You are saying every single one. I'm saying not even a single one. If your build doesn't have a cleanse, you will appreciate having that synergy over something useless like Feeding Frenzy from a werewolf or Orbs. Without a cleanse you are completely open to people stacking dots on you. The only one I can see actually having a big issue with the Ritual synergy being on top is Necros who want to use their own boneyard synergy to deal damage using the Harmony trait, but I'm pretty sure that your own Boneyard has priority over everything else, including cleansing ritual.
You are saying every single one. I'm saying not even a single one. If your build doesn't have a cleanse, you will appreciate having that synergy over something useless like Feeding Frenzy from a werewolf or Orbs. Without a cleanse you are completely open to people stacking dots on you. The only one I can see actually having a big issue with the Ritual synergy being on top is Necros who want to use their own boneyard synergy to deal damage using the Harmony trait, but I'm pretty sure that your own Boneyard has priority over everything else, including cleansing ritual.
Gaeliannas wrote: »
You do realize that cleansing kills you now a large portion of the time? No one uses it, everyone heals through dots now. The synergy literally has no point anymore other than to simply be a detonator to a proc set.
You couldn't be more wrong based off of my experiences.
I'm ok with dots on me, generally the more dots I have the stronger I get, CP.
BXR_Lonestar wrote: »
It has its uses in PVE. Not sure why PVP should dictate balancing decisions for the entire game. IMO it is fine as is.
That's because you are running in groups and have your healers allow you to ignore all dots. If you are playing small scale then you still need your cleanse. Sounds to me like the ballgroup is complaining that the set intended to kill ballgroups is doing its job. Ask for nerfs to Plaguebreak then and leave Cleansing Ritual alone.
Threads like this are the reason PvErs keep blaming us PvPers every time they get nerfed.
FeedbackOnly wrote: »
Doesn't need to be that big in pve though?
Yes it kind of does. It's a healing spell, it heals over time. The entire raid group + boss need to be able to stand in it but it also has to leave room to move around inside it because you wouldn't want to be standing in fire. It is the same size as any other area of effect heal too.
The spell is fine as it is.
Actually most class/weapon aoe ground hots are 8meter, not 12.
Most. But most are also not centered around your character when cast. Those that are, Blood Altar, have an even larger range. You want to hit your tank with your healing too and while you can aim Illustrious healing or Life Amidst Death, you can't do that with Cleansing Ritual and you want to be able to hit your tank with your healing as well without standing too close to them.
I feel at this point you are really grasping at straws here if all you have to say is that the range is technically larger than most healing spells. Nerfing Cleansing Ritual is not needed.
Good thing this discussion has multiple solutions for ZOS,
1. Reduce size
2. Drop synergy priority below damage & heals
3. Make it a group only skill
4. Change nothing.
5. Nerf Plaguebreak.
The size is perfect the way it is.
The synergy priority drop is not a very good idea, because cleanse is still being used to get rid of oil when using rams, but that would be the least intrusive change.
Making it a group-only skill has the same issue as the priority drop during ram sieges, aside from not even fixing the issue you are having because Plaguebreak still hits everyone around the Templar that used it, meaning your group is still going to die to the explosion.
Cleansing Ritual is definitely a big problem in PvP since plaguebreak come out. And YES there are players intentionally following and bombing ballgroups and other groups of their own alliance. They have been doing this for a long time. Templar ritual is most effective because of the synergy, but they will try it with purge, netch, necro or whatever... If you ever played in a group you will know that synergies are an important part of the game, and a bad placed ritual can kill the best groups. Especially when it is lagging.
Ever wondered why ballgroups go to enemy homekeeps and other useless places most of the time? They do not want their own alliance to blow them up. Intentionally or unintentionally.
And even before plaguebreak some players would just follow groups with 19k health and try to blow them up from inside with vicious death. Hammer will always be an obvious target for this. The same people will put up a ram far away from the door, so you can not use it without losing a lot of time. They put up meatbags and ballistas where you want to place oil. They take your lancer, turn it around and block it until it is gone. And they even put up camps at stupid places to block good camp spots. They pick up scroll/hammer and give it to enemies. Destroy bridges and milegates. Stream on twitch for everyone to read enemy zonechat...
Trolls are a problem in cyrodiil, they always have been and they always will be. Spies and saboteurs are a nasty part of war. They will always find a way to be annoying.
But changing skills is not the way.
Find a way to deal with them. This can be a refreshing and interesting part of the game too.
Oh great, yet another Templar nerf attempt
That's because you are running in groups and have your healers allow you to ignore all dots. If you are playing small scale then you still need your cleanse. Sounds to me like the ballgroup is complaining that the set intended to kill ballgroups is doing its job. Ask for nerfs to Plaguebreak then and leave Cleansing Ritual alone.
Threads like this are the reason PvErs keep blaming us PvPers every time they get nerfed.
@ZOS_GinaBruno @ZOS_RichLambert @ZOS_Kevin
I apologize for the @zos knock, but Cleansing Ritual is getting out of hand in Cyrodiil.
Gaining popularity, is the use of Cleansing Ritual to intentionally Plaguebreak bomb "friendly" players faction, &/or spamming this skill by placing Purify Synergy above all other synergies, canceling all other synergies, to help the enemy faction(s).
Please reduce the size of Cleansing Ritual to 6meters
or
Make Cleansing Ritual a GROUP only synergy, Purify
or
Make Purify synergy priority below all other synergies
Edit: accommodate pve feedback
Thank you.
YandereGirlfriend wrote: »So I'm just a humble Ravenwatch player but it seems to me as though if everything was fine with Cleansing Ritual before Plaguebreak but not afterward... then the problem is actually with Plaguebreak and not with Ritual. Plaguebreak is literally the only thing that changed in the game so look there first for your solution to this supposed "problem."
Also Ravenwatch exists and we like Cleansing Ritual just the way that it is, thank you very much. Maybe Grey Host players should try it some time if they want a break from the cheesy gimmick sets that are frustrating them. Just a thought.
I still see plenty of people cleanse in PvP as well as healers dropping ritual everywhere. Check your debuffs before you cleanse. If I have to cleanse PB I run out of group or before I cast ritual I check my debuffs. Chances are players are not realizing what they are doing. I doubt it is malicious and one must keep in mind that not every player might be familiar with animations and debuff icons because they just want to mess around and have fun and don't take it that seriously. Besides, you can't dictate how other people play or if they can or can't use skills that you may not agree with. If groups exploding from PB is the problem then stay away from stacked groups. If you are in a ball group, well then the set is serving its purpose. I don't think nerfing anything is the answer. Besides, taking away a cleanse from a templar is like taking away cloak from a nb, it is part of the classes identity.
Maybe read through past the first sentence if you plan to comment, just a thought.
Friendly faction PB trolls is not the only problem, and a small one compared to synergy priority + Cleansing Ritual size. Ravenwatch barely exists, I have never even seen one bar on any faction except for Mayhem.
YandereGirlfriend wrote: »
Sounds like you haven't been looking hard enough at Ravenwatch these days. We're often 3-3-3 or locked during prime time hours. Plus no lag and complete freedom from these cheesy sets. It's a good lifestyle.
Regardless, have you ever heard of RDK? You can block which synergy options are displayed so you don't mistakenly hit Purify. Maybe look into that if you find yourself or your group mates accidentally blowing each other up.
Or, you know, just ask for a change to Plaguebreak since it's literally the genesis of this "issue."
xXSilverDragonXx wrote: »Sure, make it smaller and that will be more problematic for dungeon runners who want a larger area of coverage for some heals especially in larger arena like rooms of DLC.
The majority of players are in PVE. Every time people decide a new way to screw up PVP PVE has to take a hit. Then when PVP doesn't get what it wants they act like PVE always gets what it wants. We have had so many changes just because of PVP it's not even funny.
Why this game tries to do both PVE and PVP when it has ZERO ability to balance skills across the two is beyond me. It's like a blind man trying to drive. Never gonna happen.
With all the complaints from PVP players, I'm shocked anyone who plays PVP stays at all. Really. I don't get it.