]
sabresandiego_ESO wrote: »[snip]
Or maybe you could listen to feedback from players who are currently playing the game at a higher level than any of the devs, including "Rich Lambert", and have a much deeper and more nuanced understanding of how the game works from a holistic standpoint. This patch as it stands is a load of flaming hot garbage. I recognize the game needed a little tuning, but not this sledgehammer treatment. It was very poorly thought out and carelessly implemented.
sabresandiego_ESO wrote: »sabresandiego_ESO wrote: »[snip]
Or maybe you could listen to feedback from players who are currently playing the game at a higher level than any of the devs, including "Rich Lambert", and have a much deeper and more nuanced understanding of how the game works from a holistic standpoint. This patch as it stands is a load of flaming hot garbage. I recognize the game needed a little tuning, but not this sledgehammer treatment. It was very poorly thought out and carelessly implemented.
Completely disagree. I pvp at a high level. Patches like this keep the game fun and interesting by switching around the meta, and introducing new things. I really love this patch so far
sabresandiego_ESO wrote: »sabresandiego_ESO wrote: »[snip]
Or maybe you could listen to feedback from players who are currently playing the game at a higher level than any of the devs, including "Rich Lambert", and have a much deeper and more nuanced understanding of how the game works from a holistic standpoint. This patch as it stands is a load of flaming hot garbage. I recognize the game needed a little tuning, but not this sledgehammer treatment. It was very poorly thought out and carelessly implemented.
Completely disagree. I pvp at a high level. Patches like this keep the game fun and interesting by switching around the meta, and introducing new things. I really love this patch so far
You PVP at a high level... when's the last time you finished a vet trial? Because 90% of the people giving negative feedback right now are PVE players.
sabresandiego_ESO wrote: »They should add difficulty sliders for pve for that issue.
WreckfulAbandon wrote: »Curious what you think about one of the new PvP sets since you think this patch is so great:
Nocturnal’s Ploy – Medium
2 – Adds 1487 Offensive Penetration
3 – Adds 424 Critical Resistance
4 – Adds 129 Stamina Recovery
5 – When you apply a Major Debuff to an enemy, remove a Major Buff with a duration from the target. When you apply a Minor Debuff to an enemy, remove a Minor Buff with a duration from the target. These effects can both occur once every 2 seconds.
Most of this stuff will probably go live as is and I can adapt to most of it, but I dont see how anyone can defend this set, its completely and utterly toxic in any scenario. Think of all the ways that someone remove a major and minor debuff every 2 sec. I dont see how anyone can enjoy having to juggle buffs even more because of some busted set.
sabresandiego_ESO wrote: »sabresandiego_ESO wrote: »[snip]
Or maybe you could listen to feedback from players who are currently playing the game at a higher level than any of the devs, including "Rich Lambert", and have a much deeper and more nuanced understanding of how the game works from a holistic standpoint. This patch as it stands is a load of flaming hot garbage. I recognize the game needed a little tuning, but not this sledgehammer treatment. It was very poorly thought out and carelessly implemented.
Completely disagree. I pvp at a high level. Patches like this keep the game fun and interesting by switching around the meta, and introducing new things. I really love this patch so far
He doesn't think about PVE. As long as he is happy, nothing else really matters.
There are a lot of concerns from people who play PVE at a 'really high level'.
sabresandiego_ESO wrote: »Despite the outcries, this is likely one of the best patches in years. It addresses power creep, item balance, class balance, weapon balance, overpowered cross healing, and also raises the skill floor. [snip] Great patch
[Edit for Baiting.]
ZiggyTStardust wrote: »I don't see how this raises the floor. Yes, power creep is a problem, but these changes will decrease the dps of inexpereinced players just as much, with all the nerfs to damaging abilitites.
And of course decreasing damage will lead to players struggeling to complete content they previously were able to, unless the dps checks will also be adjusted
Oh wow, this thread has changed a LOT lol.
Guess that’s what happens when there’s overwhelmingly negative feedback.
Oh wow, this thread has changed a LOT lol.
Guess that’s what happens when there’s overwhelmingly negative feedback.
People were saying from the Combat Preview last week this was going to be horrible.
They said to wait till the PTS was up to try it before complaining.
People tried it... it was worse than we thought.