The game keeps being dumbified since One Tamriel.I seriously don't like it. The gap between a good player and terrible player is getting smaller and smaller. (...)
Dragonlord573 wrote: »Oh boy, gotta love the PvP community hating something designed for casual PvE players which will then get nerfed into being so useless not even casual PvE players will use it.
FangOfTheTwoMoons wrote: »If ZOS wants to make everyone happy they should just disable it in PVP. They have the ability to do so, it's not out of their reach. This way PVP players are happy and PVE players get to keep it.
This, Mythics should've been disabled to begin with in PvP to give Mythics more room to be more interesting.
I seriously don't like it. The gap between a good player and terrible player is getting smaller and smaller. Everything is being HANDED to them. How about zenimax introduces a mythic item that plays the game for you. The games actually so casual now. Its so boring. No sense of achievement in doing literally anything when these things exist. Theres nothing competitive about this game anymore. Such a shame from what it used to be.
I seriously don't like it. The gap between a good player and terrible player is getting smaller and smaller. Everything is being HANDED to them. How about zenimax introduces a mythic item that plays the game for you. The games actually so casual now. Its so boring. No sense of achievement in doing literally anything when these things exist. Theres nothing competitive about this game anymore. Such a shame from what it used to be.
I don't know how this ring is doing in pvp but for pve the game is not game shattering in my opinion yes it closes the gap between good and bad players but quite honestly the gap was too wide anyway. The ring is not going to make it so bad players can just automatically clear all vet content it is still going to be very difficult for them but maybe it gives them the courage to dip their toes in the water and try? There is still going to be a gap as two bar builds in almost every case will still out preform one bar builds potentially significantly and especially in groups which brings me to the one thing I hate about this ring is that I can see people building away from groupwide buffs for trials and groups which could end up being detrimental to a team. All and all I don't think the ring in the hands of a player who is not in the top tier is overpowered as they are still going to underperform players who study, practice and have learned the mechanics of the game it only makes it so that they can be a little better which helps you in the long run because when you get grouped with randos there is a better chance of their dps not being terrible.
ZOS making the game for majority of players. And majority of players are casuals.How about zenimax introduces a mythic item that plays the game for you. The games actually so casual now
I usually disagree with ppl that play mostly pvp but that’s mainly because I don’t do it and everyone defends their play style but I have to say this mythic is a joke. It will be nerfed no doubt because it’s just there to sell the chapter and everyone that defends the mythic by saying that effective 2 bar builds still outperform then why are you not outperforming it with 2 bar build? Exactly. It’s made for easy casual mode. You shouldn’t want this if your are a endgame pve’er. Now I understand why casual players like it but just like everything else it will be abused.
I usually disagree with ppl that play mostly pvp but that’s mainly because I don’t do it and everyone defends their play style but I have to say this mythic is a joke. It will be nerfed no doubt because it’s just there to sell the chapter and everyone that defends the mythic by saying that effective 2 bar builds still outperform then why are you not outperforming it with 2 bar build? Exactly. It’s made for easy casual mode. You shouldn’t want this if your are a endgame pve’er. Now I understand why casual players like it but just like everything else it will be abused.
I'm older, my reflexes aren't made for twitchy combat, I have crap for internet (my ping is usually 999+), and I can't bar swap due to the combo of those issues. Once I can get the ring (if I can get it), it may help me alleviate some of the anxiety combat produces in me.
Holycannoli wrote: »I usually disagree with ppl that play mostly pvp but that’s mainly because I don’t do it and everyone defends their play style but I have to say this mythic is a joke. It will be nerfed no doubt because it’s just there to sell the chapter and everyone that defends the mythic by saying that effective 2 bar builds still outperform then why are you not outperforming it with 2 bar build? Exactly. It’s made for easy casual mode. You shouldn’t want this if your are a endgame pve’er. Now I understand why casual players like it but just like everything else it will be abused.
I'm older, my reflexes aren't made for twitchy combat, I have crap for internet (my ping is usually 999+), and I can't bar swap due to the combo of those issues. Once I can get the ring (if I can get it), it may help me alleviate some of the anxiety combat produces in me.
Yes you'll feel better with the ring, you just have to choose carefully which skills you want to use. So many skills to choose from and you only get five + one ultimate.
I seriously don't like it. The gap between a good player and terrible player is getting smaller and smaller. Everything is being HANDED to them. How about zenimax introduces a mythic item that plays the game for you. The games actually so casual now. Its so boring. No sense of achievement in doing literally anything when these things exist. Theres nothing competitive about this game anymore. Such a shame from what it used to be.
Rogue_WolfESO wrote: »IMO, the elites whining about Oakensoul in pvp are the same people who had no problem last week going 100kills to 1 death against the very same players that they are now struggling against.
Rogue_WolfESO wrote: »IMO, the elites whining about Oakensoul in pvp are the same people who had no problem last week going 100kills to 1 death against the very same players that they are now struggling against.
Dem_kitkats1 wrote: »Rogue_WolfESO wrote: »IMO, the elites whining about Oakensoul in pvp are the same people who had no problem last week going 100kills to 1 death against the very same players that they are now struggling against.
It's a problem when players who get absolutely wrecked suddenly improve substantially, not by their own skill, but because of 1 item. At that point take skill out of the game even more than it already is and just run gear items against one another. PvP can just become a game of who can time their 2 button + proc combo the best. (Not justifying the imbalances that allowed players to achieve 50 - 0 KDA in the first place, but I just don’t agree with 1 OP item running the whole game. "Play what you want, but not without this ring!").
I seriously don't like it. The gap between a good player and terrible player is getting smaller and smaller. Everything is being HANDED to them. How about zenimax introduces a mythic item that plays the game for you. The games actually so casual now. Its so boring. No sense of achievement in doing literally anything when these things exist. Theres nothing competitive about this game anymore. Such a shame from what it used to be.
There is still going to be a gap as two bar builds in almost every case will still out preform one bar builds potentially significantly and especially in groups which brings me to the one thing I hate about this ring is that I can see people building away from groupwide buffs for trials and groups which could end up being detrimental to a team.
dinokstrunz wrote: »Brokensoul is OP, that's a fact. It'll get nerfed, just a case of when, that's a fact.
PvErs complain just as much as PvPers, that's a fact. All this pvpers vs pvers argument trying to derail the thread lol.
If ZoS ever implements items the same power creep as Oakensoul it'll get the same reaction and adjustments.
dinokstrunz wrote: »Brokensoul is OP, that's a fact. It'll get nerfed, just a case of when, that's a fact.
PvErs complain just as much as PvPers
Ragnaroek93 wrote: »Dragonlord573 wrote: »Oh boy, gotta love the PvP community hating something designed for casual PvE players which will then get nerfed into being so useless not even casual PvE players will use it.
Let's blame pvpers for ZOS not balancing PvP and PvE seperately.
It's almost always PvP players complaining about items being to strong so they get nerfed to death and nobody uses them ever again. We PvE players have to deal with constant changes in meta and more every single update so why can't PvP players just accept a change to their comfort zone? Because players who are "not worth it because their gameplay isn't perfect" suddenly can compete with those who think they're the "creme de la creme"? It would be nice to see ZOS only once NOT changing a nice PvE item because of PvP complains.
dinokstrunz wrote: »Brokensoul is OP, that's a fact. It'll get nerfed, just a case of when, that's a fact.
PvErs complain just as much as PvPers, that's a fact. All this pvpers vs pvers argument trying to derail the thread lol.
If ZoS ever implements items the same power creep as Oakensoul it'll get the same reaction and adjustments.