SeaUnicorn wrote: »As Warden Healer: my class HOT is still 6s duration, while all other classes have 20s HOT. Feelsincludedman.
Skjaldbjorn wrote: »
Skjaldbjorn wrote: »Some parses from a friend of mine.
LIVE:
PTS:
Suna_Ye_Sunnabe wrote: »Skjaldbjorn wrote: »Some parses from a friend of mine.
LIVE:
PTS:
Keep in mind this is also after major buffs to the 21 mil... yikes
Zos should write Thriller Novels, they are so good at Plot Twists.
Warden's are So Bad at Damage, but what if we Nerfed their Damage even More!
Skjaldbjorn wrote: »So, my buddy who I posted parses from previously has been working tirelessly, along with many members of my core, on PTS setups. One of my Necros managed to crawl back to 110k but it required a very specific build that probably won't be good in real content. However, my friend Divine wanted to work his ass off on Warden, and after countless parses (probably a hell of alot more than Gilliam's "80 hours", honestly), here's what he came up with.
100% overpenetration. If we assume these parses are reasonable data, ~15k behind Necro. Extremely underwhelming, extremely depressing [snip].
But hey, we're just Wardens.
Skjaldbjorn wrote: »Decided to run some quick tooltip cross comparisons from PTS to Live using the exact same setup. I'm not saying I couldn't have made an error somewhere, but I am 99% sure my setups are identical.
LIVE:
Carve: 1,121/sec
Stampede: 1,989/sec
Winter's: 2,797/sec
Caltrops: 1,251/sec
Wall: 1,363/sec
Barrage: 1,895/sec
PTS:
Carve: 857/sec
Stampede: 1,211/sec
Winter's: 1,223/sec
Caltrops: 1,066/sec
Wall: 1,167/sec
Barrage: 1,750/sec
Winter's got absolutely dominated.
EDIT: Realized I forgot to slot skills, lul. Same bar setup as Live now.
Skjaldbjorn wrote: »Realized Thaum wasn't in either setup, so I could use that to "fudge" the numbers and create a more accurate cross-comparison to live, since I had 6% from Advanced Species there vs 6% from Thaum on PTS. These tooltips should be very, very close to accurate.
LIVE:
Carve: 1,121/sec
Stampede: 1,989/sec
Winter's: 2,797/sec
Caltrops: 1,251/sec
Wall: 1,363/sec
Barrage: 1,895/sec
PTS:
Carve: 908.5/sec
Stampede: 1,279/sec
Winter's: 1,286/sec
Caltrops: 1,127/sec
Wall: 1,227/sec
Barrage: 1,849/sec
Skjaldbjorn wrote: »Let's just cut to the chase and get right to one of the most extreme, heavy-handed, absurd nerfs I have ever seen since I joined ESO back in Morrowind.
The reasons why this is a horrendous change are multitude, if not legion. Let me explain.With this change topping list of other changes, this just pushes Wardens further away from being competitive and viable in end-game content, particularly organized, optimized groups, and encourages Necro spam even further, which was already exceedingly strong last patch.
- This encourages Wardens to slot less class skills, not more. In optimized group content, this change is effectively worthless. Wasted stat. Give it crit, or weapon damage. Something useful. This change only encourages Warden to be the "overland master" and nerfs them ridiculously hard in literally every other arena we have.
- This strips away yet more class identity as non-class skills become vastly superior, such as Silver Shards as a spammable, which was already dusting birds in a lot of content.
- Wardens have long relied almost exclusively on this buff to stay competitive. When this passive was nerfed initially, it put Wardens in the dumpster for a full patch cycle, and that was only a relatively small adjustment to the % values. Removing that damage ramp entirely puts Wardens squarely in the basement.
Azurezaber wrote: »ZOS, this change cannot be allowed to make it to Live. While we highly appreciate the alleged reversion of the SA timers and partial fix of cutting dive, this passive change still makes wardens useless in organized content. I know the combat team is very busy at the moment, but the fact that this was not addressed in any capacity in week 4, even just a dev note saying it was being looked at, is frankly unacceptable given the amount of feedback provided. Warden is already a mid-tier, sparsely played class in the raid scene. The current passive change is entirely unnecessary and will ensure the warden class is utterly dead for all group content next patch if this is not remedied in week 5
Azurezaber wrote: »They've left the class useless while also managing to strip it of all identity.... we were fools to hold out any hope I guess. Thanks for advocating so hard for our class @Skjaldbjorn, I really appreciate it. Time to retire from ESO until they actually listen to the players and deem my stamden worthy of running through tamriel again. Hope to see y'all then